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authorhwc4872012-04-19 13:01:43 -0700
committerhwc4872012-04-19 13:01:43 -0700
commite6a20fe64574763483dc602bd759278ccf5e5e68 (patch)
tree69defe7200206f0257fe90697136fadef59d521e /js/lib/rdge/materials/mandel-material.js
parentae7eb87564632ce7c676bd728b8ff2710ff0bb83 (diff)
parent9284c19f076dec3b47ece7dc7bcd22d74e4246c3 (diff)
downloadninja-e6a20fe64574763483dc602bd759278ccf5e5e68.tar.gz
Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Textures
Conflicts: js/lib/drawing/world.js js/lib/geom/geom-obj.js js/lib/rdge/materials/cloud-material.js js/lib/rdge/materials/deform-material.js js/lib/rdge/materials/flat-material.js js/lib/rdge/materials/material.js js/lib/rdge/materials/pulse-material.js js/lib/rdge/materials/relief-tunnel-material.js js/lib/rdge/materials/square-tunnel-material.js js/lib/rdge/materials/star-material.js js/lib/rdge/materials/taper-material.js js/lib/rdge/materials/tunnel-material.js js/lib/rdge/materials/twist-material.js js/lib/rdge/materials/twist-vert-material.js js/lib/rdge/materials/uber-material.js js/lib/rdge/materials/water-material.js js/lib/rdge/materials/z-invert-material.js
Diffstat (limited to 'js/lib/rdge/materials/mandel-material.js')
-rw-r--r--js/lib/rdge/materials/mandel-material.js8
1 files changed, 4 insertions, 4 deletions
diff --git a/js/lib/rdge/materials/mandel-material.js b/js/lib/rdge/materials/mandel-material.js
index 4babe239..35ac8ec4 100644
--- a/js/lib/rdge/materials/mandel-material.js
+++ b/js/lib/rdge/materials/mandel-material.js
@@ -58,12 +58,12 @@ var MandelMaterial = function MandelMaterial() {
58 if (world) this.setWorld( world ); 58 if (world) this.setWorld( world );
59 59
60 // set up the shader 60 // set up the shader
61 this._shader = new jshader(); 61 this._shader = new RDGE.jshader();
62 this._shader.def = MandelMaterialDef; 62 this._shader.def = MandelMaterialDef;
63 this._shader.init(); 63 this._shader.init();
64 64
65 // set up the material node 65 // set up the material node
66 this._materialNode = createMaterialNode("mandelMaterial" + "_" + world.generateUniqueNodeID()); 66 this._materialNode = RDGE.createMaterialNode("mandelMaterial" + "_" + world.generateUniqueNodeID());
67 this._materialNode.setShader(this._shader); 67 this._materialNode.setShader(this._shader);
68 68
69 this._time = 0; 69 this._time = 0;
@@ -84,14 +84,14 @@ var MandelMaterial = function MandelMaterial() {
84 var material = this._materialNode; 84 var material = this._materialNode;
85 if (material) { 85 if (material) {
86 var technique = material.shaderProgram['default']; 86 var technique = material.shaderProgram['default'];
87 var renderer = g_Engine.getContext().renderer; 87 var renderer = RDGE.globals.engine.getContext().renderer;
88 if (renderer && technique) { 88 if (renderer && technique) {
89 if (this._shader && this._shader['default']) 89 if (this._shader && this._shader['default'])
90 this._shader['default'].u_time.set( [this._time] ); 90 this._shader['default'].u_time.set( [this._time] );
91 this._time = time; 91 this._time = time;
92 } 92 }
93 } 93 }
94 } 94 };
95}; 95};
96 96
97/////////////////////////////////////////////////////////////////////////////////////// 97///////////////////////////////////////////////////////////////////////////////////////