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authorAnanya Sen2012-07-09 16:52:49 -0700
committerAnanya Sen2012-07-09 16:52:49 -0700
commit2eb84584f44b8c774479d1af2ee1d810597474cf (patch)
tree64cb3e09a8daeb340261dd7f3869c73f7b90b643 /js/lib/rdge/materials/radial-blur-material.js
parentbf9dba001ec84243e2f12cd13b0c0ae020fba4a2 (diff)
parentcee0deca695359ab468bd06d0e05ed3b2010b338 (diff)
downloadninja-2eb84584f44b8c774479d1af2ee1d810597474cf.tar.gz
Merge branch 'refs/heads/ninja-internal-master' into codemirror-custom-theme-removal
Conflicts: js/code-editor/codemirror-ninja/theme/lesser-dark-ninja.css js/code-editor/codemirror-ninja/theme/xq-dark-ninja.css Signed-off-by: Ananya Sen <Ananya.Sen@motorola.com>
Diffstat (limited to 'js/lib/rdge/materials/radial-blur-material.js')
-rw-r--r--js/lib/rdge/materials/radial-blur-material.js117
1 files changed, 64 insertions, 53 deletions
diff --git a/js/lib/rdge/materials/radial-blur-material.js b/js/lib/rdge/materials/radial-blur-material.js
index 4a32cacd..1f89f79e 100644
--- a/js/lib/rdge/materials/radial-blur-material.js
+++ b/js/lib/rdge/materials/radial-blur-material.js
@@ -1,24 +1,25 @@
1/* <copyright> 1/* <copyright>
2Copyright (c) 2012, Motorola Mobility, Inc 2Copyright (c) 2012, Motorola Mobility LLC.
3All Rights Reserved. 3All Rights Reserved.
4BSD License.
5 4
6Redistribution and use in source and binary forms, with or without 5Redistribution and use in source and binary forms, with or without
7modification, are permitted provided that the following conditions are met: 6modification, are permitted provided that the following conditions are met:
8 7
9 - Redistributions of source code must retain the above copyright notice, 8* Redistributions of source code must retain the above copyright notice,
10 this list of conditions and the following disclaimer. 9 this list of conditions and the following disclaimer.
11 - Redistributions in binary form must reproduce the above copyright 10
12 notice, this list of conditions and the following disclaimer in the 11* Redistributions in binary form must reproduce the above copyright notice,
13 documentation and/or other materials provided with the distribution. 12 this list of conditions and the following disclaimer in the documentation
14 - Neither the name of Motorola Mobility nor the names of its contributors 13 and/or other materials provided with the distribution.
15 may be used to endorse or promote products derived from this software 14
16 without specific prior written permission. 15* Neither the name of Motorola Mobility LLC nor the names of its
16 contributors may be used to endorse or promote products derived from this
17 software without specific prior written permission.
17 18
18THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 19THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
19AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 20AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
20IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 21IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
21ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 22ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
22LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 23LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
23CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 24CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
24SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 25SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
@@ -49,17 +50,17 @@ var RadialBlurMaterial = function RadialBlurMaterial() {
49 /////////////////////////////////////////////////////////////////////// 50 ///////////////////////////////////////////////////////////////////////
50 // Property Accessors 51 // Property Accessors
51 /////////////////////////////////////////////////////////////////////// 52 ///////////////////////////////////////////////////////////////////////
52 this.getName = function () { return this._name; }; 53 this.getName = function () { return this._name; };
53 this.getShaderName = function () { return this._shaderName; }; 54 this.getShaderName = function () { return this._shaderName; };
54 this.getShaderDef = function() { return radialBlurMaterialDef; }; 55 this.getShaderDef = function() { return radialBlurMaterialDef; };
55 this.isAnimated = function () { return true; }; 56 this.isAnimated = function () { return true; };
56 57
57 /////////////////////////////////////////////////////////////////////// 58 ///////////////////////////////////////////////////////////////////////
58 // Material Property Accessors 59 // Material Property Accessors
59 /////////////////////////////////////////////////////////////////////// 60 ///////////////////////////////////////////////////////////////////////
60 this._propNames = ["u_tex0", "u_speed"]; 61 this._propNames = ["u_tex0", "u_speed"];
61 this._propLabels = ["Texture map", "Speed" ]; 62 this._propLabels = ["Texture map", "Speed" ];
62 this._propTypes = ["file", "float" ]; 63 this._propTypes = ["file", "float" ];
63 this._propValues = []; 64 this._propValues = [];
64 65
65 this._propValues[this._propNames[0]] = this._defaultTexMap.slice(0); 66 this._propValues[this._propNames[0]] = this._defaultTexMap.slice(0);
@@ -93,6 +94,16 @@ var RadialBlurMaterial = function RadialBlurMaterial() {
93 this.update(0); 94 this.update(0);
94 }; 95 };
95 96
97 this.resetToDefault = function()
98 {
99 this._propValues[this._propNames[0]] = this._defaultTexMap.slice(0);
100 this._propValues[this._propNames[1]] = 1.0;
101
102 var nProps = this._propNames.length;
103 for (var i=0; i<nProps; i++)
104 this.setProperty( this._propNames[i], this._propValues[this._propNames[i]] );
105 };
106
96 107
97 this.update = function () { 108 this.update = function () {
98 var material = this._materialNode; 109 var material = this._materialNode;
@@ -126,42 +137,42 @@ var RadialBlurMaterial = function RadialBlurMaterial() {
126// shader spec (can also be loaded from a .JSON file, or constructed at runtime) 137// shader spec (can also be loaded from a .JSON file, or constructed at runtime)
127var radialBlurMaterialDef = 138var radialBlurMaterialDef =
128{ 'shaders': 139{ 'shaders':
129 { 140 {
130 'defaultVShader': "assets/shaders/Basic.vert.glsl", 141 'defaultVShader': "assets/shaders/Basic.vert.glsl",
131 'defaultFShader': "assets/shaders/radialBlur.frag.glsl" 142 'defaultFShader': "assets/shaders/radialBlur.frag.glsl"
132 }, 143 },
133 'techniques': 144 'techniques':
134 { 145 {
135 'default': 146 'default':
136 [ 147 [
137 { 148 {
138 'vshader': 'defaultVShader', 149 'vshader': 'defaultVShader',
139 'fshader': 'defaultFShader', 150 'fshader': 'defaultFShader',
140 // attributes 151 // attributes
141 'attributes': 152 'attributes':
142 { 153 {
143 'vert': { 'type': 'vec3' }, 154 'vert': { 'type': 'vec3' },
144 'normal': { 'type': 'vec3' }, 155 'normal': { 'type': 'vec3' },
145 'texcoord': { 'type': 'vec2' } 156 'texcoord': { 'type': 'vec2' }
146 }, 157 },
147 // parameters 158 // parameters
148 'params': 159 'params':
149 { 160 {
150 'u_tex0': { 'type': 'tex2d' }, 161 'u_tex0': { 'type': 'tex2d' },
151 'u_time': { 'type': 'float' }, 162 'u_time': { 'type': 'float' },
152 'u_speed': { 'type': 'float' }, 163 'u_speed': { 'type': 'float' },
153 'u_resolution': { 'type': 'vec2' }, 164 'u_resolution': { 'type': 'vec2' },
154 }, 165 },
155 166
156 // render states 167 // render states
157 'states': 168 'states':
158 { 169 {
159 'depthEnable': true, 170 'depthEnable': true,
160 'offset': [1.0, 0.1] 171 'offset': [1.0, 0.1]
161 } 172 }
162 } 173 }
163 ] 174 ]
164 } 175 }
165}; 176};
166 177
167 178