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authorJose Antonio Marquez Russo2012-03-08 10:49:06 -0800
committerJose Antonio Marquez Russo2012-03-08 10:49:06 -0800
commit85f21e020ac281e8e545df1cf269034de99a00b1 (patch)
tree441834fa8b02b1cc2a970210020d27e06d2c99be /js/lib/rdge/materials/radial-gradient-material.js
parentd9813946dc28d8c28033a68b68300b9d9eda115c (diff)
parent11a6f18e274d7232cdbb8f6e9e65e0a5ab756451 (diff)
downloadninja-85f21e020ac281e8e545df1cf269034de99a00b1.tar.gz
Merge pull request #29 from ericmueller/integration
Integration
Diffstat (limited to 'js/lib/rdge/materials/radial-gradient-material.js')
-rwxr-xr-xjs/lib/rdge/materials/radial-gradient-material.js7
1 files changed, 5 insertions, 2 deletions
diff --git a/js/lib/rdge/materials/radial-gradient-material.js b/js/lib/rdge/materials/radial-gradient-material.js
index 13be50f5..d19b44b7 100755
--- a/js/lib/rdge/materials/radial-gradient-material.js
+++ b/js/lib/rdge/materials/radial-gradient-material.js
@@ -193,14 +193,17 @@ var RadialGradientMaterial = function RadialGradientMaterial() {
193 return new RadialGradientMaterial(); 193 return new RadialGradientMaterial();
194 }; 194 };
195 195
196 this.init = function() { 196 this.init = function( world )
197 {
198 this.setWorld( world );
199
197 // set up the shader 200 // set up the shader
198 this._shader = new jshader(); 201 this._shader = new jshader();
199 this._shader.def = radialGradientMaterialDef; 202 this._shader.def = radialGradientMaterialDef;
200 this._shader.init(); 203 this._shader.init();
201 204
202 // set up the material node 205 // set up the material node
203 this._materialNode = createMaterialNode("radialGradientMaterial"); 206 this._materialNode = createMaterialNode("radialGradientMaterial" + "_" + world.generateUniqueNodeID());
204 this._materialNode.setShader(this._shader); 207 this._materialNode.setShader(this._shader);
205 208
206 // set the shader values in the shader 209 // set the shader values in the shader