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authorNivesh Rajbhandari2012-07-09 11:43:36 -0700
committerNivesh Rajbhandari2012-07-09 11:43:36 -0700
commitac27d538af33ca8d67d3d88729f49c05793afda7 (patch)
tree4be9251ff087e93a37b1f463ae9eaaaf779caeeb /js/lib/rdge/materials/radial-gradient-material.js
parenteff1851b2189bea8b89065980d02541cecea5ddf (diff)
downloadninja-ac27d538af33ca8d67d3d88729f49c05793afda7.tar.gz
PI, drawing and editing fixes for shapes and materials.
IKNinja-1841 - Cannot change webgl shape with LinearGradient and RadialGradient to solid color. IKNINJA-1851 - Cannot draw webgl shapes with Linear/RadialGradient material. IKNINJA-1864 - PI doesn't update the color of shape if WebGL material switches to Flat. IKNINJA-1886 - Gradient edits not applied to WebGL Stage object. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
Diffstat (limited to 'js/lib/rdge/materials/radial-gradient-material.js')
-rwxr-xr-xjs/lib/rdge/materials/radial-gradient-material.js43
1 files changed, 42 insertions, 1 deletions
diff --git a/js/lib/rdge/materials/radial-gradient-material.js b/js/lib/rdge/materials/radial-gradient-material.js
index c9c2536f..c68cad43 100755
--- a/js/lib/rdge/materials/radial-gradient-material.js
+++ b/js/lib/rdge/materials/radial-gradient-material.js
@@ -113,7 +113,48 @@ var RadialGradientMaterial = function RadialGradientMaterial() {
113 { 113 {
114 jObj.u_texTransform = this._textureTransform.slice(); 114 jObj.u_texTransform = this._textureTransform.slice();
115 return jObj; 115 return jObj;
116 } 116 };
117
118 // Only Linear Gradient and Radial Gradient have gradient data.
119 this.gradientType = "radial";
120
121 this.getGradientData = function() {
122 var angle = Math.round(this._angle*180/Math.PI),
123 color,
124 colorStr,
125 css = "-webkit-gradient(linear, " + angle + "deg";
126
127 // TODO - Angle is not supported in -webkit-gradient syntax, so just default to across:
128 css = '-webkit-radial-gradient(50% 50%, ellipse cover';
129
130 // TODO - Also, Color Model requires from and to in the gradient string
131 for (var i=1; i < 5; i++) {
132 color = this.getProperty('u_color'+i);
133 colorStr = Math.round(color[0] * 255) + ', ' + Math.round(color[1] * 255) + ', ' + Math.round(color[2] * 255) + ', ' + Math.round(color[3] * 100);
134 css += ', rgba(' + colorStr + ') ' + Math.round(this.getProperty('u_colorStop'+i)*100) + '%';
135 }
136
137 css += ')';
138
139 return css;
140 };
141
142 this.setGradientData = function(colors) {
143 var len = colors.length;
144 // TODO - Current shaders only support 4 color stops
145 if (len > 4) {
146 len = 4;
147 }
148
149 for (var n = 0; n < len; n++) {
150 var position = colors[n].position/100;
151 var cs = colors[n].value;
152 var stop = [cs.r/255, cs.g/255, cs.b/255, cs.a];
153
154 this.setProperty("u_color" + (n + 1), stop.slice(0));
155 this.setProperty("u_colorStop" + (n + 1), position);
156 }
157 };
117}; 158};
118 159
119/////////////////////////////////////////////////////////////////////////////////////// 160///////////////////////////////////////////////////////////////////////////////////////