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authorValerio Virgillito2012-03-13 11:15:34 -0700
committerValerio Virgillito2012-03-13 11:15:34 -0700
commitf6b958360d82854bdaf51848e7fd715d1f633179 (patch)
tree80f6c08bb730089bdd3f26310df8d2363f9ba863 /js/lib/rdge/materials/radial-gradient-material.js
parentc24f58c10231c30d3a8a4c9fb9a4f395dd746180 (diff)
parent4d7b86f55c504ee4e8c2460cf6b60cb9a2cf18f0 (diff)
downloadninja-f6b958360d82854bdaf51848e7fd715d1f633179.tar.gz
Merge pull request #105 from joseeight/FileIO-Build-Candidate
File I/O adding webGL/canvas data functionality
Diffstat (limited to 'js/lib/rdge/materials/radial-gradient-material.js')
-rwxr-xr-xjs/lib/rdge/materials/radial-gradient-material.js7
1 files changed, 5 insertions, 2 deletions
diff --git a/js/lib/rdge/materials/radial-gradient-material.js b/js/lib/rdge/materials/radial-gradient-material.js
index 13be50f5..d19b44b7 100755
--- a/js/lib/rdge/materials/radial-gradient-material.js
+++ b/js/lib/rdge/materials/radial-gradient-material.js
@@ -193,14 +193,17 @@ var RadialGradientMaterial = function RadialGradientMaterial() {
193 return new RadialGradientMaterial(); 193 return new RadialGradientMaterial();
194 }; 194 };
195 195
196 this.init = function() { 196 this.init = function( world )
197 {
198 this.setWorld( world );
199
197 // set up the shader 200 // set up the shader
198 this._shader = new jshader(); 201 this._shader = new jshader();
199 this._shader.def = radialGradientMaterialDef; 202 this._shader.def = radialGradientMaterialDef;
200 this._shader.init(); 203 this._shader.init();
201 204
202 // set up the material node 205 // set up the material node
203 this._materialNode = createMaterialNode("radialGradientMaterial"); 206 this._materialNode = createMaterialNode("radialGradientMaterial" + "_" + world.generateUniqueNodeID());
204 this._materialNode.setShader(this._shader); 207 this._materialNode.setShader(this._shader);
205 208
206 // set the shader values in the shader 209 // set the shader values in the shader