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authorValerio Virgillito2012-07-09 14:35:44 -0700
committerValerio Virgillito2012-07-09 14:35:44 -0700
commit84b3327bd92faafab7954b5eb64c7abe24a3fe13 (patch)
tree3f56cbed2f08c5a81ea79eaf0bcb9bd031d8a627 /js/lib/rdge/materials/relief-tunnel-material.js
parentc0a42c56f768a873ba637f5b86d5f6a84d4a3312 (diff)
parent40c6eb2c06b34f65a74d59ef9687251952858bab (diff)
downloadninja-84b3327bd92faafab7954b5eb64c7abe24a3fe13.tar.gz
Merge branch 'normalize' of https://github.com/kriskowal/ninja-internal
Conflicts: js/components/gradientpicker.reel/gradientpicker.js js/components/tools-properties/text-properties.reel/text-properties.js js/document/views/base.js js/document/views/design.js js/helper-classes/3D/StageLine.js js/helper-classes/3D/draw-utils.js js/lib/drawing/world.js js/lib/geom/circle.js js/lib/geom/line.js js/lib/geom/rectangle.js js/lib/geom/shape-primitive.js js/lib/rdge/materials/bump-metal-material.js js/lib/rdge/materials/flag-material.js js/lib/rdge/materials/fly-material.js js/lib/rdge/materials/julia-material.js js/lib/rdge/materials/keleidoscope-material.js js/lib/rdge/materials/mandel-material.js js/lib/rdge/materials/material.js js/lib/rdge/materials/plasma-material.js js/lib/rdge/materials/pulse-material.js js/lib/rdge/materials/radial-gradient-material.js js/lib/rdge/materials/taper-material.js js/lib/rdge/materials/twist-vert-material.js js/lib/rdge/materials/water-material.js js/panels/Materials/materials-library-panel.reel/materials-library-panel.html js/panels/Materials/materials-library-panel.reel/materials-library-panel.js js/panels/Materials/materials-popup.reel/materials-popup.html js/panels/Materials/materials-popup.reel/materials-popup.js js/tools/LineTool.js Signed-off-by: Valerio Virgillito <valerio@motorola.com>
Diffstat (limited to 'js/lib/rdge/materials/relief-tunnel-material.js')
-rw-r--r--js/lib/rdge/materials/relief-tunnel-material.js84
1 files changed, 42 insertions, 42 deletions
diff --git a/js/lib/rdge/materials/relief-tunnel-material.js b/js/lib/rdge/materials/relief-tunnel-material.js
index 5776e6e2..7e193a25 100644
--- a/js/lib/rdge/materials/relief-tunnel-material.js
+++ b/js/lib/rdge/materials/relief-tunnel-material.js
@@ -51,19 +51,19 @@ var ReliefTunnelMaterial = function ReliefTunnelMaterial()
51 /////////////////////////////////////////////////////////////////////// 51 ///////////////////////////////////////////////////////////////////////
52 // Material Property Accessors 52 // Material Property Accessors
53 /////////////////////////////////////////////////////////////////////// 53 ///////////////////////////////////////////////////////////////////////
54 var u_tex0_index = 0, u_speed_index = 1; 54 var u_tex0_index = 0, u_speed_index = 1;
55 this._propNames = ["u_tex0", "u_speed" ]; 55 this._propNames = ["u_tex0", "u_speed" ];
56 this._propLabels = ["Texture map", "Speed" ]; 56 this._propLabels = ["Texture map", "Speed" ];
57 this._propTypes = ["file", "float" ]; 57 this._propTypes = ["file", "float" ];
58 this._propValues = []; 58 this._propValues = [];
59 this._propValues[this._propNames[u_tex0_index]] = this._defaultTexMap.slice(0); 59 this._propValues[this._propNames[u_tex0_index]] = this._defaultTexMap.slice(0);
60 this._propValues[this._propNames[u_speed_index]] = 1.0; 60 this._propValues[this._propNames[u_speed_index]] = 1.0;
61 61
62 /////////////////////////////////////////////////////////////////////// 62 ///////////////////////////////////////////////////////////////////////
63 // Material Property Accessors 63 // Material Property Accessors
64 /////////////////////////////////////////////////////////////////////// 64 ///////////////////////////////////////////////////////////////////////
65 this.isAnimated = function() { return true; }; 65 this.isAnimated = function() { return true; };
66 this.getShaderDef = function() { return reliefTunnelMaterialDef; }; 66 this.getShaderDef = function() { return reliefTunnelMaterialDef; };
67 67
68 /////////////////////////////////////////////////////////////////////// 68 ///////////////////////////////////////////////////////////////////////
69 // Methods 69 // Methods
@@ -109,42 +109,42 @@ var ReliefTunnelMaterial = function ReliefTunnelMaterial()
109// shader spec (can also be loaded from a .JSON file, or constructed at runtime) 109// shader spec (can also be loaded from a .JSON file, or constructed at runtime)
110var reliefTunnelMaterialDef = 110var reliefTunnelMaterialDef =
111{ 'shaders': 111{ 'shaders':
112 { 112 {
113 'defaultVShader': "assets/shaders/Basic.vert.glsl", 113 'defaultVShader': "assets/shaders/Basic.vert.glsl",
114 'defaultFShader': "assets/shaders/ReliefTunnel.frag.glsl" 114 'defaultFShader': "assets/shaders/ReliefTunnel.frag.glsl"
115 }, 115 },
116 'techniques': 116 'techniques':
117 { 117 {
118 'default': 118 'default':
119 [ 119 [
120 { 120 {
121 'vshader': 'defaultVShader', 121 'vshader': 'defaultVShader',
122 'fshader': 'defaultFShader', 122 'fshader': 'defaultFShader',
123 // attributes 123 // attributes
124 'attributes': 124 'attributes':
125 { 125 {
126 'vert': { 'type': 'vec3' }, 126 'vert': { 'type': 'vec3' },
127 'normal': { 'type': 'vec3' }, 127 'normal': { 'type': 'vec3' },
128 'texcoord': { 'type': 'vec2' } 128 'texcoord': { 'type': 'vec2' }
129 }, 129 },
130 // parameters 130 // parameters
131 'params': 131 'params':
132 { 132 {
133 'u_tex0': { 'type': 'tex2d' }, 133 'u_tex0': { 'type': 'tex2d' },
134 'u_time': { 'type': 'float' }, 134 'u_time': { 'type': 'float' },
135 'u_speed': { 'type': 'float' }, 135 'u_speed': { 'type': 'float' },
136 'u_resolution': { 'type': 'vec2' } 136 'u_resolution': { 'type': 'vec2' }
137 }, 137 },
138 138
139 // render states 139 // render states
140 'states': 140 'states':
141 { 141 {
142 'depthEnable': true, 142 'depthEnable': true,
143 'offset': [1.0, 0.1] 143 'offset': [1.0, 0.1]
144 } 144 }
145 } 145 }
146 ] 146 ]
147 } 147 }
148}; 148};
149 149
150ReliefTunnelMaterial.prototype = new PulseMaterial(); 150ReliefTunnelMaterial.prototype = new PulseMaterial();