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author | Valerio Virgillito | 2012-07-09 14:16:17 -0700 |
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committer | Valerio Virgillito | 2012-07-09 14:18:36 -0700 |
commit | 1bbba17e8605434356de0a477710d6a0136986fc (patch) | |
tree | 7cdc80226b776c6fb2250e250acdbcd53fdb1ddd /js/lib/rdge/materials/twist-vert-material.js | |
parent | dc5b7a479a185dda8e9a09f4bbe26bd290641624 (diff) | |
parent | ab80aa9c7da912db384ec48c656f84fd673b5253 (diff) | |
download | ninja-1bbba17e8605434356de0a477710d6a0136986fc.tar.gz |
Merge branch 'Taper' of https://github.com/ericmueller/ninja-internal
Conflicts:
js/lib/geom/circle.js
js/lib/rdge/materials/linear-gradient-material.js
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
Diffstat (limited to 'js/lib/rdge/materials/twist-vert-material.js')
-rw-r--r-- | js/lib/rdge/materials/twist-vert-material.js | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/js/lib/rdge/materials/twist-vert-material.js b/js/lib/rdge/materials/twist-vert-material.js index 6b71593f..e0324e69 100644 --- a/js/lib/rdge/materials/twist-vert-material.js +++ b/js/lib/rdge/materials/twist-vert-material.js | |||
@@ -105,6 +105,20 @@ var TwistVertMaterial = function TwistVertMaterial() | |||
105 | this.setShaderValues(); | 105 | this.setShaderValues(); |
106 | }; | 106 | }; |
107 | 107 | ||
108 | this.resetToDefault = function() | ||
109 | { | ||
110 | this._propValues[this._propNames[0]] = 0.0; | ||
111 | this._propValues[this._propNames[1]] = 1.0; | ||
112 | this._propValues[this._propNames[2]] = 2.0 * Math.PI; | ||
113 | this._propValues[this._propNames[3]] = this._speed; | ||
114 | this._propValues[this._propNames[4]] = this._tex0.slice(); | ||
115 | this._propValues[this._propNames[5]] = this._tex1.slice(); | ||
116 | |||
117 | var nProps = this._propNames.length; | ||
118 | for (var i=0; i<nProps; i++) | ||
119 | this.setProperty( this._propNames[i], this._propValues[this._propNames[i]] ); | ||
120 | }; | ||
121 | |||
108 | this.update = function (time) | 122 | this.update = function (time) |
109 | { | 123 | { |
110 | if (this._shader && this._shader.twistMe) | 124 | if (this._shader && this._shader.twistMe) |