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authorJose Antonio Marquez Russo2012-03-08 10:49:06 -0800
committerJose Antonio Marquez Russo2012-03-08 10:49:06 -0800
commit85f21e020ac281e8e545df1cf269034de99a00b1 (patch)
tree441834fa8b02b1cc2a970210020d27e06d2c99be /js/lib/rdge/materials/water-material.js
parentd9813946dc28d8c28033a68b68300b9d9eda115c (diff)
parent11a6f18e274d7232cdbb8f6e9e65e0a5ab756451 (diff)
downloadninja-85f21e020ac281e8e545df1cf269034de99a00b1.tar.gz
Merge pull request #29 from ericmueller/integration
Integration
Diffstat (limited to 'js/lib/rdge/materials/water-material.js')
-rw-r--r--js/lib/rdge/materials/water-material.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/js/lib/rdge/materials/water-material.js b/js/lib/rdge/materials/water-material.js
index 92b96b18..cac5a249 100644
--- a/js/lib/rdge/materials/water-material.js
+++ b/js/lib/rdge/materials/water-material.js
@@ -57,7 +57,7 @@ var WaterMaterial = function WaterMaterial() {
57 this._shader.init(); 57 this._shader.init();
58 58
59 // set up the material node 59 // set up the material node
60 this._materialNode = createMaterialNode("waterMaterial"); 60 this._materialNode = createMaterialNode("waterMaterial" + "_" + world.generateUniqueNodeID());
61 this._materialNode.setShader(this._shader); 61 this._materialNode.setShader(this._shader);
62 62
63 this._time = 0; 63 this._time = 0;