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author | hwc487 | 2012-03-30 06:23:53 -0700 |
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committer | hwc487 | 2012-03-30 06:23:53 -0700 |
commit | 947bad893335e1023bcbe177ff8db454c27c4bf8 (patch) | |
tree | 8e4ab2a709e638f21b50f55b6e1842699b46accc /js/lib/rdge/materials/z-invert-material.js | |
parent | 2ab7fbef0df37f0c2bb6a4447f03993b9d50b5d0 (diff) | |
download | ninja-947bad893335e1023bcbe177ff8db454c27c4bf8.tar.gz |
converted materials to new texture structure
Diffstat (limited to 'js/lib/rdge/materials/z-invert-material.js')
-rw-r--r-- | js/lib/rdge/materials/z-invert-material.js | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/js/lib/rdge/materials/z-invert-material.js b/js/lib/rdge/materials/z-invert-material.js index a0d20de5..0d62d1b0 100644 --- a/js/lib/rdge/materials/z-invert-material.js +++ b/js/lib/rdge/materials/z-invert-material.js | |||
@@ -6,6 +6,7 @@ | |||
6 | 6 | ||
7 | 7 | ||
8 | var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial; | 8 | var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial; |
9 | var Texture = require("js/lib/rdge/texture").Texture; | ||
9 | 10 | ||
10 | var ZInvertMaterial = function ZInvertMaterial() { | 11 | var ZInvertMaterial = function ZInvertMaterial() { |
11 | /////////////////////////////////////////////////////////////////////// | 12 | /////////////////////////////////////////////////////////////////////// |
@@ -63,6 +64,10 @@ var ZInvertMaterial = function ZInvertMaterial() { | |||
63 | this._shader['default'].u_time.set( [this._time] ); | 64 | this._shader['default'].u_time.set( [this._time] ); |
64 | } | 65 | } |
65 | 66 | ||
67 | // set up the texture | ||
68 | var texMapName = this._propValues[this._propNames[0]]; | ||
69 | this._glTex = new Texture( world, texMapName ); | ||
70 | |||
66 | // set the shader values in the shader | 71 | // set the shader values in the shader |
67 | this.updateTexture(); | 72 | this.updateTexture(); |
68 | this.setResolution( [world.getViewportWidth(),world.getViewportHeight()] ); | 73 | this.setResolution( [world.getViewportWidth(),world.getViewportHeight()] ); |