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authorhwc4872012-06-13 13:56:10 -0700
committerhwc4872012-06-13 13:56:10 -0700
commita7aa51e6b91623772eef54b827616432838b560e (patch)
tree5b082e3e24fd8311e9334055a7b3b264a3223b26 /js/lib/rdge/materials/z-invert-material.js
parenteea0703ca3b7f066a9d685ce09905d4860fa082d (diff)
downloadninja-a7aa51e6b91623772eef54b827616432838b560e.tar.gz
Material bug fixes - reset texture array.
Diffstat (limited to 'js/lib/rdge/materials/z-invert-material.js')
-rw-r--r--js/lib/rdge/materials/z-invert-material.js3
1 files changed, 3 insertions, 0 deletions
diff --git a/js/lib/rdge/materials/z-invert-material.js b/js/lib/rdge/materials/z-invert-material.js
index 99b835b3..f1526b39 100644
--- a/js/lib/rdge/materials/z-invert-material.js
+++ b/js/lib/rdge/materials/z-invert-material.js
@@ -20,6 +20,9 @@ var ZInvertMaterial = function ZInvertMaterial() {
20 this._time = 0.0; 20 this._time = 0.0;
21 this._dTime = 0.01; 21 this._dTime = 0.01;
22 22
23 // array textures indexed by shader uniform name
24 this._glTextures = [];
25
23 this.isAnimated = function() { return true; }; 26 this.isAnimated = function() { return true; };
24 this.getShaderDef = function() { return zInvertMaterialDef; }; 27 this.getShaderDef = function() { return zInvertMaterialDef; };
25 28