diff options
author | hwc487 | 2012-03-27 10:39:34 -0700 |
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committer | hwc487 | 2012-03-27 10:39:34 -0700 |
commit | 2acd77dac475a5197cb67b0257c758c357dfd443 (patch) | |
tree | 417a00605631977b6310f96a4f4e5eba63b548bb /js/lib/rdge/materials | |
parent | d7269673dc1f5caf6df3765c6b669d3d1a93bdb1 (diff) | |
download | ninja-2acd77dac475a5197cb67b0257c758c357dfd443.tar.gz |
texture abstraction integration
Diffstat (limited to 'js/lib/rdge/materials')
-rw-r--r-- | js/lib/rdge/materials/pulse-material.js | 4 | ||||
-rw-r--r-- | js/lib/rdge/materials/relief-tunnel-material.js | 7 |
2 files changed, 8 insertions, 3 deletions
diff --git a/js/lib/rdge/materials/pulse-material.js b/js/lib/rdge/materials/pulse-material.js index e3490134..b12e9dd5 100644 --- a/js/lib/rdge/materials/pulse-material.js +++ b/js/lib/rdge/materials/pulse-material.js | |||
@@ -4,7 +4,6 @@ | |||
4 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. | 4 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. |
5 | </copyright> */ | 5 | </copyright> */ |
6 | 6 | ||
7 | var MaterialParser = require("js/lib/rdge/materials/material-parser").MaterialParser; | ||
8 | var Texture = require("js/lib/rdge/texture").Texture; | 7 | var Texture = require("js/lib/rdge/texture").Texture; |
9 | var Material = require("js/lib/rdge/materials/material").Material; | 8 | var Material = require("js/lib/rdge/materials/material").Material; |
10 | /////////////////////////////////////////////////////////////////////// | 9 | /////////////////////////////////////////////////////////////////////// |
@@ -220,7 +219,7 @@ var PulseMaterial = function PulseMaterial() | |||
220 | } | 219 | } |
221 | } | 220 | } |
222 | 221 | ||
223 | 222 | /* | |
224 | this.export = function() { | 223 | this.export = function() { |
225 | // every material needs the base type and instance name | 224 | // every material needs the base type and instance name |
226 | var exportStr = "material: " + this.getShaderName() + "\n"; | 225 | var exportStr = "material: " + this.getShaderName() + "\n"; |
@@ -261,6 +260,7 @@ var PulseMaterial = function PulseMaterial() | |||
261 | 260 | ||
262 | return rtnStr; | 261 | return rtnStr; |
263 | } | 262 | } |
263 | */ | ||
264 | }; | 264 | }; |
265 | 265 | ||
266 | /////////////////////////////////////////////////////////////////////////////////////// | 266 | /////////////////////////////////////////////////////////////////////////////////////// |
diff --git a/js/lib/rdge/materials/relief-tunnel-material.js b/js/lib/rdge/materials/relief-tunnel-material.js index 52c40543..24fc885f 100644 --- a/js/lib/rdge/materials/relief-tunnel-material.js +++ b/js/lib/rdge/materials/relief-tunnel-material.js | |||
@@ -6,8 +6,10 @@ | |||
6 | 6 | ||
7 | 7 | ||
8 | var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial; | 8 | var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial; |
9 | var Texture = require("js/lib/rdge/texture").Texture; | ||
9 | 10 | ||
10 | var ReliefTunnelMaterial = function ReliefTunnelMaterial() { | 11 | var ReliefTunnelMaterial = function ReliefTunnelMaterial() |
12 | { | ||
11 | /////////////////////////////////////////////////////////////////////// | 13 | /////////////////////////////////////////////////////////////////////// |
12 | // Instance variables | 14 | // Instance variables |
13 | /////////////////////////////////////////////////////////////////////// | 15 | /////////////////////////////////////////////////////////////////////// |
@@ -62,6 +64,9 @@ var ReliefTunnelMaterial = function ReliefTunnelMaterial() { | |||
62 | this._shader['default'].u_time.set( [this._time] ); | 64 | this._shader['default'].u_time.set( [this._time] ); |
63 | } | 65 | } |
64 | 66 | ||
67 | var texMapName = this._propValues[this._propNames[0]]; | ||
68 | this._glTex = new Texture( world, texMapName ); | ||
69 | |||
65 | // set the shader values in the shader | 70 | // set the shader values in the shader |
66 | this.updateTexture(); | 71 | this.updateTexture(); |
67 | this.setResolution( [world.getViewportWidth(),world.getViewportHeight()] ); | 72 | this.setResolution( [world.getViewportWidth(),world.getViewportHeight()] ); |