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author | hwc487 | 2012-03-07 16:48:48 -0800 |
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committer | hwc487 | 2012-03-07 16:48:48 -0800 |
commit | 818582d389f504c915be0c9052fafa33e3e76c92 (patch) | |
tree | ff686f52903d91f27f983b19e18c9909af5957d9 /js/lib/rdge/runtime/RuntimeGeomObj.js | |
parent | 855e8727b147771ff7b05e71bed481e65fe4b6b0 (diff) | |
download | ninja-818582d389f504c915be0c9052fafa33e3e76c92.tar.gz |
File IO
Diffstat (limited to 'js/lib/rdge/runtime/RuntimeGeomObj.js')
-rw-r--r-- | js/lib/rdge/runtime/RuntimeGeomObj.js | 630 |
1 files changed, 630 insertions, 0 deletions
diff --git a/js/lib/rdge/runtime/RuntimeGeomObj.js b/js/lib/rdge/runtime/RuntimeGeomObj.js new file mode 100644 index 00000000..5b212dce --- /dev/null +++ b/js/lib/rdge/runtime/RuntimeGeomObj.js | |||
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1 | |||
2 | /* <copyright> | ||
3 | This file contains proprietary software owned by Motorola Mobility, Inc.<br/> | ||
4 | No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/> | ||
5 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. | ||
6 | </copyright> */ | ||
7 | |||
8 | var RuntimeMaterial = require("js/lib/rdge/runtime/RuntimeMaterial"); | ||
9 | var RuntimeFlatMaterial = RuntimeMaterial.RuntimeFlatMaterial, | ||
10 | RuntimeRadialGradientMaterial = RuntimeMaterial.RuntimeRadialGradientMaterial, | ||
11 | RuntimeLinearGradientMaterial = RuntimeMaterial.RuntimeLinearGradientMaterial, | ||
12 | RuntimeBumpMetalMaterial = RuntimeMaterial.RuntimeBumpMetalMaterial, | ||
13 | RuntimeUberMaterial = RuntimeMaterial.RuntimeUberMaterial, | ||
14 | RuntimePulseMaterial = RuntimeMaterial.RuntimePulseMaterial; | ||
15 | |||
16 | |||
17 | |||
18 | /////////////////////////////////////////////////////////////////////// | ||
19 | // Class RuntimeGeomObj | ||
20 | // Super class for all geometry classes | ||
21 | /////////////////////////////////////////////////////////////////////// | ||
22 | var RuntimeGeomObj = function RuntimeGeomObj() | ||
23 | { | ||
24 | /////////////////////////////////////////////////////////////////////// | ||
25 | // Constants | ||
26 | /////////////////////////////////////////////////////////////////////// | ||
27 | this.GEOM_TYPE_RECTANGLE = 1; | ||
28 | this.GEOM_TYPE_CIRCLE = 2; | ||
29 | this.GEOM_TYPE_LINE = 3; | ||
30 | this.GEOM_TYPE_PATH = 4; | ||
31 | this.GEOM_TYPE_CUBIC_BEZIER = 5; | ||
32 | this.GEOM_TYPE_UNDEFINED = -1; | ||
33 | |||
34 | /////////////////////////////////////////////////////////////////////// | ||
35 | // Instance variables | ||
36 | /////////////////////////////////////////////////////////////////////// | ||
37 | this._children; | ||
38 | |||
39 | // stroke and fill colors | ||
40 | this._strokeColor = [0,0,0,0]; | ||
41 | this._fillColor = [0,0,0,0]; | ||
42 | |||
43 | // array of materials | ||
44 | this._materials = []; | ||
45 | |||
46 | /////////////////////////////////////////////////////////////////////// | ||
47 | // Property accessors | ||
48 | /////////////////////////////////////////////////////////////////////// | ||
49 | |||
50 | this.geomType = function() { return this.GEOM_TYPE_UNDEFINED; } | ||
51 | |||
52 | this.setWorld = function(w) { this._world = w; } | ||
53 | this.getWorld = function() { return this._world; } | ||
54 | |||
55 | /////////////////////////////////////////////////////////////////////// | ||
56 | // Methods | ||
57 | /////////////////////////////////////////////////////////////////////// | ||
58 | this.makeStrokeMaterial = function() | ||
59 | { | ||
60 | } | ||
61 | |||
62 | this.makeFillMaterial = function() | ||
63 | { | ||
64 | } | ||
65 | |||
66 | |||
67 | this.render = function() | ||
68 | { | ||
69 | } | ||
70 | |||
71 | this.addChild = function( child ) | ||
72 | { | ||
73 | if (!this._children) this._children = []; | ||
74 | this._children.push( child ); | ||
75 | } | ||
76 | |||
77 | this.import = function() | ||
78 | { | ||
79 | } | ||
80 | |||
81 | this.importMaterials = function(importStr) | ||
82 | { | ||
83 | var nMaterials = Number( getPropertyFromString( "nMaterials: ", importStr ) ); | ||
84 | for (var i=0; i<nMaterials; i++) | ||
85 | { | ||
86 | var matNodeName = getPropertyFromString( "materialNodeName: ", importStr ); | ||
87 | |||
88 | var mat; | ||
89 | var materialType = getPropertyFromString( "material: ", importStr ); | ||
90 | switch (materialType) | ||
91 | { | ||
92 | case "flat": mat = new RuntimeFlatMaterial(); break; | ||
93 | case "radialGradient": mat = new RuntimeRadialGradientMaterial(); break; | ||
94 | case "linearGradient": mat = new RuntimeLinearGradientMaterial(); break; | ||
95 | case "bumpMetal": mat = new RuntimeBumpMetalMaterial(); break; | ||
96 | case "uber": mat = new RuntimeUberMaterial(); break; | ||
97 | |||
98 | case "deform": | ||
99 | case "water": | ||
100 | case "tunnel": | ||
101 | case "reliefTunnel": | ||
102 | case "squareTunnel": | ||
103 | case "twist": | ||
104 | case "fly": | ||
105 | case "julia": | ||
106 | case "mandel": | ||
107 | case "star": | ||
108 | case "zinvert": | ||
109 | case "keleidoscope": | ||
110 | case "pulse": mat = new RuntimePulseMaterial(); break; | ||
111 | |||
112 | default: | ||
113 | console.log( "material type: " + materialType + " is not supported" ); | ||
114 | break; | ||
115 | } | ||
116 | |||
117 | if (mat) | ||
118 | { | ||
119 | mat.import( importStr ); | ||
120 | mat._materialNodeName = matNodeName; | ||
121 | this._materials.push( mat ); | ||
122 | } | ||
123 | |||
124 | var endIndex = importStr.indexOf( "endMaterial\n" ); | ||
125 | if (endIndex < 0) break; | ||
126 | importStr = importStr.substr( endIndex ); | ||
127 | } | ||
128 | } | ||
129 | |||
130 | //////////////////////////////////////////////////////////////////// | ||
131 | // vector function | ||
132 | |||
133 | this.vecAdd = function( dimen, a, b ) | ||
134 | { | ||
135 | var rtnVec; | ||
136 | if ((a.length < dimen) || (b.length < dimen)) | ||
137 | { | ||
138 | throw new Error( "dimension error in vecAdd" ); | ||
139 | } | ||
140 | |||
141 | rtnVec = []; | ||
142 | for (var i=0; i<dimen; i++) | ||
143 | rtnVec[i] = a[i] + b[i]; | ||
144 | |||
145 | return rtnVec; | ||
146 | } | ||
147 | |||
148 | |||
149 | this.vecSubtract = function( dimen, a, b ) | ||
150 | { | ||
151 | var rtnVec; | ||
152 | if ((a.length < dimen) || (b.length < dimen)) | ||
153 | { | ||
154 | throw new Error( "dimension error in vecSubtract" ); | ||
155 | } | ||
156 | |||
157 | rtnVec = []; | ||
158 | for (var i=0; i<dimen; i++) | ||
159 | rtnVec[i] = a[i] - b[i]; | ||
160 | |||
161 | return rtnVec; | ||
162 | } | ||
163 | |||
164 | this.vecDot = function( dimen, v0, v1 ) | ||
165 | { | ||
166 | if ((v0.length < dimen) || (v1.length < dimen)) | ||
167 | { | ||
168 | throw new Error( "dimension error in vecDot" ); | ||
169 | } | ||
170 | |||
171 | var sum = 0.0; | ||
172 | for (var i=0; i<dimen; i++) | ||
173 | sum += v0[i] * v1[i]; | ||
174 | |||
175 | return sum; | ||
176 | } | ||
177 | |||
178 | this.vecMag = function( dimen, vec ) | ||
179 | { | ||
180 | var sum = 0.0; | ||
181 | for (var i=0; i<dimen; i++) | ||
182 | sum += vec[i]*vec[i]; | ||
183 | return Math.sqrt( sum ); | ||
184 | } | ||
185 | |||
186 | this.vecScale = function(dimen, vec, scale) | ||
187 | { | ||
188 | for (var i=0; i<dimen; i++) | ||
189 | vec[i] *= scale; | ||
190 | |||
191 | return vec; | ||
192 | } | ||
193 | |||
194 | this.vecNormalize = function(dimen, vec, len) | ||
195 | { | ||
196 | var rtnVec; | ||
197 | if (!len) len = 1.0; | ||
198 | |||
199 | var sum = 0.0; | ||
200 | for (var i=0; i<dimen; i++) | ||
201 | sum += vec[i]*vec[i]; | ||
202 | sum = Math.sqrt( sum ); | ||
203 | |||
204 | if (Math.abs(sum) >= 0.001) | ||
205 | { | ||
206 | var scale = len/sum; | ||
207 | rtnVec = []; | ||
208 | for (var i=0; i<dimen; i++) | ||
209 | rtnVec[i] = vec[i]*scale; | ||
210 | } | ||
211 | |||
212 | return rtnVec; | ||
213 | }, | ||
214 | |||
215 | this.transformPoint = function( srcPt, mat ) | ||
216 | { | ||
217 | var pt = srcPt.slice(0); | ||
218 | var x = this.vecDot(3, pt, [mat[0], mat[4], mat[ 8]] ) + mat[12], | ||
219 | y = this.vecDot(3, pt, [mat[1], mat[5], mat[ 9]] ) + mat[13], | ||
220 | z = this.vecDot(3, pt, [mat[2], mat[6], mat[10]] ) + mat[14]; | ||
221 | |||
222 | return [x, y, z]; | ||
223 | } | ||
224 | } | ||
225 | |||
226 | var getPropertyFromString = function getPropertyFromString( prop, str ) | ||