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authorhwc4872012-06-13 13:56:10 -0700
committerhwc4872012-06-13 13:56:10 -0700
commita7aa51e6b91623772eef54b827616432838b560e (patch)
tree5b082e3e24fd8311e9334055a7b3b264a3223b26 /js/lib/rdge/texture.js
parenteea0703ca3b7f066a9d685ce09905d4860fa082d (diff)
downloadninja-a7aa51e6b91623772eef54b827616432838b560e.tar.gz
Material bug fixes - reset texture array.
Diffstat (limited to 'js/lib/rdge/texture.js')
-rw-r--r--js/lib/rdge/texture.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/js/lib/rdge/texture.js b/js/lib/rdge/texture.js
index 616729f6..37658580 100644
--- a/js/lib/rdge/texture.js
+++ b/js/lib/rdge/texture.js
@@ -171,7 +171,7 @@ function Texture( dstWorld, texMapName, wrap, mips )
171 this._srcCanvas = null; 171 this._srcCanvas = null;
172 172
173 // only load if something has changed 173 // only load if something has changed
174 if (this._texMapName !== texMapName) // does RDGE allow us to change wrap or mips? 174 //if (this._texMapName !== texMapName) // does RDGE allow us to change wrap or mips?
175 { 175 {
176 var texMapName = this._texMapName; 176 var texMapName = this._texMapName;
177 var wrap = this._wrap; 177 var wrap = this._wrap;