diff options
author | hwc487 | 2012-06-14 13:55:32 -0700 |
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committer | hwc487 | 2012-06-14 13:55:32 -0700 |
commit | bcb0266bb6f9a578d033ad5b7b9869074e4f98a1 (patch) | |
tree | b66210f852aa924f890f9c2b2925a6a36553ff5b /js/lib/rdge | |
parent | bcd7ce86e2fb71ebc1420ea5967770ce70d9faa2 (diff) | |
download | ninja-bcb0266bb6f9a578d033ad5b7b9869074e4f98a1.tar.gz |
Fixed alphabetization of material names.
Removed console output.
Removed texture map field from Mandel material editor.
Diffstat (limited to 'js/lib/rdge')
-rw-r--r-- | js/lib/rdge/materials/mandel-material.js | 12 | ||||
-rwxr-xr-x | js/lib/rdge/materials/material.js | 8 | ||||
-rwxr-xr-x | js/lib/rdge/materials/uber-material.js | 2 |
3 files changed, 9 insertions, 13 deletions
diff --git a/js/lib/rdge/materials/mandel-material.js b/js/lib/rdge/materials/mandel-material.js index e1c19145..af477f2b 100644 --- a/js/lib/rdge/materials/mandel-material.js +++ b/js/lib/rdge/materials/mandel-material.js | |||
@@ -14,8 +14,6 @@ var MandelMaterial = function MandelMaterial() { | |||
14 | this._name = "MandelMaterial"; | 14 | this._name = "MandelMaterial"; |
15 | this._shaderName = "mandel"; | 15 | this._shaderName = "mandel"; |
16 | 16 | ||
17 | this._defaultTexMap = 'assets/images/rocky-normal.jpg'; | ||
18 | |||
19 | this._time = 0.0; | 17 | this._time = 0.0; |
20 | this._dTime = 0.01; | 18 | this._dTime = 0.01; |
21 | 19 | ||
@@ -27,12 +25,11 @@ var MandelMaterial = function MandelMaterial() { | |||
27 | /////////////////////////////////////////////////////////////////////// | 25 | /////////////////////////////////////////////////////////////////////// |
28 | // Material Property Accessors | 26 | // Material Property Accessors |
29 | /////////////////////////////////////////////////////////////////////// | 27 | /////////////////////////////////////////////////////////////////////// |
30 | var u_tex0_index = 0, u_speed_index = 1; | 28 | var u_speed_index = 0; |
31 | this._propNames = ["u_tex0", "u_speed" ]; | 29 | this._propNames = [ "u_speed" ]; |
32 | this._propLabels = ["Texture map", "Speed" ]; | 30 | this._propLabels = [ "Speed" ]; |
33 | this._propTypes = ["file", "float" ]; | 31 | this._propTypes = [ "float" ]; |
34 | this._propValues = []; | 32 | this._propValues = []; |
35 | this._propValues[this._propNames[u_tex0_index]] = this._defaultTexMap.slice(0); | ||
36 | this._propValues[this._propNames[u_speed_index]] = 1.0; | 33 | this._propValues[this._propNames[u_speed_index]] = 1.0; |
37 | 34 | ||
38 | /////////////////////////////////////////////////////////////////////// | 35 | /////////////////////////////////////////////////////////////////////// |
@@ -97,7 +94,6 @@ var MandelMaterialDef = | |||
97 | // parameters | 94 | // parameters |
98 | 'params' : | 95 | 'params' : |
99 | { | 96 | { |
100 | 'u_tex0': { 'type' : 'tex2d' }, | ||
101 | 'u_time' : { 'type' : 'float' }, | 97 | 'u_time' : { 'type' : 'float' }, |
102 | 'u_speed' : { 'type' : 'float' }, | 98 | 'u_speed' : { 'type' : 'float' }, |
103 | 'u_resolution' : { 'type' : 'vec2' }, | 99 | 'u_resolution' : { 'type' : 'vec2' }, |
diff --git a/js/lib/rdge/materials/material.js b/js/lib/rdge/materials/material.js index 34529e6b..65448c0c 100755 --- a/js/lib/rdge/materials/material.js +++ b/js/lib/rdge/materials/material.js | |||
@@ -220,9 +220,9 @@ var Material = function GLMaterial( world ) { | |||
220 | console.log( "setting invalid material property: " + prop + ", value: " + value ); | 220 | console.log( "setting invalid material property: " + prop + ", value: " + value ); |
221 | } | 221 | } |
222 | 222 | ||
223 | if (!rtnVal && (prop != 'color')) { | 223 | // if (!rtnVal && (prop != 'color')) { |
224 | console.log( "invalid material property: " + prop + " : " + value ); | 224 | // console.log( "invalid material property: " + prop + " : " + value ); |
225 | } | 225 | // } |
226 | 226 | ||
227 | return rtnVal; | 227 | return rtnVal; |
228 | }; | 228 | }; |
@@ -231,7 +231,7 @@ var Material = function GLMaterial( world ) { | |||
231 | { | 231 | { |
232 | var ok = this.validateProperty( prop, value ); | 232 | var ok = this.validateProperty( prop, value ); |
233 | if (!ok && (prop != 'color')) { | 233 | if (!ok && (prop != 'color')) { |
234 | console.log( "invalid property in Material:" + prop + " : " + value ); | 234 | //console.log( "invalid property in Material:" + prop + " : " + value ); |
235 | return; | 235 | return; |
236 | } | 236 | } |
237 | 237 | ||
diff --git a/js/lib/rdge/materials/uber-material.js b/js/lib/rdge/materials/uber-material.js index 9aa0f7ea..3dffb238 100755 --- a/js/lib/rdge/materials/uber-material.js +++ b/js/lib/rdge/materials/uber-material.js | |||
@@ -183,7 +183,7 @@ var UberMaterial = function UberMaterial() { | |||
183 | this.updateAmbientColor = function () { | 183 | this.updateAmbientColor = function () { |
184 | this._ambientColor = this._propValues['ambientColor'].slice(0); | 184 | this._ambientColor = this._propValues['ambientColor'].slice(0); |
185 | var material = this._materialNode; | 185 | var material = this._materialNode; |
186 | console.log( "ambient color: " + this._ambientColor ); | 186 | //console.log( "ambient color: " + this._ambientColor ); |
187 | if (material) { | 187 | if (material) { |
188 | var technique = material.shaderProgram.defaultTechnique; | 188 | var technique = material.shaderProgram.defaultTechnique; |
189 | technique.u_ambientColor.set(this._ambientColor); | 189 | technique.u_ambientColor.set(this._ambientColor); |