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authorNivesh Rajbhandari2012-03-26 17:36:27 -0700
committerNivesh Rajbhandari2012-03-26 17:36:27 -0700
commit723ea402b74efa0424b96c7e125c8ebb2b72410c (patch)
tree261ad196fc851ea78359ca2bdb653ccacce535d1 /js/models
parent21ed09eedee336e69ce2e0f9fd254eb989227adf (diff)
downloadninja-723ea402b74efa0424b96c7e125c8ebb2b72410c.tar.gz
Fixed issue with WebGL materials not working after file-save or chrome-preview. Also fixed Raiders material not showing in the PI or working during Chrome Preview.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
Diffstat (limited to 'js/models')
-rwxr-xr-xjs/models/materials-model.js1
1 files changed, 1 insertions, 0 deletions
diff --git a/js/models/materials-model.js b/js/models/materials-model.js
index 692ac09a..44364aa2 100755
--- a/js/models/materials-model.js
+++ b/js/models/materials-model.js
@@ -238,6 +238,7 @@ exports.MaterialsModel = Montage.create(Component, {
238 case "fly": mat = new FlyMaterial(); break; 238 case "fly": mat = new FlyMaterial(); break;
239 case "water": mat = new WaterMaterial(); break; 239 case "water": mat = new WaterMaterial(); break;
240 case "paris": mat = new ParisMaterial(); break; 240 case "paris": mat = new ParisMaterial(); break;
241 case "raiders": mat = new RaidersMaterial(); break;
241 case "zinvert": mat = new ZInvertMaterial(); break; 242 case "zinvert": mat = new ZInvertMaterial(); break;
242 case "deform": mat = new DeformMaterial(); break; 243 case "deform": mat = new DeformMaterial(); break;
243 case "star": mat = new StarMaterial(); break; 244 case "star": mat = new StarMaterial(); break;