aboutsummaryrefslogtreecommitdiff
path: root/js/ninja.reel/ninja.js
diff options
context:
space:
mode:
authorJose Antonio Marquez2012-03-23 13:23:12 -0700
committerJose Antonio Marquez2012-03-23 13:23:12 -0700
commit67aaba2e752ea1964356f487269cafc686abb9a7 (patch)
treec3794257facf5992aff796b1ef11ae661b2aa3cb /js/ninja.reel/ninja.js
parent7e61ce5aba0c8465595804da21e365baf4d8c15d (diff)
parent3ac73ef7f5de7fb3869c4b84537a6dc6ef86b859 (diff)
downloadninja-67aaba2e752ea1964356f487269cafc686abb9a7.tar.gz
Merge branch 'refs/heads/Ninja-Montage-Integration' into FileIO-Montage-Components
Diffstat (limited to 'js/ninja.reel/ninja.js')
-rwxr-xr-xjs/ninja.reel/ninja.js21
1 files changed, 21 insertions, 0 deletions
diff --git a/js/ninja.reel/ninja.js b/js/ninja.reel/ninja.js
index 2a6e49f7..c76c7d46 100755
--- a/js/ninja.reel/ninja.js
+++ b/js/ninja.reel/ninja.js
@@ -166,6 +166,27 @@ exports.Ninja = Montage.create(Component, {
166 this.currentDocument.documentRoot.elementModel.controller.setProperty(this.currentDocument.documentRoot, "overflow", overflow); 166 this.currentDocument.documentRoot.elementModel.controller.setProperty(this.currentDocument.documentRoot, "overflow", overflow);
167 this.currentDocument.documentRoot.elementModel.controller.changeSelector(this.currentDocument.documentRoot, "transitionStopRule", transitionStopRule); 167 this.currentDocument.documentRoot.elementModel.controller.changeSelector(this.currentDocument.documentRoot, "transitionStopRule", transitionStopRule);
168 168
169 this._toggleWebGlAnimation(this.appModel.livePreview);
170 }
171 },
172
173 // Turn on WebGL animation during preview
174 _toggleWebGlAnimation: {
175 value: function(inLivePreview) {
176 var glCanvases = this.currentDocument.iframe.contentWindow.document.querySelectorAll('[data-RDGE-id]'),
177 glShapeModel;
178 if(glCanvases) {
179 for(var i = 0, len = glCanvases.length; i<len; i++) {
180 glShapeModel = glCanvases[i].elementModel.shapeModel;
181 if(inLivePreview) {
182 glShapeModel.GLWorld._previewAnimation = true;
183 glShapeModel.GLWorld.restartRenderLoop();
184 } else if (!glShapeModel.animate ) {
185 glShapeModel.GLWorld._previewAnimation = false;
186 glShapeModel.GLWorld._canvas.task.stop();
187 }
188 }
189 }
169 } 190 }
170 }, 191 },
171 192