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authorJonathan Duran2012-02-08 10:48:52 -0800
committerJonathan Duran2012-02-08 10:48:52 -0800
commit8a2ef825490358f992d6d687174b0a16fd8302c1 (patch)
tree12cdf68a4f1de01fc33b9e23bbce0afab6c2d7ae /js/tools/LineTool.js
parenta460855c2132bffc666582659520e575d687d0cd (diff)
downloadninja-8a2ef825490358f992d6d687174b0a16fd8302c1.tar.gz
Squashed commit of the following:
commit 763910b9d074137eb7dee80447b89407ce5750c9 Merge: e557937 329a859 Author: Valerio Virgillito <valerio@motorola.com> Date: Wed Feb 8 10:18:36 2012 -0800 Merge pull request #20 from mqg734/ToolFixes Hooked up materials code to go through the ShapesController and updated the PI to reflect the currently selected shape's materials. Also fixed the following bugs: commit e5579374ff39b80b8c0c69faba37f6f581758fe0 Author: Valerio Virgillito <valerio@motorola.com> Date: Tue Feb 7 13:28:17 2012 -0800 updated montage v.0.6 to the latest changes. Signed-off-by: Valerio Virgillito <valerio@motorola.com> commit 329a859e2666716c3a1d99c6bd2679e10c81fc8d Author: Nivesh Rajbhandari <mqg734@motorola.com> Date: Tue Feb 7 15:25:11 2012 -0800 Added ability to toggle combobox's visibility so we can show/hide materials comboboxes in the tool options. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> commit 668510892537eaaeb2e11520831d87b44b2489b7 Merge: 8950b34 c066fb4 Author: Valerio Virgillito <valerio@motorola.com> Date: Tue Feb 7 14:19:22 2012 -0800 Merge pull request #19 from ericguzman/TreeComponents Tree Components - Added copyright comments commit aec849d91e4b697d496b9ede28b5d89cf2283781 Author: Nivesh Rajbhandari <mqg734@motorola.com> Date: Tue Feb 7 14:18:13 2012 -0800 id's must start with a letter, so our workaround for using uuid for RDGE canvas id's won't work because they often start with a number. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> commit e8e21367e59bb521801fe2e843f42ad5bca5ea9f Author: Nivesh Rajbhandari <mqg734@motorola.com> Date: Tue Feb 7 13:52:54 2012 -0800 Fixing some typos and undeclared variables in GLRectangle and ShapesController. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> commit c066fb41ebee85bacf9b2155366b16831af41d76 Author: Eric Guzman <ericg@motorola.com> Date: Tue Feb 7 13:46:05 2012 -0800 Tree Components - Added copyright comments commit 3a8875c288049b466bfeb8b7f0510fd8cbfb970d Author: Nivesh Rajbhandari <mqg734@motorola.com> Date: Tue Feb 7 13:30:08 2012 -0800 Supporting switching materials in the PI. Also, moved makeFillMaterial and makeStrokeMaterial functions into GLGeomObj so shapes other than GLRectangle can use these routines. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> commit 8ad767b61460984a4031ba630f76ac8247a61857 Author: Nivesh Rajbhandari <mqg734@motorola.com> Date: Tue Feb 7 11:42:10 2012 -0800 Fixed PI to support WebGL materials. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> commit 486842239c71e7964f38a09aacda4970f2a82e1a Author: Nivesh Rajbhandari <mqg734@motorola.com> Date: Tue Feb 7 10:58:14 2012 -0800 Updated tools and PI to get/set materials by binding to appModel's materials property. This requires us to add FlatMaterial to the list of materials in the MaterialsLibrary. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> commit 789eaf5a92c903f27462c69a8890fbec695ab14e Merge: 92ae17b 8950b34 Author: Nivesh Rajbhandari <mqg734@motorola.com> Date: Tue Feb 7 09:36:29 2012 -0800 Merge branch 'refs/heads/ninja-internal' into ToolFixes commit 92ae17bc800cf82cdbd1482ef1af1a5fd7bd632a Author: Nivesh Rajbhandari <mqg734@motorola.com> Date: Mon Feb 6 16:35:12 2012 -0800 Force layout canvas and SelectionController to update their info when a 2d canvas is replaced by a 3d canvas (and vice-versa). Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> commit 75486be2839494c9b54833aff8f5eef3f9542151 Author: Nivesh Rajbhandari <mqg734@motorola.com> Date: Mon Feb 6 15:41:48 2012 -0800 Support toggling between 2d and 3d canvas context. This requires us to create a new canvas with all the same values as the canvas being replaced and copying over all the shape data. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> commit f94b0c5ada403379b3ff8a900c2a2aabcecce49e Author: Nivesh Rajbhandari <mqg734@motorola.com> Date: Mon Feb 6 14:03:40 2012 -0800 Add enabled property for ComboBox to support enabling/disabling materials dropdowns in the PI. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> commit 5737864d1d55d96e3cc3c1bc9b38ec58303b3981 Author: Nivesh Rajbhandari <mqg734@motorola.com> Date: Mon Feb 6 13:35:30 2012 -0800 Allow users to switch between 2d and webGL mode. Note that this doesn't currently work. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> commit 486d9a31a85dd833a1c798049a00403756703034 Author: Nivesh Rajbhandari <mqg734@motorola.com> Date: Mon Feb 6 11:35:49 2012 -0800 Support use WebGL checkbox in the PI. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> Signed-off-by: Jonathan Duran <jduran@motorola.com>
Diffstat (limited to 'js/tools/LineTool.js')
-rw-r--r--js/tools/LineTool.js8
1 files changed, 4 insertions, 4 deletions
diff --git a/js/tools/LineTool.js b/js/tools/LineTool.js
index 17157f23..99c374a7 100644
--- a/js/tools/LineTool.js
+++ b/js/tools/LineTool.js
@@ -203,10 +203,10 @@ exports.LineTool = Montage.create(ShapeTool, {
203 // for default stroke and fill/no materials 203 // for default stroke and fill/no materials
204 var strokeMaterial = null; 204 var strokeMaterial = null;
205 205
206 var strokeIndex = parseInt(this.options.strokeMaterial); 206 var strokeM = this.options.strokeMaterial;
207 if(strokeIndex > 0) 207 if(strokeM)
208 { 208 {
209 strokeMaterial = Object.create(MaterialsLibrary.getMaterialAt(strokeIndex-1)); 209 strokeMaterial = Object.create(MaterialsLibrary.getMaterial(strokeM));
210 } 210 }
211 211
212 var world = this.getGLWorld(canvas, this.options.use3D); 212 var world = this.getGLWorld(canvas, this.options.use3D);
@@ -232,12 +232,12 @@ exports.LineTool = Montage.create(ShapeTool, {
232 } 232 }
233 233
234 canvas.elementModel.shapeModel.strokeMaterial = strokeMaterial; 234 canvas.elementModel.shapeModel.strokeMaterial = strokeMaterial;
235 canvas.elementModel.shapeModel.strokeMaterialIndex = strokeIndex;
236 235
237 canvas.elementModel.shapeModel.strokeStyleIndex = strokeStyleIndex; 236 canvas.elementModel.shapeModel.strokeStyleIndex = strokeStyleIndex;
238 canvas.elementModel.shapeModel.strokeStyle = strokeStyle; 237 canvas.elementModel.shapeModel.strokeStyle = strokeStyle;
239 238
240 canvas.elementModel.shapeModel.GLGeomObj = line; 239 canvas.elementModel.shapeModel.GLGeomObj = line;
240 canvas.elementModel.shapeModel.useWebGl = this.options.use3D;
241 } 241 }
242 else 242 else
243 { 243 {