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authorPushkar Joshi2012-02-02 11:28:45 -0800
committerPushkar Joshi2012-02-02 11:28:45 -0800
commitacc500d1f1c76f4e7c93ae1cfea8d925ca95e7b9 (patch)
tree877f8ca734228c11050b037ce82fc0d1e1303193 /js/tools/PanTool.js
parent4d4de64472603426a73b26cc98ba8206190949b8 (diff)
parent4222db97e353fb65fab787ba5927d16d9fa4e1f7 (diff)
downloadninja-acc500d1f1c76f4e7c93ae1cfea8d925ca95e7b9.tar.gz
Merge branch 'working' of c:/Code/github/emueller/ninja-internal/ into pentool
Diffstat (limited to 'js/tools/PanTool.js')
-rw-r--r--js/tools/PanTool.js31
1 files changed, 13 insertions, 18 deletions
diff --git a/js/tools/PanTool.js b/js/tools/PanTool.js
index ba40b020..55a03674 100644
--- a/js/tools/PanTool.js
+++ b/js/tools/PanTool.js
@@ -19,6 +19,7 @@ exports.PanTool = Montage.create(toolBase,
19 _globalPt :{value: [0,0] , writable:true}, 19 _globalPt :{value: [0,0] , writable:true},
20 _globalToUCWorld :{value: [] , writable:true}, 20 _globalToUCWorld :{value: [] , writable:true},
21 _lastGPt :{value: [0,0], writable:true}, 21 _lastGPt :{value: [0,0], writable:true},
22 _lastY :{value: 0, writable:true},
22 23
23 Configure: { 24 Configure: {
24 value: function ( doActivate ) 25 value: function ( doActivate )
@@ -43,6 +44,7 @@ exports.PanTool = Montage.create(toolBase,
43 HandleLeftButtonDown: { 44 HandleLeftButtonDown: {
44 value : function ( event ) { 45 value : function ( event ) {
45 this._isDrawing = true; 46 this._isDrawing = true;
47 this.isDrawing = true;
46 48
47 this.mouseDown( event ); 49 this.mouseDown( event );
48 } 50 }
@@ -68,6 +70,7 @@ exports.PanTool = Montage.create(toolBase,
68 this.application.ninja.stage.clearDrawingCanvas(); 70 this.application.ninja.stage.clearDrawingCanvas();
69 this._hasDraw = false; 71 this._hasDraw = false;
70 this._isDrawing = false; 72 this._isDrawing = false;
73 this.isDrawing = false;
71 } 74 }
72 } 75 }
73 }, 76 },
@@ -220,6 +223,7 @@ exports.PanTool = Montage.create(toolBase,
220 var tmpLocal = MathUtils.transformAndDivideHomogeneousPoint( this._globalPt, globalToLocalMat ); 223 var tmpLocal = MathUtils.transformAndDivideHomogeneousPoint( this._globalPt, globalToLocalMat );
221 224
222 this._lastGPt = this._globalPt.slice(); 225 this._lastGPt = this._globalPt.slice();
226 this._lastY = this._lastGPt[1];
223 227
224 // set up the matrices we will be needing 228 // set up the matrices we will be needing
225 var eltToStageWorldMat = glmat4.multiply( ucMat, viewUtils.getObjToStageWorldMatrix(elt, true), []); 229 var eltToStageWorldMat = glmat4.multiply( ucMat, viewUtils.getObjToStageWorldMatrix(elt, true), []);
@@ -275,14 +279,19 @@ exports.PanTool = Montage.create(toolBase,
275 { 279 {
276 if (this._isDrawing) 280 if (this._isDrawing)
277 { 281 {
278 //console.log( "PanTool.mouseMove (drag)" );
279
280 // get the global screen point 282 // get the global screen point
281 var gPt = [point.x, point.y, this._globalPt[2]]; 283 var gPt = [point.x, point.y, this._globalPt[2]];
284 if (this._altKeyDown)
285 {
286 var dy = 5*(point.y - this._lastY);
287 this._globalPt[2] += dy;
288 gPt = [this._lastGPt[0], this._lastGPt[1], this._globalPt[2]];
289 }
282 290
283 // update the scrollbars 291 // update the scrollbars
284 var deltaGPt = VecUtils.vecSubtract(2, gPt, this._lastGPt); 292 var deltaGPt = VecUtils.vecSubtract(2, gPt, this._lastGPt);
285 this._lastGPt = gPt.slice(); 293 this._lastGPt = gPt.slice();
294 this._lastY = point.y;
286 295
287 var oldLeft = this.application.ninja.stage._iframeContainer.scrollLeft, 296 var oldLeft = this.application.ninja.stage._iframeContainer.scrollLeft,
288 oldTop = this.application.ninja.stage._iframeContainer.scrollTop; 297 oldTop = this.application.ninja.stage._iframeContainer.scrollTop;
@@ -297,27 +306,13 @@ exports.PanTool = Montage.create(toolBase,
297 this.updateGlobalToUCWorldMatrix(); 306 this.updateGlobalToUCWorldMatrix();
298 307
299 var wPt = MathUtils.transformAndDivideHomogeneousPoint( gPt, this._globalToUCWorld ); 308 var wPt = MathUtils.transformAndDivideHomogeneousPoint( gPt, this._globalToUCWorld );
300 //console.log( "wPt: " + wPt );
301 var delta = vecUtils.vecSubtract( 3, wPt, this._worldPt ); 309 var delta = vecUtils.vecSubtract( 3, wPt, this._worldPt );
302 if (this._altKeyDown) 310
303 { 311 if (!this._altKeyDown)
304 //console.log( "moveZ" );
305 var dist = vecUtils.vecMag(2, delta);
306 delta[0] = 0; delta[1] = 0; delta[2] = dist;
307 var dy = point.y - this._globalPt[1];
308 if (dy < 0) delta[2] = -delta[2];
309 }
310 else
311 {
312 console.log( "NOT MOVING Z" );
313 delta[2] = 0; 312 delta[2] = 0;
314 }
315 var transMat = Matrix.Translation( delta ); 313 var transMat = Matrix.Translation( delta );
316 this._worldPt = wPt; 314 this._worldPt = wPt;
317 315
318 if (this._altKeyDown)
319 this._globalPt[1] = point.y;
320
321 // update everything 316 // update everything
322 this.applyDeltaMat( transMat ); 317 this.applyDeltaMat( transMat );
323 } 318 }