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author | hwc487 | 2012-04-19 13:01:43 -0700 |
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committer | hwc487 | 2012-04-19 13:01:43 -0700 |
commit | e6a20fe64574763483dc602bd759278ccf5e5e68 (patch) | |
tree | 69defe7200206f0257fe90697136fadef59d521e /js/tools/RotateObject3DTool.js | |
parent | ae7eb87564632ce7c676bd728b8ff2710ff0bb83 (diff) | |
parent | 9284c19f076dec3b47ece7dc7bcd22d74e4246c3 (diff) | |
download | ninja-e6a20fe64574763483dc602bd759278ccf5e5e68.tar.gz |
Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Textures
Conflicts:
js/lib/drawing/world.js
js/lib/geom/geom-obj.js
js/lib/rdge/materials/cloud-material.js
js/lib/rdge/materials/deform-material.js
js/lib/rdge/materials/flat-material.js
js/lib/rdge/materials/material.js
js/lib/rdge/materials/pulse-material.js
js/lib/rdge/materials/relief-tunnel-material.js
js/lib/rdge/materials/square-tunnel-material.js
js/lib/rdge/materials/star-material.js
js/lib/rdge/materials/taper-material.js
js/lib/rdge/materials/tunnel-material.js
js/lib/rdge/materials/twist-material.js
js/lib/rdge/materials/twist-vert-material.js
js/lib/rdge/materials/uber-material.js
js/lib/rdge/materials/water-material.js
js/lib/rdge/materials/z-invert-material.js
Diffstat (limited to 'js/tools/RotateObject3DTool.js')
-rwxr-xr-x | js/tools/RotateObject3DTool.js | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/js/tools/RotateObject3DTool.js b/js/tools/RotateObject3DTool.js index 72af6eff..902cf05d 100755 --- a/js/tools/RotateObject3DTool.js +++ b/js/tools/RotateObject3DTool.js | |||
@@ -18,6 +18,7 @@ exports.RotateObject3DTool = Montage.create(Rotate3DToolBase, { | |||
18 | 18 | ||
19 | _initializeToolHandles: { | 19 | _initializeToolHandles: { |
20 | value: function() { | 20 | value: function() { |
21 | this.rotateStage = false; | ||
21 | if(!this._handles) | 22 | if(!this._handles) |
22 | { | 23 | { |
23 | this._handles = []; | 24 | this._handles = []; |
@@ -51,6 +52,7 @@ exports.RotateObject3DTool = Montage.create(Rotate3DToolBase, { | |||
51 | toolHandle._rotMat = Matrix.RotationZ( angle ); | 52 | toolHandle._rotMat = Matrix.RotationZ( angle ); |
52 | } | 53 | } |
53 | } | 54 | } |
55 | this._inLocalMode = (this.options.selectedMode === "rotateLocally"); | ||
54 | } | 56 | } |
55 | }, | 57 | }, |
56 | 58 | ||