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author | hwc487 | 2012-02-02 15:10:06 -0800 |
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committer | hwc487 | 2012-02-02 15:10:06 -0800 |
commit | e02deaf0d1b1f7dbcf022442cb730490ac8cee8b (patch) | |
tree | d1a171a285f41c640b0ab0c8e830406ca6de113d /js/tools | |
parent | 4ebae7378608750192f8d3bb392a54222ca0ec2f (diff) | |
parent | d41dee0c552a30724a146965ae4272a268777fc5 (diff) | |
download | ninja-e02deaf0d1b1f7dbcf022442cb730490ac8cee8b.tar.gz |
Merge branch 'ToolFixes' of github.com:mqg734/ninja-internal into working
Diffstat (limited to 'js/tools')
-rw-r--r-- | js/tools/PanTool.js | 2 | ||||
-rw-r--r-- | js/tools/ZoomTool.js | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/js/tools/PanTool.js b/js/tools/PanTool.js index 55a03674..71301d46 100644 --- a/js/tools/PanTool.js +++ b/js/tools/PanTool.js | |||
@@ -80,7 +80,6 @@ exports.PanTool = Montage.create(toolBase, | |||
80 | if(event.altKey) | 80 | if(event.altKey) |
81 | { | 81 | { |
82 | this._altKeyDown = true; | 82 | this._altKeyDown = true; |
83 | //console.log( "altKeyDown" ); | ||
84 | } | 83 | } |
85 | } | 84 | } |
86 | }, | 85 | }, |
@@ -90,7 +89,6 @@ exports.PanTool = Montage.create(toolBase, | |||
90 | if(event.keyCode === Keyboard.ALT) | 89 | if(event.keyCode === Keyboard.ALT) |
91 | { | 90 | { |
92 | this._altKeyDown = false; | 91 | this._altKeyDown = false; |
93 | console.log( "altKeyUp" ); | ||
94 | } | 92 | } |
95 | } | 93 | } |
96 | }, | 94 | }, |
diff --git a/js/tools/ZoomTool.js b/js/tools/ZoomTool.js index 73297d16..4b6705c1 100644 --- a/js/tools/ZoomTool.js +++ b/js/tools/ZoomTool.js | |||
@@ -140,9 +140,11 @@ exports.ZoomTool = Montage.create(DrawingTool, { | |||
140 | { | 140 | { |
141 | value : function (event) | 141 | value : function (event) |
142 | { | 142 | { |
143 | // check for some reasonable amount of mouse movement | 143 | var point = webkitConvertPointFromPageToNode(this.application.ninja.stage.canvas, |
144 | var dx = Math.abs(event.layerX - this.downPoint.x), | 144 | new WebKitPoint(event.pageX, event.pageY)); |
145 | dy = Math.abs(event.layerY - this.downPoint.y); | 145 | // check for some reasonable amount of mouse movement |
146 | var dx = Math.abs(point.x - this.downPoint.x), | ||
147 | dy = Math.abs(point.y - this.downPoint.y); | ||
146 | 148 | ||
147 | if ((dx >= 4) || (dy >= 4)) | 149 | if ((dx >= 4) || (dy >= 4)) |
148 | { | 150 | { |