diff options
-rw-r--r-- | assets/shaders/Basic.frag.glsl | 17 | ||||
-rw-r--r-- | assets/shaders/Taper.vert.glsl | 61 | ||||
-rw-r--r-- | js/helper-classes/3D/snap-manager.js | 11 | ||||
-rw-r--r-- | js/helper-classes/RDGE/GLRectangle.js | 8 | ||||
-rw-r--r-- | js/helper-classes/RDGE/GLWorld.js | 32 | ||||
-rw-r--r-- | js/helper-classes/RDGE/Materials/FlatMaterial.js | 41 | ||||
-rw-r--r-- | js/helper-classes/RDGE/src/core/script/engine.js | 18 | ||||
-rw-r--r-- | js/helper-classes/RDGE/src/core/script/jshader.js | 6 | ||||
-rw-r--r-- | js/helper-classes/RDGE/src/core/script/runtime.js | 4 |
9 files changed, 146 insertions, 52 deletions
diff --git a/assets/shaders/Basic.frag.glsl b/assets/shaders/Basic.frag.glsl new file mode 100644 index 00000000..a2c21afa --- /dev/null +++ b/assets/shaders/Basic.frag.glsl | |||
@@ -0,0 +1,17 @@ | |||
1 | /* <copyright> | ||
2 | This file contains proprietary software owned by Motorola Mobility, Inc.<br/> | ||
3 | No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/> | ||
4 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. | ||
5 | </copyright> */ | ||
6 | |||
7 | |||
8 | #ifdef GL_ES | ||
9 | precision highp float; | ||
10 | #endif | ||
11 | |||
12 | |||
13 | uniform vec4 color; | ||
14 | |||
15 | void main() { | ||
16 | gl_FragColor = color; | ||
17 | } | ||
diff --git a/assets/shaders/Taper.vert.glsl b/assets/shaders/Taper.vert.glsl new file mode 100644 index 00000000..46f04fb3 --- /dev/null +++ b/assets/shaders/Taper.vert.glsl | |||
@@ -0,0 +1,61 @@ | |||
1 | /* <copyright> | ||
2 | This file contains proprietary software owned by Motorola Mobility, Inc.<br/> | ||
3 | No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/> | ||
4 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. | ||
5 | </copyright> */ | ||
6 | |||
7 | |||
8 | #ifdef GL_ES | ||
9 | precision highp float; | ||
10 | #endif | ||
11 | |||
12 | |||
13 | // attributes | ||
14 | attribute vec3 vert; | ||
15 | attribute vec3 normal; | ||
16 | attribute vec2 texcoord; | ||
17 | |||
18 | // scalar uniforms | ||
19 | uniform float u_limit1; | ||
20 | uniform float u_limit2; | ||
21 | uniform float u_limit3; | ||
22 | uniform float u_taperAmount; | ||
23 | |||
24 | uniform vec4 color; | ||
25 | |||
26 | |||
27 | // matrix uniforms | ||
28 | uniform mat4 u_mvMatrix; | ||
29 | uniform mat4 u_projMatrix; | ||
30 | uniform mat4 u_worldMatrix; | ||
31 | |||
32 | varying vec4 v_color; | ||
33 | |||
34 | |||
35 | void main(void) | ||
36 | { | ||
37 | vec3 pos = vert; | ||
38 | vec2 uv = texcoord; | ||
39 | |||
40 | v_color = vec4(0, 1, 0, 1); | ||
41 | if (uv.x > u_limit1) | ||
42 | { | ||
43 | if (uv.x < u_limit2) | ||
44 | { | ||
45 | float t = (uv.x - u_limit1)/(u_limit2 - u_limit1); | ||
46 | pos.y = pos.y - t*u_taperAmount; | ||
47 | v_color = vec4( 1, 1, 0, 1 ); | ||
48 | } | ||
49 | else if (uv.x < u_limit3) | ||
50 | { | ||
51 | float t = 1.0 - (uv.x - u_limit2)/(u_limit3 - u_limit2); | ||
52 | pos.y = pos.y - t*u_taperAmount; | ||
53 | v_color = vec4( 0, 1, 1, 1 ); | ||
54 | } | ||
55 | else | ||
56 | v_color = vec4(0,0,1,1); | ||
57 | } | ||
58 | |||
59 | |||
60 | gl_Position = u_projMatrix * u_mvMatrix * vec4(pos,1.0) ; | ||
61 | } \ No newline at end of file | ||
diff --git a/js/helper-classes/3D/snap-manager.js b/js/helper-classes/3D/snap-manager.js index 3ed96082..8819f637 100644 --- a/js/helper-classes/3D/snap-manager.js +++ b/js/helper-classes/3D/snap-manager.js | |||
@@ -1780,7 +1780,7 @@ var SnapManager = exports.SnapManager = Montage.create(Component, { | |||
1780 | var mergedSnap = this.mergeHitRecords( hitRecs ); | 1780 | var mergedSnap = this.mergeHitRecords( hitRecs ); |
1781 | if (mergedSnap) | 1781 | if (mergedSnap) |
1782 | { | 1782 | { |
1783 | while (hitRecs.length > 0) hitRecs.pop(); | 1783 | while (hitRecs.length > 0) hitRecs.pop(); |
1784 | hitRecs.push( mergedSnap ); | 1784 | hitRecs.push( mergedSnap ); |
1785 | //console.log( "merged snaps" ); | 1785 | //console.log( "merged snaps" ); |
1786 | } | 1786 | } |
@@ -1836,6 +1836,9 @@ var SnapManager = exports.SnapManager = Montage.create(Component, { | |||
1836 | hSnap.setLocalPoint( localPt ); | 1836 | hSnap.setLocalPoint( localPt ); |
1837 | hSnap.setScreenPoint( scrPt ); | 1837 | hSnap.setScreenPoint( scrPt ); |
1838 | hSnap.setType( hSnap.SNAP_TYPE_ALIGN_MERGED ); | 1838 | hSnap.setType( hSnap.SNAP_TYPE_ALIGN_MERGED ); |
1839 | hSnap.setElement( stage ); | ||
1840 | hSnap.setPlane( [0,0,1,0] ); | ||
1841 | hSnap.setPlaneMatrix( Matrix.I(4) ); | ||
1839 | if (vSnap.hasAssociatedScreenPoint() ) | 1842 | if (vSnap.hasAssociatedScreenPoint() ) |
1840 | hSnap.setAssociatedScreenPoint( vSnap.getAssociatedScreenPoint() ); | 1843 | hSnap.setAssociatedScreenPoint( vSnap.getAssociatedScreenPoint() ); |
1841 | if (vSnap.hasAssociatedScreenPoint2() ) | 1844 | if (vSnap.hasAssociatedScreenPoint2() ) |
@@ -1882,6 +1885,9 @@ var SnapManager = exports.SnapManager = Montage.create(Component, { | |||
1882 | hSnap.setLocalPoint( localPt ); | 1885 | hSnap.setLocalPoint( localPt ); |
1883 | hSnap.setScreenPoint( scrPt ); | 1886 | hSnap.setScreenPoint( scrPt ); |
1884 | hSnap.setType( hSnap.SNAP_TYPE_ALIGN_MERGED ); | 1887 | hSnap.setType( hSnap.SNAP_TYPE_ALIGN_MERGED ); |
1888 | hSnap.setElement( stage ); | ||
1889 | hSnap.setPlane( [0,0,1,0] ); | ||
1890 | hSnap.setPlaneMatrix( Matrix.I(4) ); | ||
1885 | if (vSnap.hasAssociatedScreenPoint() ) | 1891 | if (vSnap.hasAssociatedScreenPoint() ) |
1886 | hSnap.setAssociatedScreenPoint( vSnap.getAssociatedScreenPoint() ); | 1892 | hSnap.setAssociatedScreenPoint( vSnap.getAssociatedScreenPoint() ); |
1887 | if (vSnap.hasAssociatedScreenPoint2() ) | 1893 | if (vSnap.hasAssociatedScreenPoint2() ) |
@@ -1934,6 +1940,9 @@ var SnapManager = exports.SnapManager = Montage.create(Component, { | |||
1934 | hSnap.setLocalPoint( localPt ); | 1940 | hSnap.setLocalPoint( localPt ); |
1935 | hSnap.setScreenPoint( scrPt ); | 1941 | hSnap.setScreenPoint( scrPt ); |
1936 | hSnap.setType( hSnap.SNAP_TYPE_ALIGN_MERGED ); | 1942 | hSnap.setType( hSnap.SNAP_TYPE_ALIGN_MERGED ); |
1943 | hSnap.setElement( stage ); | ||
1944 | hSnap.setPlane( [0,0,1,0] ); | ||
1945 | hSnap.setPlaneMatrix( Matrix.I(4) ); | ||
1937 | if (vSnap.hasAssociatedScreenPoint() ) | 1946 | if (vSnap.hasAssociatedScreenPoint() ) |
1938 | hSnap.setAssociatedScreenPoint( vSnap.getAssociatedScreenPoint() ); | 1947 | hSnap.setAssociatedScreenPoint( vSnap.getAssociatedScreenPoint() ); |
1939 | if (vSnap.hasAssociatedScreenPoint2() ) | 1948 | if (vSnap.hasAssociatedScreenPoint2() ) |
diff --git a/js/helper-classes/RDGE/GLRectangle.js b/js/helper-classes/RDGE/GLRectangle.js index bc3b1478..1bb4bcac 100644 --- a/js/helper-classes/RDGE/GLRectangle.js +++ b/js/helper-classes/RDGE/GLRectangle.js | |||
@@ -279,10 +279,10 @@ function GLRectangle() | |||
279 | brRadius = -z*(r-l)/(2.0*zn)*brRadiusNDC; | 279 | brRadius = -z*(r-l)/(2.0*zn)*brRadiusNDC; |
280 | 280 | ||
281 | // stroke | 281 | // stroke |
282 | // var strokeMaterial = this.makeStrokeMaterial(); | 282 | var strokeMaterial = this.makeStrokeMaterial(); |
283 | // prim = this.createStroke([x,y], 2*xFill, 2*yFill, strokeSize, tlRadius, blRadius, brRadius, trRadius, strokeMaterial) | 283 | prim = this.createStroke([x,y], 2*xFill, 2*yFill, strokeSize, tlRadius, blRadius, brRadius, trRadius, strokeMaterial) |
284 | // this._primArray.push( prim ); | 284 | this._primArray.push( prim ); |
285 | // this._materialNodeArray.push( strokeMaterial.getMaterialNode() ); | 285 | this._materialNodeArray.push( strokeMaterial.getMaterialNode() ); |
286 | 286 | ||
287 | // fill | 287 | // fill |
288 | tlRadius -= strokeSize; if (tlRadius < 0) tlRadius = 0.0; | 288 | tlRadius -= strokeSize; if (tlRadius < 0) tlRadius = 0.0; |
diff --git a/js/helper-classes/RDGE/GLWorld.js b/js/helper-classes/RDGE/GLWorld.js index b84bb585..0dc34034 100644 --- a/js/helper-classes/RDGE/GLWorld.js +++ b/js/helper-classes/RDGE/GLWorld.js | |||
@@ -240,6 +240,7 @@ function GLWorld( canvas, use3D ) | |||
240 | if (renderer != aRenderer) console.log( "***** DIFFERENT RENDERERS *****" ); | 240 | if (renderer != aRenderer) console.log( "***** DIFFERENT RENDERERS *****" ); |
241 | renderer.disableCulling(); | 241 | renderer.disableCulling(); |
242 | this.myScene.render(); | 242 | this.myScene.render(); |
243 | console.log( "render" ); | ||
243 | 244 | ||
244 | if (this._firstRender) | 245 | if (this._firstRender) |
245 | { | 246 | { |
@@ -247,15 +248,15 @@ function GLWorld( canvas, use3D ) | |||
247 | 248 | ||
248 | if (!this.hasAnimatedMaterials()) | 249 | if (!this.hasAnimatedMaterials()) |
249 | { | 250 | { |
250 | this.myScene.render(); | 251 | //this.myScene.render(); |
251 | //this._canvas.task.stop(); | 252 | //this._canvas.task.stop(); |
252 | this._renderCount = 3; | 253 | this._renderCount = 10; |
253 | } | 254 | } |
254 | } | 255 | } |
255 | else if (this._renderCount >= 0) | 256 | else if (this._renderCount >= 0) |
256 | { | 257 | { |
257 | this._renderCount--; | 258 | this._renderCount--; |
258 | if (this._renderCount == 0) | 259 | if (this._renderCount <= 0) |
259 | this._canvas.task.stop(); | 260 | this._canvas.task.stop(); |
260 | } | 261 | } |
261 | 262 | ||
@@ -270,6 +271,7 @@ function GLWorld( canvas, use3D ) | |||
270 | this.onRunState = function() | 271 | this.onRunState = function() |
271 | { | 272 | { |
272 | console.log( "GLWorld.onRunState" ); | 273 | console.log( "GLWorld.onRunState" ); |
274 | this.restartRenderLoop(); | ||
273 | } | 275 | } |
274 | 276 | ||
275 | this.onLoadState = function() | 277 | this.onLoadState = function() |
@@ -387,16 +389,13 @@ function GLWorld( canvas, use3D ) | |||
387 | { | 389 | { |
388 | rdgeStarted = true; | 390 | rdgeStarted = true; |
389 | 391 | ||
390 | // TODO - temporary fix for RDGE id's | 392 | this._canvas.rdgeid = this._canvas.uuid; |
391 | this._canvas.id = this._canvas.uuid; | ||
392 | |||
393 | g_Engine.registerCanvas(this._canvas, this); | 393 | g_Engine.registerCanvas(this._canvas, this); |
394 | RDGEStart( this._canvas ); | 394 | RDGEStart( this._canvas ); |
395 | 395 | ||
396 | //this._canvas. |