diff options
Diffstat (limited to 'assets/shaders/Flag.frag.glsl')
-rw-r--r-- | assets/shaders/Flag.frag.glsl | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/assets/shaders/Flag.frag.glsl b/assets/shaders/Flag.frag.glsl new file mode 100644 index 00000000..79d4bec3 --- /dev/null +++ b/assets/shaders/Flag.frag.glsl | |||
@@ -0,0 +1,13 @@ | |||
1 | #ifdef GL_ES | ||
2 | precision highp float; | ||
3 | #endif | ||
4 | |||
5 | uniform sampler2D u_tex0; | ||
6 | |||
7 | varying vec2 v_uv; | ||
8 | |||
9 | void main(void) | ||
10 | { | ||
11 | vec3 col = texture2D(u_tex0, v_uv).xyz; | ||
12 | gl_FragColor = vec4(col,1.0); | ||
13 | } \ No newline at end of file | ||