diff options
Diffstat (limited to 'assets/shaders/linearGradient.vert.glsl')
-rwxr-xr-x | assets/shaders/linearGradient.vert.glsl | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/assets/shaders/linearGradient.vert.glsl b/assets/shaders/linearGradient.vert.glsl index aac9cbee..f0800812 100755 --- a/assets/shaders/linearGradient.vert.glsl +++ b/assets/shaders/linearGradient.vert.glsl | |||
@@ -37,6 +37,7 @@ uniform float u_colorStop3; | |||
37 | uniform float u_colorStop4; | 37 | uniform float u_colorStop4; |
38 | uniform vec2 u_cos_sin_angle; | 38 | uniform vec2 u_cos_sin_angle; |
39 | //uniform int u_colorCount; // currently using 4 | 39 | //uniform int u_colorCount; // currently using 4 |
40 | uniform mat3 u_texTransform; | ||
40 | 41 | ||
41 | varying vec2 v_uv; | 42 | varying vec2 v_uv; |
42 | 43 | ||
@@ -44,5 +45,7 @@ varying vec2 v_uv; | |||
44 | void main(void) | 45 | void main(void) |
45 | { | 46 | { |
46 | gl_Position = u_projMatrix * u_mvMatrix * vec4(vert,1.0) ; | 47 | gl_Position = u_projMatrix * u_mvMatrix * vec4(vert,1.0) ; |
47 | v_uv = texcoord; | 48 | //v_uv = texcoord; |
49 | vec3 tmp = u_texTransform * vec3( texcoord, 1.0); | ||
50 | v_uv = tmp.xy; | ||
48 | } | 51 | } |