diff options
Diffstat (limited to 'assets')
-rw-r--r-- | assets/canvas-runtime.js | 48 | ||||
-rw-r--r-- | assets/shaders/Basic.frag.glsl | 30 | ||||
-rwxr-xr-x | assets/shaders/Basic.vert.glsl | 32 | ||||
-rw-r--r-- | assets/shaders/BasicTex.frag.glsl | 30 | ||||
-rw-r--r-- | assets/shaders/Cloud.frag.glsl | 32 | ||||
-rw-r--r-- | assets/shaders/Cloud.vert.glsl | 32 | ||||
-rw-r--r-- | assets/shaders/Flag.frag.glsl | 32 | ||||
-rw-r--r-- | assets/shaders/Flag.vert.glsl | 30 | ||||
-rw-r--r-- | assets/shaders/Taper.frag.glsl | 30 | ||||
-rw-r--r-- | assets/shaders/Taper.vert.glsl | 32 | ||||
-rw-r--r-- | assets/shaders/TwistVert.frag.glsl | 30 | ||||
-rw-r--r-- | assets/shaders/TwistVert.vert.glsl | 32 | ||||
-rwxr-xr-x | assets/shaders/linearGradient.frag.glsl | 32 | ||||
-rwxr-xr-x | assets/shaders/linearGradient.vert.glsl | 30 | ||||
-rw-r--r-- | assets/shaders/radialGradient.frag.glsl | 30 | ||||
-rw-r--r-- | assets/shaders/radialGradient.vert.glsl | 32 | ||||
-rwxr-xr-x | assets/shaders/test_fshader.glsl | 32 | ||||
-rwxr-xr-x | assets/shaders/test_fshader_full.glsl | 30 | ||||
-rwxr-xr-x | assets/shaders/test_vshader.glsl | 30 | ||||
-rwxr-xr-x | assets/shaders/ub_fshader.glsl | 32 | ||||
-rwxr-xr-x | assets/shaders/ub_vshader.glsl | 30 |
21 files changed, 586 insertions, 82 deletions
diff --git a/assets/canvas-runtime.js b/assets/canvas-runtime.js index c441a98d..ce392f34 100644 --- a/assets/canvas-runtime.js +++ b/assets/canvas-runtime.js | |||
@@ -1,7 +1,31 @@ | |||
1 | /* <copyright> | 1 | /* <copyright> |
2 | This file contains proprietary software owned by Motorola Mobility, Inc.<br/> | 2 | Copyright (c) 2012, Motorola Mobility, Inc |
3 | No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/> | 3 | All Rights Reserved. |
4 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. | 4 | BSD License. |
5 | |||
6 | Redistribution and use in source and binary forms, with or without | ||
7 | modification, are permitted provided that the following conditions are met: | ||
8 | |||
9 | - Redistributions of source code must retain the above copyright notice, | ||
10 | this list of conditions and the following disclaimer. | ||
11 | - Redistributions in binary form must reproduce the above copyright | ||
12 | notice, this list of conditions and the following disclaimer in the | ||
13 | documentation and/or other materials provided with the distribution. | ||
14 | - Neither the name of Motorola Mobility nor the names of its contributors | ||
15 | may be used to endorse or promote products derived from this software | ||
16 | without specific prior written permission. | ||
17 | |||
18 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
19 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
20 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||
21 | ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | ||
22 | LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | ||
23 | CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | ||
24 | SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | ||
25 | INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | ||
26 | CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | ||
27 | ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||
28 | POSSIBILITY OF SUCH DAMAGE. | ||
5 | </copyright> */ | 29 | </copyright> */ |
6 | 30 | ||
7 | // namespace for the Ninja Canvas Runtime | 31 | // namespace for the Ninja Canvas Runtime |
@@ -609,7 +633,7 @@ NinjaCvsRt.RuntimeGeomObj = Object.create(Object.prototype, { | |||
609 | case "uber": mat = Object.create(NinjaCvsRt.RuntimeUberMaterial, {}); break; | 633 | case "uber": mat = Object.create(NinjaCvsRt.RuntimeUberMaterial, {}); break; |
610 | case "plasma": mat = Object.create(NinjaCvsRt.RuntimePlasmaMaterial, {}); break; | 634 | case "plasma": mat = Object.create(NinjaCvsRt.RuntimePlasmaMaterial, {}); break; |
611 | case "taper": mat = Object.create(NinjaCvsRt.RuntimeTaperMaterial, {}); break; | 635 | case "taper": mat = Object.create(NinjaCvsRt.RuntimeTaperMaterial, {}); break; |
612 | 636 | ||
613 | case "paris": | 637 | case "paris": |
614 | case "water": mat = Object.create(NinjaCvsRt.RuntimeWaterMaterial, {}); break; | 638 | case "water": mat = Object.create(NinjaCvsRt.RuntimeWaterMaterial, {}); break; |
615 | 639 | ||
@@ -633,7 +657,7 @@ NinjaCvsRt.RuntimeGeomObj = Object.create(Object.prototype, { | |||
633 | case "twistVert": | 657 | case "twistVert": |
634 | mat = Object.create(NinjaCvsRt.RuntimeTwistVertMaterial, {}); | 658 | mat = Object.create(NinjaCvsRt.RuntimeTwistVertMaterial, {}); |
635 | break; | 659 | break; |
636 | 660 | ||
637 | case "flag": | 661 | case "flag": |
638 | mat = Object.create(NinjaCvsRt.RuntimeFlagMaterial, {}); | 662 | mat = Object.create(NinjaCvsRt.RuntimeFlagMaterial, {}); |
639 | break; | 663 | break; |
@@ -1398,7 +1422,7 @@ NinjaCvsRt.RuntimeMaterial = Object.create(Object.prototype, { | |||
1398 | // Property Accessors | 1422 | // Property Accessors |
1399 | /////////////////////////////////////////////////////////////////////// | 1423 | /////////////////////////////////////////////////////////////////////// |
1400 | 1424 | ||
1401 | // a material can be animated or not. default is not. | 1425 | // a material can be animated or not. default is not. |
1402 | // Any material needing continuous rendering should override this method | 1426 | // Any material needing continuous rendering should override this method |
1403 | isAnimated: { value: function() { return false; }}, | 1427 | isAnimated: { value: function() { return false; }}, |
1404 | 1428 | ||
@@ -1490,7 +1514,7 @@ NinjaCvsRt.RuntimeTwistVertMaterial = Object.create(NinjaCvsRt.RuntimeMaterial, | |||
1490 | // they may share this update method | 1514 | // they may share this update method |
1491 | update: { | 1515 | update: { |
1492 | value: function(time) { | 1516 | value: function(time) { |
1493 | 1517 | ||
1494 | var angle = this._angle; | 1518 | var angle = this._angle; |
1495 | angle += this._dTime * this._speed; | 1519 | angle += this._dTime * this._speed; |
1496 | if (angle > this._twistAmount) | 1520 | if (angle > this._twistAmount) |
@@ -1521,7 +1545,7 @@ NinjaCvsRt.RuntimeTaperMaterial = Object.create(NinjaCvsRt.RuntimeMaterial, { | |||
1521 | 1545 | ||
1522 | 1546 | ||
1523 | isAnimated: { value: function() { return true; }}, | 1547 | isAnimated: { value: function() { return true; }}, |
1524 | 1548 | ||
1525 | importJSON: { | 1549 | importJSON: { |
1526 | value: function(jObj) { | 1550 | value: function(jObj) { |
1527 | for (var prop in jObj) | 1551 | for (var prop in jObj) |
@@ -1568,7 +1592,7 @@ NinjaCvsRt.RuntimeTaperMaterial = Object.create(NinjaCvsRt.RuntimeMaterial, { | |||
1568 | // they may share this update method | 1592 | // they may share this update method |
1569 | update: { | 1593 | update: { |
1570 | value: function(time) { | 1594 | value: function(time) { |
1571 | 1595 | ||
1572 | var speed = this.u_speed; | 1596 | var speed = this.u_speed; |
1573 | this._dTime += 0.01 * speed; | 1597 | this._dTime += 0.01 * speed; |
1574 | 1598 | ||
@@ -1844,7 +1868,7 @@ NinjaCvsRt.RuntimeRadialGradientMaterial = Object.create(NinjaCvsRt.RuntimeMater | |||
1844 | 1868 | ||
1845 | if (this._textureTransform && this._shader["default"].u_texTransform) | 1869 | if (this._textureTransform && this._shader["default"].u_texTransform) |
1846 | this._shader["default"].u_texTransform.set( this._textureTransform ); | 1870 | this._shader["default"].u_texTransform.set( this._textureTransform ); |
1847 | 1871 | ||
1848 | if (this.u_cos_sin_angle && this._shader["default"].u_cos_sin_angle) | 1872 | if (this.u_cos_sin_angle && this._shader["default"].u_cos_sin_angle) |
1849 | this._shader["default"].u_cos_sin_angle.set( this.u_cos_sin_angle ); | 1873 | this._shader["default"].u_cos_sin_angle.set( this.u_cos_sin_angle ); |
1850 | } | 1874 | } |
@@ -2323,7 +2347,7 @@ NinjaCvsRt.RuntimeSubPath = Object.create(NinjaCvsRt.RuntimeGeomObj, { | |||
2323 | var position, gradient, cs, inset; //vars used in gradient calculations | 2347 | var position, gradient, cs, inset; //vars used in gradient calculations |
2324 | inset = Math.ceil( lw ) - 0.5; | 2348 | inset = Math.ceil( lw ) - 0.5; |
2325 | inset=0; | 2349 | inset=0; |
2326 | 2350 | ||
2327 | if(ipColor.gradientMode === "radial") { | 2351 | if(ipColor.gradientMode === "radial") { |
2328 | var ww = w - 2*lw, hh = h - 2*lw; | 2352 | var ww = w - 2*lw, hh = h - 2*lw; |
2329 | gradient = ctx.createRadialGradient(w/2, h/2, 0, w/2, h/2, Math.max(ww, hh)/2); | 2353 | gradient = ctx.createRadialGradient(w/2, h/2, 0, w/2, h/2, Math.max(ww, hh)/2); |
@@ -2663,7 +2687,7 @@ NinjaCvsRt.RuntimeBrushStroke = Object.create(NinjaCvsRt.RuntimeGeomObj, { | |||
2663 | } else { | 2687 | } else { |
2664 | ctx.strokeStyle = this.buildColor(ctx, this._strokeColor, w,h, this._strokeWidth, alphaVal); | 2688 | ctx.strokeStyle = this.buildColor(ctx, this._strokeColor, w,h, this._strokeWidth, alphaVal); |
2665 | } | 2689 | } |
2666 | 2690 | ||
2667 | for (var l=0;l<numlayers;l++){ | 2691 | for (var l=0;l<numlayers;l++){ |
2668 | ctx.beginPath(); | 2692 | ctx.beginPath(); |
2669 | p = points[0]; | 2693 | p = points[0]; |
diff --git a/assets/shaders/Basic.frag.glsl b/assets/shaders/Basic.frag.glsl index a2c21afa..9c556f83 100644 --- a/assets/shaders/Basic.frag.glsl +++ b/assets/shaders/Basic.frag.glsl | |||
@@ -1,7 +1,31 @@ | |||
1 | /* <copyright> | 1 | /* <copyright> |
2 | This file contains proprietary software owned by Motorola Mobility, Inc.<br/> | 2 | Copyright (c) 2012, Motorola Mobility, Inc |
3 | No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/> | 3 | All Rights Reserved. |
4 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. | 4 | BSD License. |
5 | |||
6 | Redistribution and use in source and binary forms, with or without | ||
7 | modification, are permitted provided that the following conditions are met: | ||
8 | |||
9 | - Redistributions of source code must retain the above copyright notice, | ||
10 | this list of conditions and the following disclaimer. | ||
11 | - Redistributions in binary form must reproduce the above copyright | ||
12 | notice, this list of conditions and the following disclaimer in the | ||
13 | documentation and/or other materials provided with the distribution. | ||
14 | - Neither the name of Motorola Mobility nor the names of its contributors | ||
15 | may be used to endorse or promote products derived from this software | ||
16 | without specific prior written permission. | ||
17 | |||
18 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
19 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
20 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||
21 | ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | ||
22 | LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | ||
23 | CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | ||
24 | SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | ||
25 | INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | ||
26 | CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | ||
27 | ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||
28 | POSSIBILITY OF SUCH DAMAGE. | ||
5 | </copyright> */ | 29 | </copyright> */ |
6 | 30 | ||
7 | 31 | ||
diff --git a/assets/shaders/Basic.vert.glsl b/assets/shaders/Basic.vert.glsl index f96f8322..ae454411 100755 --- a/assets/shaders/Basic.vert.glsl +++ b/assets/shaders/Basic.vert.glsl | |||
@@ -1,7 +1,31 @@ | |||
1 | /* <copyright> | 1 | /* <copyright> |
2 | This file contains proprietary software owned by Motorola Mobility, Inc.<br/> | 2 | Copyright (c) 2012, Motorola Mobility, Inc |
3 | No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/> | 3 | All Rights Reserved. |
4 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. | 4 | BSD License. |
5 | |||
6 | Redistribution and use in source and binary forms, with or without | ||
7 | modification, are permitted provided that the following conditions are met: | ||
8 | |||
9 | - Redistributions of source code must retain the abov |