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-rwxr-xr-xjs/document/html-document.js69
1 files changed, 66 insertions, 3 deletions
diff --git a/js/document/html-document.js b/js/document/html-document.js
index 5d507476..2d7192b7 100755
--- a/js/document/html-document.js
+++ b/js/document/html-document.js
@@ -185,9 +185,51 @@ exports.HTMLDocument = Montage.create(TextDocument, {
185 var elt = this.documentRoot; 185 var elt = this.documentRoot;
186 if (elt) 186 if (elt)
187 { 187 {
188 console.log( "load canvas data: " , value ); 188 var loadForRuntime = false;
189 var cdm = new CanvasDataManager(); 189 if (loadForRuntime)
190 cdm.loadGLData(elt, value); 190 {
191 //console.log( "load canvas data: " , value );
192 var cdm = new CanvasDataManager();
193 cdm.loadGLData(elt, value, NJUtils);
194 }
195 else
196 {
197 var nWorlds= value.length;
198 for (var i=0; i<nWorlds; i++)
199 {
200 var importStr = value[i];
201 var startIndex = importStr.indexOf( "id: " );
202 if (startIndex >= 0)
203 {
204 var endIndex = importStr.indexOf( "\n", startIndex );
205 if (endIndex > 0)
206 {
207 var id = importStr.substring( startIndex+4, endIndex );
208 if (id)
209 {
210 var canvas = this.findCanvasWithID( id, elt );
211 if (canvas)
212 {
213 if (!canvas.elementModel)
214 {
215 NJUtils.makeElementModel(canvas, "Canvas", "shape", true);
216 }
217
218 if (canvas.elementModel)
219 {
220 if (canvas.elementModel.shapeModel.GLWorld)
221 canvas.elementModel.shapeModel.GLWorld.clearTree();
222
223 var world = new GLWorld( canvas );
224 canvas.elementModel.shapeModel.GLWorld = world;
225 world.import( importStr );
226 }
227 }
228 }
229 }
230 }
231 }
232 }
191 } 233 }
192 } 234 }
193 }, 235 },
@@ -219,6 +261,27 @@ exports.HTMLDocument = Montage.create(TextDocument, {
219 } 261 }
220 } 262 }
221 }, 263 },
264
265 /**
266 * search the DOM tree to find a canvas with the given id
267 */
268 findCanvasWithID: {
269 value: function( id, elt ) {
270 var cid = elt.getAttribute( "data-RDGE-id" );
271 if (cid == id) return elt;
272
273 if (elt.children)
274 {
275 var nKids = elt.children.length;
276 for (var i=0; i<nKids; i++)
277 {
278 var child = elt.children[i];
279 var foundElt = this.findCanvasWithID( id, child );
280 if (foundElt) return foundElt;
281 }
282 }
283 }
284 },
222 285
223 286
224 287