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-rwxr-xr-xjs/document/helpers/webgl-helper.js218
-rwxr-xr-xjs/document/helpers/webgl-parser.js23
-rwxr-xr-xjs/document/models/html.js196
-rwxr-xr-xjs/document/views/design.js4
4 files changed, 227 insertions, 214 deletions
diff --git a/js/document/helpers/webgl-helper.js b/js/document/helpers/webgl-helper.js
new file mode 100755
index 00000000..84ddc547
--- /dev/null
+++ b/js/document/helpers/webgl-helper.js
@@ -0,0 +1,218 @@
1/* <copyright>
2This file contains proprietary software owned by Motorola Mobility, Inc.<br/>
3No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/>
4(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
5</copyright> */
6
7////////////////////////////////////////////////////////////////////////
8//
9var Montage = require("montage/core/core").Montage,
10 Component = require("montage/ui/component").Component,
11 MaterialsModel = require("js/models/materials-model").MaterialsModel,
12 NJUtils = require("js/lib/NJUtils").NJUtils,
13 GLWorld = require("js/lib/drawing/world").World;
14////////////////////////////////////////////////////////////////////////
15//
16exports.webGlDocumentHelper = Montage.create(Component, {
17 ////////////////////////////////////////////////////////////////////
18 //
19 hasTemplate: {
20 value: false
21 },
22 ////////////////////////////////////////////////////////////////////
23 //This is set when the design view is ready, for local reference
24 iframe: {
25 value: null
26 },
27 ////////////////////////////////////////////////////////////////////
28 //
29 _glData: {
30 value: null
31 },
32 ////////////////////////////////////////////////////////////////////
33 //
34 glData: {
35 //
36 get: function() {
37 //
38 var elt = this.iframe.contentWindow.document.body;
39 //
40 if (elt) {
41 var matLib = MaterialsModel.exportMaterials();
42 this._glData = [matLib];
43 this.collectGLData(elt, this._glData );
44 } else {
45 this._glData = null
46 }
47 //
48 return this._glData;
49 },
50 //
51 set: function(value) {
52 //
53 var elt = this.iframe.contentWindow.document.body;
54 //
55 if (elt) {
56 /*
57 // Use this code to test the runtime version of WebGL
58 var cdm = new NinjaCvsRt.CanvasDataManager();
59 cdm.loadGLData(elt, value, null );
60 */
61
62 //
63 var i, nWorlds= value.length;
64 //
65 for (i = 0; i < nWorlds; i++) {
66 // get the data for the next canvas
67 var importStr = value[i], id, jObj, index = importStr.indexOf(';'), matLibStr, matLibObj, startIndex, endIndex, canvas, useWebGL, world;
68 // determine if it is the new (JSON) or old style format
69 if ((importStr[0] === 'v') && (index < 24)) {
70 // JSON format. pull off the
71 importStr = importStr.substr(index+1);
72 jObj = JSON.parse(importStr);
73 id = jObj.id;
74 } else {
75 // at this point the data could be either the materials library or
76 // an old style world. We can determine which by converting the string
77 // to an object via JSON.parse. That operation will fail if the string
78 // is an old style world.
79 matLibStr = 'materialLibrary;';
80 index = importStr.indexOf(matLibStr);
81 if (index == 0) {
82 importStr = importStr.substr(matLibStr.length);
83 matLibObj = JSON.parse(importStr);
84 MaterialsModel.importMaterials(matLibObj);
85 } else {
86 startIndex = importStr.indexOf("id: ");
87 if (startIndex >= 0) {
88 endIndex = importStr.indexOf("\n", startIndex);
89 if (endIndex > 0) id = importStr.substring(startIndex+4, endIndex);
90 }
91 }
92 }
93 //
94 if (id != null) {
95 //
96 canvas = this.findCanvasWithID(id, elt);
97 //
98 if (canvas) {
99 //
100 if (!canvas.elementModel) {
101 NJUtils.makeElementModel(canvas, "Canvas", "shape", true);
102 }
103 //
104 if (canvas.elementModel) {
105 if (canvas.elementModel.shapeModel.GLWorld) {
106 canvas.elementModel.shapeModel.GLWorld.clearTree();
107 }
108 //
109 if (jObj) {
110 useWebGL = jObj.webGL;
111 world = new GLWorld(canvas, useWebGL);
112 world.importJSON(jObj);
113 }
114 //
115 this.buildShapeModel(canvas.elementModel, world);
116 }
117 }
118 }
119 }
120 }
121 }
122 },
123 ////////////////////////////////////////////////////////////////////
124 //
125 findCanvasWithID: {
126 value: function(id, elt) {
127 //
128 var i, child, nKids, foundElt, cid = elt.getAttribute("data-RDGE-id");
129 //
130 if (cid == id) return elt;
131 //
132 if (elt.children) {
133 nKids = elt.children.length;
134 for (i=0; i<nKids; i++) {
135 child = elt.children[i];
136 foundElt = this.findCanvasWithID( id, child );
137 if (foundElt) return foundElt;
138 }
139 }
140 }
141 },
142 ////////////////////////////////////////////////////////////////////
143 //
144 buildShapeModel: {
145 value: function(elementModel, world) {
146 //
147 var shapeModel = elementModel.shapeModel, root;
148 shapeModel.shapeCount = 1; // for now...
149 shapeModel.useWebGl = world._useWebGL;
150 shapeModel.GLWorld = world;
151 //
152 root = world.getGeomRoot();
153 //
154 if (root) {
155 shapeModel.GLGeomObj = root;
156 shapeModel.strokeSize = root._strokeWidth;
157 shapeModel.strokeStyle = "solid";
158 //shapeModel.strokeStyleIndex
159 switch (root.geomType()) {
160 case root.GEOM_TYPE_RECTANGLE:
161 elementModel.selection = "Rectangle";
162 elementModel.pi = "RectanglePi";
163 shapeModel.tlRadius = root._tlRadius;
164 shapeModel.trRadius = root._trRadius;
165 shapeModel.blRadius = root._blRadius;
166 shapeModel.brRadius = root._brRadius;
167 break;
168 case root.GEOM_TYPE_CIRCLE:
169 elementModel.selection = "Oval";
170 elementModel.pi = "OvalPi";
171 shapeModel.innerRadius = root._innerRadius;
172 break;
173 case root.GEOM_TYPE_LINE:
174 elementModel.selection = "Line";
175 elementModel.pi = "LinePi";
176 shapeModel.slope = root._slope;
177 break;
178 case root.GEOM_TYPE_BRUSH_STROKE:
179 elementModel.selection = "BrushStroke";
180 elementModel.pi = "BrushStrokePi";
181 break;
182 case root.GEOM_TYPE_CUBIC_BEZIER:
183 elementModel.selection = "Subpath";
184 elementModel.pi = "SubpathPi";
185 break;
186 default:
187 console.log("geometry type not supported for file I/O, " + root.geomType());
188 break;
189 }
190 }
191 }
192 },
193 ////////////////////////////////////////////////////////////////////
194 //
195 collectGLData: {
196 value: function( elt, dataArray ) {
197 //
198 var i, data, nKids, child;
199 //
200 if (elt.elementModel && elt.elementModel.shapeModel && elt.elementModel.shapeModel.GLWorld) {
201 data = elt.elementModel.shapeModel.GLWorld.exportJSON();
202 dataArray.push(data);
203 }
204 //
205 if (elt.children) {
206 nKids = elt.children.length;
207 for (i=0; i<nKids; i++) {
208 child = elt.children[i];
209 this.collectGLData( child, dataArray );
210 }
211 }
212 }