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-rwxr-xr-xjs/helper-classes/3D/snap-manager.js18
1 files changed, 15 insertions, 3 deletions
diff --git a/js/helper-classes/3D/snap-manager.js b/js/helper-classes/3D/snap-manager.js
index a755e9e2..67dedc49 100755
--- a/js/helper-classes/3D/snap-manager.js
+++ b/js/helper-classes/3D/snap-manager.js
@@ -123,7 +123,7 @@ var SnapManager = exports.SnapManager = Montage.create(Component, {
123 /////////////////////////////////////////////////////////////////////// 123 ///////////////////////////////////////////////////////////////////////
124 initialize: { 124 initialize: {
125 value: function() { 125 value: function() {
126 this.eventManager.addEventListener("elementDeleted", this, false); 126 this.eventManager.addEventListener("elementsRemoved", this, false);
127 } 127 }
128 }, 128 },
129 129
@@ -163,9 +163,19 @@ var SnapManager = exports.SnapManager = Montage.create(Component, {
163 }, 163 },
164 164
165 165
166 handleElementDeleted: { 166 handleElementsRemoved: {
167 value: function(event) { 167 value: function(event) {
168 this.removeElementFrom2DCache(event.detail); 168 var self = this, elements = event.detail;
169
170 if(Array.isArray(elements)) {
171 elements = Array.prototype.slice.call(elements, 0);
172 elements.forEach(function(element) {
173 element = element._element || element;
174 self.removeElementFrom2DCache(element);
175 });
176 } else {
177 this.removeElementFrom2DCache(elements._element || elements);
178 }
169 } 179 }
170 }, 180 },
171 181
@@ -1411,6 +1421,8 @@ var SnapManager = exports.SnapManager = Montage.create(Component, {
1411 case glObj.GEOM_TYPE_PATH: 1421 case glObj.GEOM_TYPE_PATH:
1412 // Snapping not implemented for these type, but don't throw an error... 1422 // Snapping not implemented for these type, but don't throw an error...
1413 break; 1423 break;
1424 case glObj.GEOM_TYPE_BRUSH_STROKE:
1425 break; //don't throw error because snapping not yet implemented
1414 case glObj.GEOM_TYPE_CUBIC_BEZIER: 1426 case glObj.GEOM_TYPE_CUBIC_BEZIER:
1415 { 1427 {
1416 var nearVrt = glObj.getNearVertex( eyePt, dir ); 1428 var nearVrt = glObj.getNearVertex( eyePt, dir );