diff options
Diffstat (limited to 'js/helper-classes/RDGE/GLCircle.js')
-rw-r--r-- | js/helper-classes/RDGE/GLCircle.js | 79 |
1 files changed, 13 insertions, 66 deletions
diff --git a/js/helper-classes/RDGE/GLCircle.js b/js/helper-classes/RDGE/GLCircle.js index 8f7a5d30..942eb528 100644 --- a/js/helper-classes/RDGE/GLCircle.js +++ b/js/helper-classes/RDGE/GLCircle.js | |||
@@ -33,14 +33,6 @@ function GLCircle() | |||
33 | 33 | ||
34 | this._ovalHeight = this._ovalHeight = 2.0*this.radius; | 34 | this._ovalHeight = this._ovalHeight = 2.0*this.radius; |
35 | 35 | ||
36 | // stroke and fill colors | ||
37 | this._strokeColor = [0.4, 0.4, 0.4, 1.0]; | ||
38 | this._fillColor = [0.0, 0.6, 0.0, 1.0]; | ||
39 | |||
40 | // stroke and fill materials | ||
41 | this._fillMaterial; | ||
42 | this._strokeMaterial; | ||
43 | |||
44 | this._strokeStyle = "Solid"; | 36 | this._strokeStyle = "Solid"; |
45 | 37 | ||
46 | this._aspectRatio = 1.0; | 38 | this._aspectRatio = 1.0; |
@@ -191,19 +183,19 @@ function GLCircle() | |||
191 | var reverseRotMat = Matrix.RotationZ( -angle ); | 183 | var reverseRotMat = Matrix.RotationZ( -angle ); |
192 | 184 | ||
193 | // calculate matrices to scale the circle and stroke to fit the bounds of the ellipse | 185 | // calculate matrices to scale the circle and stroke to fit the bounds of the ellipse |
194 | strokeScaleMat = Matrix.I(4); | 186 | var strokeScaleMat = Matrix.I(4); |
195 | strokeScaleMat[0] = xRad; | 187 | strokeScaleMat[0] = xRad; |
196 | strokeScaleMat[5] = yRad; | 188 | strokeScaleMat[5] = yRad; |
197 | 189 | ||
198 | fillScaleMat = Matrix.I(4); | 190 | var fillScaleMat = Matrix.I(4); |
199 | fillScaleMat[0] = xRad - xStroke; | 191 | fillScaleMat[0] = xRad - xStroke; |
200 | fillScaleMat[5] = yRad - yStroke; | 192 | fillScaleMat[5] = yRad - yStroke; |
201 | 193 | ||
202 | innerRadiusScaleMat = Matrix.I(4); | 194 | var innerRadiusScaleMat = Matrix.I(4); |
203 | innerRadiusScaleMat[0] = xInnRad; | 195 | innerRadiusScaleMat[0] = xInnRad; |
204 | innerRadiusScaleMat[5] = yInnRad; | 196 | innerRadiusScaleMat[5] = yInnRad; |
205 | 197 | ||
206 | innerStrokeScaleMat = Matrix.I(4); | 198 | var innerStrokeScaleMat = Matrix.I(4); |
207 | innerStrokeScaleMat[0] = xInnRad - xStroke; | 199 | innerStrokeScaleMat[0] = xInnRad - xStroke; |
208 | innerStrokeScaleMat[5] = yInnRad - yStroke; | 200 | innerStrokeScaleMat[5] = yInnRad - yStroke; |
209 | 201 | ||
@@ -235,69 +227,24 @@ function GLCircle() | |||
235 | 227 | ||
236 | if (fillPrim) | 228 | if (fillPrim) |
237 | { | 229 | { |
238 | this._primArray.push( fillPrim ); | 230 | fillMaterial = this.makeFillMaterial(); |
239 | |||
240 | if (this.getFillMaterial()) | ||
241 | fillMaterial = this.getFillMaterial().dup(); | ||
242 | else | ||
243 | fillMaterial = new FlatMaterial(); | ||
244 | 231 | ||
245 | if (fillMaterial) | 232 | this._primArray.push( fillPrim ); |
246 | { | 233 | this._materialNodeArray.push( fillMaterial.getMaterialNode() ); |
247 | fillMaterial.init( this.getWorld() ); | ||
248 | if(!this.getFillMaterial() && this._fillColor) | ||
249 | { | ||
250 | fillMaterial.setProperty("color", this._fillColor); | ||
251 | } | ||
252 | this._materialArray.push( fillMaterial ); | ||
253 | this._materialTypeArray.push( "fill" ); | ||
254 | var matNode = fillMaterial.getMaterialNode(); | ||
255 | this._materialNodeArray.push( matNode ); | ||
256 | } | ||
257 | } | 234 | } |
258 | if (strokePrim0) | 235 | if (strokePrim0) |
259 | { | 236 | { |
260 | if (this.getStrokeMaterial()) | 237 | strokeMaterial0 = this.makeStrokeMaterial(); |
261 | strokeMaterial = this.getStrokeMaterial().dup(); | ||
262 | else | ||
263 | strokeMaterial = new FlatMaterial(); | ||
264 | 238 | ||
265 | if (strokeMaterial) | 239 | this._primArray.push( strokePrim0 ); |
266 | { | 240 | this._materialNodeArray.push( strokeMaterial0.getMaterialNode() ); |
267 | strokeMaterial.init( this.getWorld() ); | ||
268 | if(!this.getStrokeMaterial() && this._strokeColor) | ||
269 | { | ||
270 | strokeMaterial.setProperty("color", this._strokeColor); | ||
271 | } | ||
272 | this._primArray.push( strokePrim0 ); | ||
273 | |||
274 | var materialNode = createMaterialNode("ovalFillMaterial"); | ||
275 | this._materialArray.push( strokeMaterial ); | ||
276 | this._materialTypeArray.push( "stroke" ); | ||
277 | this._materialNodeArray.push( strokeMaterial.getMaterialNode() ); | ||
278 | } | ||
279 | } | 241 | } |
280 | if (strokePrim1) | 242 | if (strokePrim1) |
281 | { | 243 | { |
282 | if (this.getStrokeMaterial()) | 244 | strokeMaterial2 = this.makeStrokeMaterial(); |
283 | strokeMaterial = this.getStrokeMaterial().dup(); | ||
284 | else | ||
285 | strokeMaterial = new FlatMaterial(); | ||
286 | 245 | ||
287 | if (strokeMaterial) | 246 | this._primArray.push( strokePrim1 ); |
288 | { | 247 | this._materialNodeArray.push( strokeMaterial2.getMaterialNode() ); |
289 | strokeMaterial.init( this.getWorld() ); | ||
290 | if(!this.getStrokeMaterial() && this._strokeColor) | ||
291 | { | ||
292 | strokeMaterial.setProperty("color", this._strokeColor); | ||
293 | } | ||
294 | this._primArray.push( strokePrim1 ); | ||
295 | |||
296 | var materialNode = createMaterialNode("ovalFillMaterial"); | ||
297 | this._materialArray.push( strokeMaterial ); | ||
298 | this._materialTypeArray.push( "stroke" ); | ||
299 | this._materialNodeArray.push( strokeMaterial.getMaterialNode() ); | ||
300 | } | ||
301 | } | 248 | } |
302 | 249 | ||
303 | world.updateObject(this); | 250 | world.updateObject(this); |