diff options
Diffstat (limited to 'js/helper-classes/RDGE/GLWorld.js')
-rwxr-xr-x | js/helper-classes/RDGE/GLWorld.js | 31 |
1 files changed, 14 insertions, 17 deletions
diff --git a/js/helper-classes/RDGE/GLWorld.js b/js/helper-classes/RDGE/GLWorld.js index ce5f0516..c8bc4c1c 100755 --- a/js/helper-classes/RDGE/GLWorld.js +++ b/js/helper-classes/RDGE/GLWorld.js | |||
@@ -905,27 +905,24 @@ GLWorld.prototype.import = function( importStr ) | |||
905 | 905 | ||
906 | // determine if the data was written for export (no Ninja objects) | 906 | // determine if the data was written for export (no Ninja objects) |
907 | // or for save/restore | 907 | // or for save/restore |
908 | var index = importStr.indexOf( "scenedata: " ); | 908 | //var index = importStr.indexOf( "scenedata: " ); |
909 | if (index >= 0) | 909 | var index = importStr.indexOf( "webGL: " ); |
910 | this._useWebGL = (index >= 0) | ||
911 | if (this._useWebGL) | ||
910 | { | 912 | { |
911 | var rdgeStr = importStr.substr( index+11 ); | 913 | // start RDGE |
912 | var endIndex = rdgeStr.indexOf( "endscene\n" ); | 914 | rdgeStarted = true; |
913 | if (endIndex < 0) throw new Error( "ill-formed WebGL data" ); | 915 | var id = this._canvas.getAttribute( "data-RDGE-id" ); |
914 | var len = endIndex - index + 11; | 916 | this._canvas.rdgeid = id; |
915 | rdgeStr = rdgeStr.substr( 0, endIndex ); | 917 | g_Engine.registerCanvas(this._canvas, this); |
916 | 918 | RDGEStart( this._canvas ); | |
917 | this.myScene.importJSON( rdgeStr ); | 919 | this._canvas.task.stop() |
918 | |||
919 | this.importObjects( importStr, this._rootNode ); | ||
920 | } | 920 | } |
921 | else | ||
922 | { | ||
923 | // load the material library | ||
924 | //importStr = MaterialsLibrary.import( importStr ); | ||
925 | 921 | ||
926 | // import the objects | 922 | this.importObjects( importStr, this._rootNode ); |
927 | this.importObjects( importStr, this._rootNode ); | ||
928 | 923 | ||
924 | if (!this._useWebGL) | ||
925 | { | ||
929 | // render using canvas 2D | 926 | // render using canvas 2D |
930 | this.render(); | 927 | this.render(); |
931 | } | 928 | } |