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-rw-r--r--js/helper-classes/RDGE/Materials/BumpMetalMaterial.js10
-rw-r--r--js/helper-classes/RDGE/Materials/FlatMaterial.js48
-rw-r--r--js/helper-classes/RDGE/Materials/UberMaterial.js6
3 files changed, 39 insertions, 25 deletions
diff --git a/js/helper-classes/RDGE/Materials/BumpMetalMaterial.js b/js/helper-classes/RDGE/Materials/BumpMetalMaterial.js
index 17be0cd7..999d4676 100644
--- a/js/helper-classes/RDGE/Materials/BumpMetalMaterial.js
+++ b/js/helper-classes/RDGE/Materials/BumpMetalMaterial.js
@@ -51,7 +51,7 @@ function BumpMetalMaterial()
51 /////////////////////////////////////////////////////////////////////// 51 ///////////////////////////////////////////////////////////////////////
52 // Material Property Accessors 52 // Material Property Accessors
53 /////////////////////////////////////////////////////////////////////// 53 ///////////////////////////////////////////////////////////////////////
54 this._propNames = ["lightDiff", "diffuseMap", "normalMap", "specularMap"]; 54 this._propNames = ["lightDiff", "diffuseTexture", "normalMap", "specularTexture"];
55 this._propLabels = ["Diffuse Color", "Diffuse Map", "Bump Map", "Specular Map"]; 55 this._propLabels = ["Diffuse Color", "Diffuse Map", "Bump Map", "Specular Map"];
56 this._propTypes = ["color", "file", "file", "file"]; 56 this._propTypes = ["color", "file", "file", "file"];
57 this._propValues = []; 57 this._propValues = [];
@@ -151,7 +151,7 @@ function BumpMetalMaterial()
151 exportStr += "lightDiff: " + this.getLightDiff() + "\n"; 151 exportStr += "lightDiff: " + this.getLightDiff() + "\n";
152 exportStr += "diffuseTexture: " + this.getDiffuseTexture() + "\n"; 152 exportStr += "diffuseTexture: " + this.getDiffuseTexture() + "\n";
153 exportStr += "specularTexture: " + this.getSpecularTexture() + "\n"; 153 exportStr += "specularTexture: " + this.getSpecularTexture() + "\n";
154 exportStr += "normalTexture: " + this.getNormalTexture() + "\n"; 154 exportStr += "normalMap: " + this.getNormalTexture() + "\n";
155 155
156 // every material needs to terminate like this 156 // every material needs to terminate like this
157 exportStr += "endMaterial\n"; 157 exportStr += "endMaterial\n";
@@ -172,12 +172,12 @@ function BumpMetalMaterial()
172 var lightDiff = eval( "[" + pu.nextValue( "lightDiff: " ) + "]" ), 172 var lightDiff = eval( "[" + pu.nextValue( "lightDiff: " ) + "]" ),
173 dt = pu.nextValue( "diffuseTexture: " ), 173 dt = pu.nextValue( "diffuseTexture: " ),
174 st = pu.nextValue( "specularTexture: " ), 174 st = pu.nextValue( "specularTexture: " ),
175 nt = pu.nextValue( "normalTexture: " ); 175 nt = pu.nextValue( "normalMap: " );
176 176
177 this.setProperty( "lightDiff", lightDif); 177 this.setProperty( "lightDiff", lightDiff);
178 this.setProperty( "diffuseTexture", dt ); 178 this.setProperty( "diffuseTexture", dt );
179 this.setProperty( "specularTexture", st ); 179 this.setProperty( "specularTexture", st );
180 this.setProperty( "normalTexture", nt ); 180 this.setProperty( "normalMap", nt );
181 181
182 var endKey = "endMaterial\n"; 182 var endKey = "endMaterial\n";
183 var index = importStr.indexOf( endKey ); 183 var index = importStr.indexOf( endKey );
diff --git a/js/helper-classes/RDGE/Materials/FlatMaterial.js b/js/helper-classes/RDGE/Materials/FlatMaterial.js
index de039231..a250dc0a 100644
--- a/js/helper-classes/RDGE/Materials/FlatMaterial.js
+++ b/js/helper-classes/RDGE/Materials/FlatMaterial.js
@@ -75,11 +75,12 @@ function FlatMaterial()
75 75
76 this.setProperty = function( prop, value ) 76 this.setProperty = function( prop, value )
77 { 77 {
78 // make sure we have legitimate imput 78 // make sure we have legitimate input
79 if (this.validateProperty( prop, value )) 79 if (this.validateProperty( prop, value ))
80 { 80 {
81 this._color = value.slice(0); 81 this._propValues[prop] = value;
82 this._shader.colorMe[prop].set(value); 82 if (this._shader && this._shader.colorMe)
83 this._shader.colorMe[prop].set(value);
83 } 84 }
84 } 85 }
85 /////////////////////////////////////////////////////////////////////// 86 ///////////////////////////////////////////////////////////////////////
@@ -88,7 +89,7 @@ function FlatMaterial()
88 { 89 {
89 // this function should be overridden by subclasses 90 // this function should be overridden by subclasses
90 var exportStr = "material: " + this.getShaderName() + "\n"; 91 var exportStr = "material: " + this.getShaderName() + "\n";
91 exportStr = "name: " + this.getName() + "\n"; 92 exportStr += "name: " + this.getName() + "\n";
92 93
93 if (this._shader) 94 if (this._shader)
94 exportStr += "color: " + String(this._shader.colorMe.color) + "\n"; 95 exportStr += "color: " + String(this._shader.colorMe.color) + "\n";
@@ -99,19 +100,32 @@ function FlatMaterial()
99 return exportStr; 100 return exportStr;
100 } 101 }
101 102
102 this.import = function( importStr ) 103 this.import = function( importStr )
103 { 104 {
104 var pu = new ParseUtils( importStr ); 105 var pu = new ParseUtils( importStr );
105 var material = pu.nextValue( "material: " ); 106 var material = pu.nextValue( "material: " );
106 if (material != this.getShaderName()) throw new Error( "ill-formed material" ); 107 if (material != this.getShaderName()) throw new Error( "ill-formed material" );
107 this.setName( pu.nextValue( "material: ") ); 108 this.setName( pu.nextValue( "name: ") );
108 var color = pu.nextValue( "color: " ); 109
109 110 var rtnStr;
110 var endKey = "endMaterial\n"; 111 try
111 var index = importStr.indexOf( endKey ) + endKey.len; 112 {
112 var rtnStr = importStr.substr( index ); 113 var color = eval( "[" + pu.nextValue( "color: " ) + "]" );
113 return rtnStr; 114
114 } 115 this.setProperty( "color", color);
116
117 var endKey = "endMaterial\n";
118 var index = importStr.indexOf( endKey );
119 index += endKey.length;
120 rtnStr = importStr.substr( index );
121 }
122 catch (e)
123 {
124 throw new Error( "could not import material: " + importStr );
125 }
126
127 return rtnStr;
128 }
115 129
116 this.update = function( time ) 130 this.update = function( time )
117 { 131 {
diff --git a/js/helper-classes/RDGE/Materials/UberMaterial.js b/js/helper-classes/RDGE/Materials/UberMaterial.js
index aa4c3d1c..8385f2d6 100644
--- a/js/helper-classes/RDGE/Materials/UberMaterial.js
+++ b/js/helper-classes/RDGE/Materials/UberMaterial.js
@@ -45,9 +45,9 @@ function UberMaterial()
45 /////////////////////////////////////////////////////////////////////// 45 ///////////////////////////////////////////////////////////////////////
46 // Material Property Accessors 46 // Material Property Accessors
47 /////////////////////////////////////////////////////////////////////// 47 ///////////////////////////////////////////////////////////////////////
48 this._propNames = ["ambientColor", "diffuseColor", "specularColor", "specularPower" , "diffuseMap", "normalMap", "specularMap", "environmentMap", "environmentAmount", "dummy" ]; 48 this._propNames = ["ambientColor", "diffuseColor", "specularColor", "specularPower" , "diffuseMap", "normalMap", "specularMap", "environmentMap", "environmentAmount" ];
49 this._propLabels = ["Ambient Color", "Diffuse Color", "Specular Color", "Specular Power", "Texture Map", "Bump Map", "Specular Map", "Environment Map", "Environment Map Amount", "Dummy" ]; 49 this._propLabels = ["Ambient Color", "Diffuse Color", "Specular Color", "Specular Power", "Texture Map", "Bump Map", "Specular Map", "Environment Map", "Environment Map Amount" ];
50 this._propTypes = ["color", "color", "color", "float", "file", "file", "file", "file", "float", "checkbox"]; 50 this._propTypes = ["color", "color", "color", "float", "file", "file", "file", "file", "float" ];
51 this._propValues = []; 51 this._propValues = [];
52 52
53 this._propValues[ this._propNames[0] ] = this._ambientColor.slice(0); 53 this._propValues[ this._propNames[0] ] = this._ambientColor.slice(0);