aboutsummaryrefslogtreecommitdiff
path: root/js/lib/geom/geom-obj.js
diff options
context:
space:
mode:
Diffstat (limited to 'js/lib/geom/geom-obj.js')
-rwxr-xr-xjs/lib/geom/geom-obj.js451
1 files changed, 235 insertions, 216 deletions
diff --git a/js/lib/geom/geom-obj.js b/js/lib/geom/geom-obj.js
index f285f24a..2cde8a75 100755
--- a/js/lib/geom/geom-obj.js
+++ b/js/lib/geom/geom-obj.js
@@ -1,30 +1,10 @@
1/* <copyright> 1/* <copyright>
2This file contains proprietary software owned by Motorola Mobility, Inc.<br/> 2 This file contains proprietary software owned by Motorola Mobility, Inc.<br/>
3No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/> 3 No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/>
4(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. 4 (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
5</copyright> */ 5 </copyright> */
6 6
7var MaterialsModel = require("js/models/materials-model").MaterialsModel; 7var MaterialsModel = require("js/models/materials-model").MaterialsModel;
8var FlatMaterial = require("js/lib/rdge/materials/flat-material").FlatMaterial;
9var LinearGradientMaterial = require("js/lib/rdge/materials/linear-gradient-material").LinearGradientMaterial;
10var RadialGradientMaterial = require("js/lib/rdge/materials/radial-gradient-material").RadialGradientMaterial;
11var BumpMetalMaterial = require("js/lib/rdge/materials/bump-metal-material").BumpMetalMaterial;
12var UberMaterial = require("js/lib/rdge/materials/uber-material").UberMaterial;
13var RadialBlurMaterial = require("js/lib/rdge/materials/radial-blur-material").RadialBlurMaterial;
14var PlasmaMaterial = require("js/lib/rdge/materials/plasma-material").PlasmaMaterial;
15var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial;
16var TunnelMaterial = require("js/lib/rdge/materials/tunnel-material").TunnelMaterial;
17var ReliefTunnelMaterial = require("js/lib/rdge/materials/relief-tunnel-material").ReliefTunnelMaterial;
18var SquareTunnelMaterial = require("js/lib/rdge/materials/square-tunnel-material").SquareTunnelMaterial;
19var FlyMaterial = require("js/lib/rdge/materials/fly-material").FlyMaterial;
20var WaterMaterial = require("js/lib/rdge/materials/water-material").WaterMaterial;
21var ZInvertMaterial = require("js/lib/rdge/materials/z-invert-material").ZInvertMaterial;
22var DeformMaterial = require("js/lib/rdge/materials/deform-material").DeformMaterial;
23var StarMaterial = require("js/lib/rdge/materials/star-material").StarMaterial;
24var TwistMaterial = require("js/lib/rdge/materials/twist-material").TwistMaterial;
25var JuliaMaterial = require("js/lib/rdge/materials/julia-material").JuliaMaterial;
26var KeleidoscopeMaterial = require("js/lib/rdge/materials/keleidoscope-material").KeleidoscopeMaterial;
27var MandelMaterial = require("js/lib/rdge/materials/mandel-material").MandelMaterial;
28 8
29/////////////////////////////////////////////////////////////////////// 9///////////////////////////////////////////////////////////////////////
30// Class GLGeomObj 10// Class GLGeomObj
@@ -34,18 +14,19 @@ var GeomObj = function GLGeomObj() {
34 /////////////////////////////////////////////////////////////////////// 14 ///////////////////////////////////////////////////////////////////////
35 // Constants 15 // Constants
36 /////////////////////////////////////////////////////////////////////// 16 ///////////////////////////////////////////////////////////////////////
37 this.GEOM_TYPE_RECTANGLE = 1; 17 this.GEOM_TYPE_RECTANGLE = 1;
38 this.GEOM_TYPE_CIRCLE = 2; 18 this.GEOM_TYPE_CIRCLE = 2;
39 this.GEOM_TYPE_LINE = 3; 19 this.GEOM_TYPE_LINE = 3;
40 this.GEOM_TYPE_PATH = 4; 20 this.GEOM_TYPE_PATH = 4;
41 this.GEOM_TYPE_CUBIC_BEZIER = 5; 21 this.GEOM_TYPE_CUBIC_BEZIER = 5;
42 this.GEOM_TYPE_UNDEFINED = -1; 22 this.GEOM_TYPE_BRUSH_STROKE = 6;
23 this.GEOM_TYPE_UNDEFINED = -1;
43 24
44 // Needed for calculating dashed/dotted strokes 25 // Needed for calculating dashed/dotted strokes
45 this.DASH_LENGTH = 0.15; 26 this.DASH_LENGTH = 0.15;
46 this.DOT_LENGTH = 0.05; 27 this.DOT_LENGTH = 0.05;
47 this.GAP_LENGTH = 0.05; 28 this.GAP_LENGTH = 0.05;
48 29
49 /////////////////////////////////////////////////////////////////////// 30 ///////////////////////////////////////////////////////////////////////
50 // Instance variables 31 // Instance variables
51 /////////////////////////////////////////////////////////////////////// 32 ///////////////////////////////////////////////////////////////////////
@@ -59,191 +40,213 @@ var GeomObj = function GLGeomObj() {
59 this.m_world = null; 40 this.m_world = null;
60 41
61 // stroke and fill colors 42 // stroke and fill colors
62 this._strokeColor = [0,0,0,0]; 43 this._strokeColor = [0, 0, 0, 0];
63 this._fillColor = [0,0,0,0]; 44 this._fillColor = [0, 0, 0, 0];
64 45
65 // stroke and fill materials 46 // stroke and fill materials
66 this._fillMaterial = null; 47 this._fillMaterial = null;
67 this._strokeMaterial = null; 48 this._strokeMaterial = null;
68 49
69 // array of primitives - used in RDGE 50 // array of primitives - used in RDGE
70 this._primArray = []; 51 this._primArray = [];
71 this._materialNodeArray = []; 52 this._materialNodeArray = [];
72 this._materialArray = []; 53 this._materialArray = [];
73 this._materialTypeArray = []; 54 this._materialTypeArray = [];
74 55
75 // the transform node used by RDGE 56 // the transform node used by RDGE
76 this._trNode = null; 57 this._trNode = null;
77 58
78 /////////////////////////////////////////////////////////////////////// 59 ///////////////////////////////////////////////////////////////////////
79 // Property accessors 60 // Property accessors
80 /////////////////////////////////////////////////////////////////////// 61 ///////////////////////////////////////////////////////////////////////
81 this.setWorld = function( world ) { 62 this.setWorld = function (world) {
82 this.m_world = world; 63 this.m_world = world;
83 }; 64 };
84 65
85 this.getWorld = function() { 66 this.getWorld = function () {
86 return this.m_world; 67 return this.m_world;
87 }; 68 };
88 69
89 this.getMatrix = function() { 70 this.getMatrix = function () {
90 return this._matrix.slice(0); 71 return this._matrix.slice(0);
91 }; 72 };
92 73
93 this.setMatrix = function(m) { 74 this.setMatrix = function (m) {
94 this._matrix = m.slice(0); 75 this._matrix = m.slice(0);
95 }; 76 };
96 77
97 this.setNext = function( next ) { 78 this.setNext = function (next) {
98 this._next = next; 79 this._next = next;
99 }; 80 };
100 81
101 this.getNext = function() { 82 this.getNext = function () {
102 return this._next; 83 return this._next;
103 }; 84 };
104 85
105 this.setPrev = function( prev ) { 86 this.setPrev = function (prev) {
106 this._prev = prev; 87 this._prev = prev;
107 }; 88 };
108 89
109 this.getPrev = function() { 90 this.getPrev = function () {
110 return this._prev; 91 return this._prev;
111 }; 92 };
112 93
113 this.setChild = function( child ) { 94 this.setChild = function (child) {
114 this._child = child; 95 this._child = child;
115 }; 96 };
116 97
117 this.getChild = function() { 98 this.getChild = function () {
118 return this._child; 99 return this._child;
119 }; 100 };
120 101
121 this.setParent = function( parent ) { 102 this.setParent = function (parent) {
122 this._parent = parent; 103 this._parent = parent;
123 }; 104 };
124 105
125 this.getParent = function() { 106 this.getParent = function () {
126 return this._parent; 107 return this._parent;
127 }; 108 };
128 109
129 this.geomType = function() { 110 this.geomType = function () {
130 return this.GEOM_TYPE_UNDEFINED; 111 return this.GEOM_TYPE_UNDEFINED;
131 }; 112 };
132 113
133 this.getPrimitiveArray = function() { return this._primArray; 114 this.getPrimitiveArray = function () {
115 return this._primArray;
134 }; 116 };
135 117
136 this.getMaterialNodeArray = function() { 118 this.getMaterialNodeArray = function () {
137 return this._materialNodeArray; 119 return this._materialNodeArray;
138 }; 120 };
139 121
140 this.getMaterialArray = function() { return this._materialArray; 122 this.getMaterialArray = function () {
123 return this._materialArray;
141 }; 124 };
142 125
143 this.getTransformNode = function() { 126 this.getTransformNode = function () {
144 return this._trNode; 127 return this._trNode;
145 }; 128 };
146 129
147 this.setTransformNode = function(t) { 130 this.setTransformNode = function (t) {
148 this._trNode = t; 131 this._trNode = t;
149 }; 132 };
150 133
151 this.setFillColor = function(c) { 134 this.setFillColor = function (c) {
152 this.setMaterialColor(c, "fill"); 135 this.setMaterialColor(c, "fill");
153 }; 136 };
154 137
155 this.setStrokeColor = function(c) { 138 this.setStrokeColor = function (c) {
156 this.setMaterialColor(c, "stroke"); 139 this.setMaterialColor(c, "stroke");
157 }; 140 };
158 /////////////////////////////////////////////////////////////////////// 141 ///////////////////////////////////////////////////////////////////////
159 // Methods 142 // Methods
160 /////////////////////////////////////////////////////////////////////// 143 ///////////////////////////////////////////////////////////////////////
161 this.setMaterialColor = function(c, type) { 144 this.setMaterialColor = function (c, type) {
162 var i = 0, 145 var i = 0,
163 nMats = 0; 146 nMats = 0;
164 if(c.gradientMode) { 147 if (c) {
165 // Gradient support 148 if (c.gradientMode) {
166 if (this._materialArray && this._materialTypeArray) { 149 // Gradient support
167 nMats = this._materialArray.length; 150 if (this._materialArray && this._materialTypeArray) {
168 } 151 nMats = this._materialArray.length;
169 152 }
170 var stops = [],
171 colors = c.color;
172 153
173 var len = colors.length; 154 var stops = [],
174 // TODO - Curren