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-rwxr-xr-xjs/lib/geom/rectangle.js82
1 files changed, 59 insertions, 23 deletions
diff --git a/js/lib/geom/rectangle.js b/js/lib/geom/rectangle.js
index d75abb05..ab0d7022 100755
--- a/js/lib/geom/rectangle.js
+++ b/js/lib/geom/rectangle.js
@@ -17,6 +17,9 @@ exports.Rectangle = Object.create(GeomObj, {
17 // CONSTANTS 17 // CONSTANTS
18 N_TRIANGLES: { value : 15, writable: false }, // TODO - This is not being used anywhere. Remove? 18 N_TRIANGLES: { value : 15, writable: false }, // TODO - This is not being used anywhere. Remove?
19 19
20 //if (!MaterialsModel)
21 // MaterialsModel = require("js/models/materials-model").MaterialsModel;
22
20 /////////////////////////////////////////////////////////////////////// 23 ///////////////////////////////////////////////////////////////////////
21 // Instance variables 24 // Instance variables
22 /////////////////////////////////////////////////////////////////////// 25 ///////////////////////////////////////////////////////////////////////
@@ -944,13 +947,13 @@ RectangleFill.create = function( rectCtr, width, height, tlRad, blRad, brRad,
944 } 947 }
945 948
946 //refine the mesh for vertex deformations 949 //refine the mesh for vertex deformations
947// if (material) { 950 if (material) {
948// if (material.hasVertexDeformation()) { 951 if (material.hasVertexDeformation()) {
949// var paramRange = material.getVertexDeformationRange(); 952 var paramRange = material.getVertexDeformationRange();
950// var tolerance = material.getVertexDeformationTolerance(); 953 var tolerance = material.getVertexDeformationTolerance();
951// nVertices = ShapePrimitive.refineMesh( this.vertices, this.normals, this.uvs, this.indices, nVertices, paramRange, tolerance ); 954 nVertices = ShapePrimitive.refineMesh( this.vertices, this.normals, this.uvs, this.indices, nVertices, paramRange, tolerance );
952// } 955 }
953// } 956 }
954 957
955 // create the RDGE primitive 958 // create the RDGE primitive
956 return ShapePrimitive.create(this.vertices, this.normals, this.uvs, this.indices, RDGE.globals.engine.getContext().renderer.TRIANGLES, nVertices); 959 return ShapePrimitive.create(this.vertices, this.normals, this.uvs, this.indices, RDGE.globals.engine.getContext().renderer.TRIANGLES, nVertices);
@@ -1176,13 +1179,15 @@ RectangleStroke.create = function( rectCtr, width, height, strokeWidth, tlRad,
1176 } 1179 }
1177 1180
1178 //refine the mesh for vertex deformations 1181 //refine the mesh for vertex deformations
1179// if (material) { 1182 if (material)
1180// if (material.hasVertexDeformation()) { 1183 {
1181// var paramRange = material.getVertexDeformationRange(); 1184 if (material.hasVertexDeformation())
1182// var tolerance = material.getVertexDeformationTolerance(); 1185 {
1183// nVertices = ShapePrimitive.refineMesh( this.vertices, this.normals, this.uvs, this.indices, nVertices, paramRange, tolerance ); 1186 var paramRange = material.getVertexDeformationRange();
1184// } 1187 var tolerance = material.getVertexDeformationTolerance();
1185// } 1188 nVertices = ShapePrimitive.refineMesh( this.vertices, this.normals, this.uvs, this.indices, nVertices, paramRange, tolerance );
1189 }
1190 }
1186 1191
1187 // create the RDGE primitive 1192 // create the RDGE primitive
1188 return ShapePrimitive.create(this.vertices, this.normals, this.uvs, this.indices, RDGE.globals.engine.getContext().renderer.TRIANGLES, nVertices); 1193 return ShapePrimitive.create(this.vertices, this.normals, this.uvs, this.indices, RDGE.globals.engine.getContext().renderer.TRIANGLES, nVertices);
@@ -1260,15 +1265,15 @@ RectangleGeometry.create = function( ctr, width, height, material ) {
1260 RectangleGeometry.pushIndices( 0, 3, 2 ); 1265 RectangleGeometry.pushIndices( 0, 3, 2 );
1261 1266
1262 //refine the mesh for vertex deformations 1267 //refine the mesh for vertex deformations
1263// if (material) 1268 if (material)
1264// { 1269 {
1265// if (material.hasVertexDeformation()) 1270 if (material.hasVertexDeformation())
1266// { 1271 {
1267// var paramRange = material.getVertexDeformationRange(); 1272 var paramRange = material.getVertexDeformationRange();
1268// var tolerance = material.getVertexDeformationTolerance(); 1273 var tolerance = material.getVertexDeformationTolerance();
1269// nVertices = ShapePrimitive.refineMesh( this.vertices, this.normals, this.uvs, this.indices, nVertices, paramRange, tolerance ); 1274 nVertices = ShapePrimitive.refineMesh( this.vertices, this.normals, this.uvs, this.indices, nVertices, paramRange, tolerance );
1270// } 1275 }
1271// } 1276 }
1272 1277
1273 // create the RDGE primitive 1278 // create the RDGE primitive
1274 return ShapePrimitive.create(this.vertices, this.normals, this.uvs, this.indices, RDGE.globals.engine.getContext().renderer.TRIANGLES, nVertices); 1279 return ShapePrimitive.create(this.vertices, this.normals, this.uvs, this.indices, RDGE.globals.engine.getContext().renderer.TRIANGLES, nVertices);
@@ -1281,5 +1286,36 @@ RectangleGeometry.pushIndices = RectangleFill.pushIndices;
1281RectangleGeometry.getVertex = RectangleFill.getVertex; 1286RectangleGeometry.getVertex = RectangleFill.getVertex;
1282RectangleGeometry.getUV = RectangleFill.getUV; 1287RectangleGeometry.getUV = RectangleFill.getUV;
1283 1288
1289RectangleGeometry.init = function()
1290{
1291 this.vertices = [];
1292 this.normals = [];
1293 this.uvs = [];
1294 this.indices = [];
1295}
1296
1297RectangleGeometry.addQuad = function( verts, normals, uvs )
1298{
1299 var offset = this.vertices.length/3;
1300 for (var i=0; i<4; i++)
1301 {
1302 RectangleGeometry.pushVertex( verts[i][0], verts[i][1], verts[i][2]);
1303 RectangleGeometry.pushNormal( normals[i] );
1304 RectangleGeometry.pushUV( uvs[i] );
1305 }
1306
1307 RectangleGeometry.pushIndices( 0+offset, 1+offset, 2+offset );
1308 RectangleGeometry.pushIndices( 2+offset, 3+offset, 0+offset );
1309}
1310
1311RectangleGeometry.buildPrimitive = function()
1312{
1313 var nVertices = this.vertices.length/3;
1314 return ShapePrimitive.create(this.vertices, this.normals, this.uvs, this.indices, RDGE.globals.engine.getContext().renderer.TRIANGLES, nVertices);
1315}
1316
1317
1318
1319 exports.RectangleGeometry = RectangleGeometry;
1284 1320
1285 1321