diff options
Diffstat (limited to 'js/lib/geom')
-rwxr-xr-x | js/lib/geom/circle.js | 6 | ||||
-rwxr-xr-x | js/lib/geom/line.js | 4 | ||||
-rwxr-xr-x | js/lib/geom/rectangle.js | 8 | ||||
-rw-r--r-- | js/lib/geom/shape-primitive.js | 4 |
4 files changed, 11 insertions, 11 deletions
diff --git a/js/lib/geom/circle.js b/js/lib/geom/circle.js index d48bf98b..e8c94b64 100755 --- a/js/lib/geom/circle.js +++ b/js/lib/geom/circle.js | |||
@@ -178,7 +178,7 @@ var Circle = function GLCircle() { | |||
178 | if (!world._useWebGL) return; | 178 | if (!world._useWebGL) return; |
179 | 179 | ||
180 | // make sure RDGE has the correct context | 180 | // make sure RDGE has the correct context |
181 | g_Engine.setContext( world.getCanvas().rdgeid ); | 181 | RDGE.globals.engine.setContext( world.getCanvas().rdgeid ); |
182 | 182 | ||
183 | // create the gl buffer | 183 | // create the gl buffer |
184 | var gl = world.getGLContext(); | 184 | var gl = world.getGLContext(); |
@@ -350,7 +350,7 @@ var Circle = function GLCircle() { | |||
350 | 350 | ||
351 | this.recalcTexMapCoords( vrts, uvs ); | 351 | this.recalcTexMapCoords( vrts, uvs ); |
352 | 352 | ||
353 | return ShapePrimitive.create(vrts, nrms, uvs, indices, g_Engine.getContext().renderer.TRIANGLES, index); | 353 | return ShapePrimitive.create(vrts, nrms, uvs, indices, RDGE.globals.engine.getContext().renderer.TRIANGLES, index); |
354 | }; | 354 | }; |
355 | 355 | ||
356 | this.generateOvalRing = function(xOff, yOff, rotationMat, innerScaleMat, outerScaleMat, nTriangles) { | 356 | this.generateOvalRing = function(xOff, yOff, rotationMat, innerScaleMat, outerScaleMat, nTriangles) { |
@@ -407,7 +407,7 @@ var Circle = function GLCircle() { | |||
407 | 407 | ||
408 | this.recalcTexMapCoords( vrts, uvs ); | 408 | this.recalcTexMapCoords( vrts, uvs ); |
409 | 409 | ||
410 | return ShapePrimitive.create(vrts, nrms, uvs, indices, g_Engine.getContext().renderer.TRIANGLE_STRIP, indices.length); | 410 | return ShapePrimitive.create(vrts, nrms, uvs, indices, RDGE.globals.engine.getContext().renderer.TRIANGLE_STRIP, indices.length); |
411 | }; | 411 | }; |
412 | 412 | ||
413 | this.render = function() { | 413 | this.render = function() { |
diff --git a/js/lib/geom/line.js b/js/lib/geom/line.js index e839e229..1af02bcd 100755 --- a/js/lib/geom/line.js +++ b/js/lib/geom/line.js | |||
@@ -220,7 +220,7 @@ var Line = function GLLine( world, xOffset, yOffset, width, height, slope, strok | |||
220 | if (!world._useWebGL) return; | 220 | if (!world._useWebGL) return; |
221 | 221 | ||
222 | // make sure RDGE has the correct context | 222 | // make sure RDGE has the correct context |
223 | g_Engine.setContext( world.getCanvas().rdgeid ); | 223 | RDGE.globals.engine.setContext( world.getCanvas().rdgeid ); |
224 | 224 | ||
225 | // create the gl buffer | 225 | // create the gl buffer |
226 | var gl = world.getGLContext(); | 226 | var gl = world.getGLContext(); |
@@ -381,7 +381,7 @@ var Line = function GLLine( world, xOffset, yOffset, width, height, slope, strok | |||
381 | indices.push( index ); index++; | 381 | indices.push( index ); index++; |
382 | } | 382 | } |
383 | 383 | ||
384 | var prim = ShapePrimitive.create(strokeVertices, strokeNormals, strokeTextures, indices, g_Engine.getContext().renderer.TRIANGLES, indices.length); | 384 | var prim = ShapePrimitive.create(strokeVertices, strokeNormals, strokeTextures, indices, RDGE.globals.engine.getContext().renderer.TRIANGLES, indices.length); |
385 | 385 | ||
386 | var strokeMaterial = this.makeStrokeMaterial(); | 386 | var strokeMaterial = this.makeStrokeMaterial(); |
387 | 387 | ||
diff --git a/js/lib/geom/rectangle.js b/js/lib/geom/rectangle.js index e511d5f4..46876ba7 100755 --- a/js/lib/geom/rectangle.js +++ b/js/lib/geom/rectangle.js | |||
@@ -352,7 +352,7 @@ var Rectangle = function GLRectangle() { | |||
352 | if (!world._useWebGL) return; | 352 | if (!world._useWebGL) return; |
353 | 353 | ||
354 | // make sure RDGE has the correct context | 354 | // make sure RDGE has the correct context |
355 | g_Engine.setContext( world.getCanvas().rdgeid ); | 355 | RDGE.globals.engine.setContext( world.getCanvas().rdgeid ); |
356 | 356 | ||
357 | // create the gl buffer | 357 | // create the gl buffer |
358 | var gl = world.getGLContext(); | 358 | var gl = world.getGLContext(); |
@@ -952,7 +952,7 @@ RectangleFill.create = function( rectCtr, width, height, tlRad, blRad, brRad, | |||
952 | // } | 952 | // } |
953 | 953 | ||
954 | // create the RDGE primitive | 954 | // create the RDGE primitive |
955 | return ShapePrimitive.create(this.vertices, this.normals, this.uvs, this.indices, g_Engine.getContext().renderer.TRIANGLES, nVertices); | 955 | return ShapePrimitive.create(this.vertices, this.normals, this.uvs, this.indices, RDGE.globals.engine.getContext().renderer.TRIANGLES, nVertices); |
956 | }; | 956 | }; |
957 | 957 | ||
958 | RectangleFill.pushVertex = function( x, y, z ) { | 958 | RectangleFill.pushVertex = function( x, y, z ) { |
@@ -1184,7 +1184,7 @@ RectangleStroke.create = function( rectCtr, width, height, strokeWidth, tlRad, | |||
1184 | // } | 1184 | // } |
1185 | 1185 | ||
1186 | // create the RDGE primitive | 1186 | // create the RDGE primitive |
1187 | return ShapePrimitive.create(this.vertices, this.normals, this.uvs, this.indices, g_Engine.getContext().renderer.TRIANGLES, nVertices); | 1187 | return ShapePrimitive.create(this.vertices, this.normals, this.uvs, this.indices, RDGE.globals.engine.getContext().renderer.TRIANGLES, nVertices); |
1188 | }; | 1188 | }; |
1189 | 1189 | ||
1190 | RectangleStroke.getRoundedCorner = function( ctr, insidePt, outsidePt ) { | 1190 | RectangleStroke.getRoundedCorner = function( ctr, insidePt, outsidePt ) { |
@@ -1270,7 +1270,7 @@ RectangleGeometry.create = function( ctr, width, height, material ) { | |||
1270 | // } | 1270 | // } |
1271 | 1271 | ||
1272 | // create the RDGE primitive | 1272 | // create the RDGE primitive |
1273 | return ShapePrimitive.create(this.vertices, this.normals, this.uvs, this.indices, g_Engine.getContext().renderer.TRIANGLES, nVertices); | 1273 | return ShapePrimitive.create(this.vertices, this.normals, this.uvs, this.indices, RDGE.globals.engine.getContext().renderer.TRIANGLES, nVertices); |
1274 | }; | 1274 | }; |
1275 | 1275 | ||
1276 | RectangleGeometry.pushVertex = RectangleFill.pushVertex; | 1276 | RectangleGeometry.pushVertex = RectangleFill.pushVertex; |
diff --git a/js/lib/geom/shape-primitive.js b/js/lib/geom/shape-primitive.js index bf0087b2..97873d32 100644 --- a/js/lib/geom/shape-primitive.js +++ b/js/lib/geom/shape-primitive.js | |||
@@ -8,11 +8,11 @@ No rights, expressed or implied, whatsoever to this software are provided by Mot | |||
8 | var ShapePrimitive = {}; | 8 | var ShapePrimitive = {}; |
9 | 9 | ||
10 | ShapePrimitive.create = function(coords, normals, uvs, indices, primType, vertexCount) { | 10 | ShapePrimitive.create = function(coords, normals, uvs, indices, primType, vertexCount) { |
11 | var renderer = g_Engine.getContext().renderer; | 11 | var renderer = RDGE.globals.engine.getContext().renderer; |
12 | 12 | ||
13 | // to setup a primitive you must define it | 13 | // to setup a primitive you must define it |
14 | // create a new primitive definition here to then fill out | 14 | // create a new primitive definition here to then fill out |
15 | var prim = new rdgePrimitiveDefinition(); | 15 | var prim = new RDGE.rdgePrimitiveDefinition(); |
16 | 16 | ||
17 | // the vertex definition declares how the data will be delivered to the shader | 17 | // the vertex definition declares how the data will be delivered to the shader |
18 | // the position of an element in array determines which attribute in a shader the | 18 | // the position of an element in array determines which attribute in a shader the |