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-rw-r--r--js/lib/rdge/materials/julia-material.js5
1 files changed, 5 insertions, 0 deletions
diff --git a/js/lib/rdge/materials/julia-material.js b/js/lib/rdge/materials/julia-material.js
index a85bd6f7..c1eb2b6d 100644
--- a/js/lib/rdge/materials/julia-material.js
+++ b/js/lib/rdge/materials/julia-material.js
@@ -5,6 +5,7 @@
5 </copyright> */ 5 </copyright> */
6 6
7var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial; 7var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial;
8var Texture = require("js/lib/rdge/texture").Texture;
8 9
9var JuliaMaterial = function JuliaMaterial() { 10var JuliaMaterial = function JuliaMaterial() {
10 /////////////////////////////////////////////////////////////////////// 11 ///////////////////////////////////////////////////////////////////////
@@ -59,6 +60,10 @@ var JuliaMaterial = function JuliaMaterial() {
59 this._shader['default'].u_time.set( [this._time] ); 60 this._shader['default'].u_time.set( [this._time] );
60 } 61 }
61 62
63 // set up the texture
64 var texMapName = this._propValues[this._propNames[0]];
65 this._glTex = new Texture( world, texMapName );
66
62 // set the shader values in the shader 67 // set the shader values in the shader
63 this.setResolution( [world.getViewportWidth(),world.getViewportHeight()] ); 68 this.setResolution( [world.getViewportWidth(),world.getViewportHeight()] );
64 this.update( 0 ); 69 this.update( 0 );