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-rw-r--r--js/lib/rdge/materials/keleidoscope-material.js5
1 files changed, 5 insertions, 0 deletions
diff --git a/js/lib/rdge/materials/keleidoscope-material.js b/js/lib/rdge/materials/keleidoscope-material.js
index 4506bb8c..db325eaa 100644
--- a/js/lib/rdge/materials/keleidoscope-material.js
+++ b/js/lib/rdge/materials/keleidoscope-material.js
@@ -5,6 +5,7 @@
5 </copyright> */ 5 </copyright> */
6 6
7var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial; 7var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial;
8var Texture = require("js/lib/rdge/texture").Texture;
8 9
9var KeleidoscopeMaterial = function KeleidoscopeMaterial() { 10var KeleidoscopeMaterial = function KeleidoscopeMaterial() {
10 /////////////////////////////////////////////////////////////////////// 11 ///////////////////////////////////////////////////////////////////////
@@ -68,6 +69,10 @@ var KeleidoscopeMaterial = function KeleidoscopeMaterial() {
68 this._shader['default'].u_time.set( [this._time] ); 69 this._shader['default'].u_time.set( [this._time] );
69 } 70 }
70 71
72 // set up the texture
73 var texMapName = this._propValues[this._propNames[0]];
74 this._glTex = new Texture( world, texMapName );
75
71 // set the shader values in the shader 76 // set the shader values in the shader
72 this.updateTexture(); 77 this.updateTexture();
73 this.setResolution( [world.getViewportWidth(),world.getViewportHeight()] ); 78 this.setResolution( [world.getViewportWidth(),world.getViewportHeight()] );