diff options
Diffstat (limited to 'js/lib/rdge/materials/pulse-material.js')
-rw-r--r-- | js/lib/rdge/materials/pulse-material.js | 35 |
1 files changed, 18 insertions, 17 deletions
diff --git a/js/lib/rdge/materials/pulse-material.js b/js/lib/rdge/materials/pulse-material.js index 4d5a158d..17f23cc8 100644 --- a/js/lib/rdge/materials/pulse-material.js +++ b/js/lib/rdge/materials/pulse-material.js | |||
@@ -1,24 +1,25 @@ | |||
1 | /* <copyright> | 1 | /* <copyright> |
2 | Copyright (c) 2012, Motorola Mobility, Inc | 2 | Copyright (c) 2012, Motorola Mobility LLC. |
3 | All Rights Reserved. | 3 | All Rights Reserved. |
4 | BSD License. | ||
5 | 4 | ||
6 | Redistribution and use in source and binary forms, with or without | 5 | Redistribution and use in source and binary forms, with or without |
7 | modification, are permitted provided that the following conditions are met: | 6 | modification, are permitted provided that the following conditions are met: |
8 | 7 | ||
9 | - Redistributions of source code must retain the above copyright notice, | 8 | * Redistributions of source code must retain the above copyright notice, |
10 | this list of conditions and the following disclaimer. | 9 | this list of conditions and the following disclaimer. |
11 | - Redistributions in binary form must reproduce the above copyright | 10 | |
12 | notice, this list of conditions and the following disclaimer in the | 11 | * Redistributions in binary form must reproduce the above copyright notice, |
13 | documentation and/or other materials provided with the distribution. | 12 | this list of conditions and the following disclaimer in the documentation |
14 | - Neither the name of Motorola Mobility nor the names of its contributors | 13 | and/or other materials provided with the distribution. |
15 | may be used to endorse or promote products derived from this software | 14 | |
16 | without specific prior written permission. | 15 | * Neither the name of Motorola Mobility LLC nor the names of its |
16 | contributors may be used to endorse or promote products derived from this | ||
17 | software without specific prior written permission. | ||
17 | 18 | ||
18 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | 19 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
19 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 20 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
20 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | 21 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
21 | ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | 22 | ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
22 | LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | 23 | LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
23 | CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | 24 | CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
24 | SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | 25 | SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
@@ -42,7 +43,7 @@ var PulseMaterial = function PulseMaterial() | |||
42 | // initialize the inherited members | 43 | // initialize the inherited members |
43 | this.inheritedFrom = Material; | 44 | this.inheritedFrom = Material; |
44 | this.inheritedFrom(); | 45 | this.inheritedFrom(); |
45 | 46 | ||
46 | /////////////////////////////////////////////////////////////////////// | 47 | /////////////////////////////////////////////////////////////////////// |
47 | // Instance variables | 48 | // Instance variables |
48 | /////////////////////////////////////////////////////////////////////// | 49 | /////////////////////////////////////////////////////////////////////// |
@@ -160,16 +161,16 @@ var PulseMaterial = function PulseMaterial() | |||
160 | 161 | ||
161 | /////////////////////////////////////////////////////////////////////////////////////// | 162 | /////////////////////////////////////////////////////////////////////////////////////// |
162 | // RDGE shader | 163 | // RDGE shader |
163 | 164 | ||
164 | // shader spec (can also be loaded from a .JSON file, or constructed at runtime) | 165 | // shader spec (can also be loaded from a .JSON file, or constructed at runtime) |
165 | var pulseMaterialDef = | 166 | var pulseMaterialDef = |
166 | {'shaders': | 167 | {'shaders': |
167 | { | 168 | { |
168 | 'defaultVShader':"assets/shaders/Basic.vert.glsl", | 169 | 'defaultVShader':"assets/shaders/Basic.vert.glsl", |
169 | 'defaultFShader':"assets/shaders/Pulse.frag.glsl" | 170 | 'defaultFShader':"assets/shaders/Pulse.frag.glsl" |
170 | }, | 171 | }, |
171 | 'techniques': | 172 | 'techniques': |
172 | { | 173 | { |
173 | 'default': | 174 | 'default': |
174 | [ | 175 | [ |
175 | { | 176 | { |
@@ -183,7 +184,7 @@ var pulseMaterialDef = | |||
183 | 'texcoord' : { 'type' : 'vec2' } | 184 | 'texcoord' : { 'type' : 'vec2' } |
184 | }, | 185 | }, |
185 | // parameters | 186 | // parameters |
186 | 'params' : | 187 | 'params' : |
187 | { | 188 | { |
188 | 'u_tex0' : { 'type' : 'tex2d' }, | 189 | 'u_tex0' : { 'type' : 'tex2d' }, |
189 | 'u_time' : { 'type' : 'float' }, | 190 | 'u_time' : { 'type' : 'float' }, |
@@ -194,7 +195,7 @@ var pulseMaterialDef = | |||
194 | }, | 195 | }, |
195 | 196 | ||
196 | // render states | 197 | // render states |
197 | 'states' : | 198 | 'states' : |
198 | { | 199 | { |
199 | 'depthEnable' : true, | 200 | 'depthEnable' : true, |
200 | 'offset':[1.0, 0.1] | 201 | 'offset':[1.0, 0.1] |