diff options
Diffstat (limited to 'js/lib/rdge/materials/tunnel-material.js')
-rw-r--r-- | js/lib/rdge/materials/tunnel-material.js | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/js/lib/rdge/materials/tunnel-material.js b/js/lib/rdge/materials/tunnel-material.js index 83bf9021..25bfe0c4 100644 --- a/js/lib/rdge/materials/tunnel-material.js +++ b/js/lib/rdge/materials/tunnel-material.js | |||
@@ -6,6 +6,7 @@ | |||
6 | 6 | ||
7 | 7 | ||
8 | var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial; | 8 | var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial; |
9 | var Texture = require("js/lib/rdge/texture").Texture; | ||
9 | 10 | ||
10 | var TunnelMaterial = function TunnelMaterial() { | 11 | var TunnelMaterial = function TunnelMaterial() { |
11 | /////////////////////////////////////////////////////////////////////// | 12 | /////////////////////////////////////////////////////////////////////// |
@@ -63,6 +64,10 @@ var TunnelMaterial = function TunnelMaterial() { | |||
63 | this._shader['default'].u_time.set([this._time]); | 64 | this._shader['default'].u_time.set([this._time]); |
64 | } | 65 | } |
65 | 66 | ||
67 | // set up the texture | ||
68 | var texMapName = this._propValues[this._propNames[0]]; | ||
69 | this._glTex = new Texture( world, texMapName ); | ||
70 | |||
66 | // set the shader values in the shader | 71 | // set the shader values in the shader |
67 | this.updateTexture(); | 72 | this.updateTexture(); |
68 | this.setResolution([world.getViewportWidth(), world.getViewportHeight()]); | 73 | this.setResolution([world.getViewportWidth(), world.getViewportHeight()]); |