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-rw-r--r--js/lib/rdge/materials/twist-vert-material.js6
1 files changed, 3 insertions, 3 deletions
diff --git a/js/lib/rdge/materials/twist-vert-material.js b/js/lib/rdge/materials/twist-vert-material.js
index c2573071..1f7b06b1 100644
--- a/js/lib/rdge/materials/twist-vert-material.js
+++ b/js/lib/rdge/materials/twist-vert-material.js
@@ -49,7 +49,7 @@ function TwistVertMaterial()
49 this.init = function() 49 this.init = function()
50 { 50 {
51 // set up the shader 51 // set up the shader
52 this._shader = new jshader(); 52 this._shader = new RDGE.jshader();
53 this._shader.def = twistVertShaderDef; 53 this._shader.def = twistVertShaderDef;
54 this._shader.init(); 54 this._shader.init();
55 55
@@ -57,7 +57,7 @@ function TwistVertMaterial()
57 this._shader.twistMe.color.set( this.getColor() ); 57 this._shader.twistMe.color.set( this.getColor() );
58 58
59 // set up the material node 59 // set up the material node
60 this._materialNode = createMaterialNode("twistVertMaterial"); 60 this._materialNode = RDGE.createMaterialNode("twistVertMaterial");
61 this._materialNode.setShader(this._shader); 61 this._materialNode.setShader(this._shader);
62 62
63 // initialize the twist vert properties 63 // initialize the twist vert properties
@@ -189,7 +189,7 @@ function TwistVertMaterial()
189 if (material) 189 if (material)
190 { 190 {
191 var technique = material.shaderProgram['default']; 191 var technique = material.shaderProgram['default'];
192 var renderer = g_Engine.getContext().renderer; 192 var renderer = RDGE.globals.engine.getContext().renderer;
193 if (renderer && technique) 193 if (renderer && technique)
194 { 194 {
195 var texMapName = this._propValues[this._propNames[5]]; 195 var texMapName = this._propValues[this._propNames[5]];