diff options
Diffstat (limited to 'js/lib')
-rwxr-xr-x | js/lib/drawing/world.js | 27 | ||||
-rwxr-xr-x | js/lib/geom/brush-stroke.js | 638 | ||||
-rwxr-xr-x | js/lib/geom/geom-obj.js | 3 | ||||
-rwxr-xr-x | js/lib/geom/sub-path.js | 18 | ||||
-rw-r--r-- | js/lib/rdge/materials/radial-blur-material.js | 18 |
5 files changed, 488 insertions, 216 deletions
diff --git a/js/lib/drawing/world.js b/js/lib/drawing/world.js index 781695b6..5a054224 100755 --- a/js/lib/drawing/world.js +++ b/js/lib/drawing/world.js | |||
@@ -761,13 +761,10 @@ World.prototype.exportJSON = function() | |||
761 | // We need to rebuild everything | 761 | // We need to rebuild everything |
762 | if (this._useWebGL) | 762 | if (this._useWebGL) |
763 | { | 763 | { |
764 | var root = this._rootNode; | ||
765 | root.children = new Array(); | ||
766 | if (worldObj.children && (worldObj.children.length === 1)) | 764 | if (worldObj.children && (worldObj.children.length === 1)) |
767 | { | 765 | { |
768 | this.init(); | 766 | this.rebuildTree(this._geomRoot); |
769 | this._geomRoot = undefined; | 767 | this.restartRenderLoop(); |
770 | this.importObjectsJSON( worldObj.children[0] ); | ||
771 | } | 768 | } |
772 | } | 769 | } |
773 | 770 | ||
@@ -783,6 +780,20 @@ World.prototype.exportJSON = function() | |||
783 | return jStr; | 780 | return jStr; |
784 | } | 781 | } |
785 | 782 | ||
783 | World.prototype.rebuildTree = function( obj ) | ||
784 | { | ||
785 | if (!obj) return; | ||
786 | |||
787 | obj.buildBuffers(); | ||
788 | |||
789 | if (obj.getChild()) { | ||
790 | this.rebuildTree( obj.getChild () ); | ||
791 | } | ||
792 | |||
793 | if (obj.getNext()) | ||
794 | this.rebuildTree( obj.getNext() ); | ||
795 | } | ||
796 | |||
786 | World.prototype.exportObjectsJSON = function( obj, parentObj ) | 797 | World.prototype.exportObjectsJSON = function( obj, parentObj ) |
787 | { | 798 | { |
788 | if (!obj) return; | 799 | if (!obj) return; |
@@ -931,6 +942,7 @@ World.prototype.importObjectsJSON = function( jObj, parentGeomObj ) | |||
931 | World.prototype.importObjectJSON = function( jObj, parentGeomObj ) | 942 | World.prototype.importObjectJSON = function( jObj, parentGeomObj ) |
932 | { | 943 | { |
933 | var type = jObj.type; | 944 | var type = jObj.type; |
945 | var BrushStroke = require("js/lib/geom/brush-stroke").BrushStroke; | ||
934 | 946 | ||
935 | var obj; | 947 | var obj; |
936 | switch (type) | 948 | switch (type) |
@@ -950,6 +962,11 @@ World.prototype.importObjectJSON = function( jObj, parentGeomObj ) | |||
950 | obj.importJSON( jObj ); | 962 | obj.importJSON( jObj ); |
951 | break; | 963 | break; |
952 | 964 | ||
965 | case 6: //brush stroke | ||
966 | obj = new BrushStroke(); | ||
967 | obj.importJSON(jObj); | ||
968 | break; | ||
969 | |||
953 | default: | 970 | default: |
954 | throw new Error( "Unrecognized object type: " + type ); | 971 | throw new Error( "Unrecognized object type: " + type ); |
955 | break; | 972 | break; |
diff --git a/js/lib/geom/brush-stroke.js b/js/lib/geom/brush-stroke.js index 4c42539a..22209815 100755 --- a/js/lib/geom/brush-stroke.js +++ b/js/lib/geom/brush-stroke.js | |||
@@ -4,9 +4,12 @@ No rights, expressed or implied, whatsoever to this software are provided by Mot | |||
4 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. | 4 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. |
5 | </copyright> */ | 5 | </copyright> */ |
6 | 6 | ||
7 | // Todo: This entire class should be converted to a module | ||
8 | var VecUtils = require("js/helper-classes/3D/vec-utils").VecUtils; | 7 | var VecUtils = require("js/helper-classes/3D/vec-utils").VecUtils; |
9 | var GeomObj = require("js/lib/geom/geom-obj").GeomObj; | 8 | var GeomObj = require("js/lib/geom/geom-obj").GeomObj; |
9 | var CanvasController = require("js/controllers/elements/canvas-controller").CanvasController; | ||
10 | var ViewUtils = require("js/helper-classes/3D/view-utils").ViewUtils; | ||
11 | |||
12 | // Todo: This entire class should be converted to a module | ||
10 | 13 | ||
11 | /////////////////////////////////////////////////////////////////////// | 14 | /////////////////////////////////////////////////////////////////////// |
12 | // Class GLBrushStroke | 15 | // Class GLBrushStroke |
@@ -17,20 +20,20 @@ var BrushStroke = function GLBrushStroke() { | |||
17 | /////////////////////////////////////////////////// | 20 | /////////////////////////////////////////////////// |
18 | // Instance variables | 21 | // Instance variables |
19 | /////////////////////////////////////////////////// | 22 | /////////////////////////////////////////////////// |
20 | this._Points = []; | 23 | this._Points = []; //current state of points in stage-world space (may be different from input) |
24 | this._LocalPoints = []; //_Points in local coordinates...do this before rendering the points in the canvas | ||
25 | this._OrigLocalPoints = []; //copy of input points without any smoothing | ||
26 | this._stageWorldCenter = [0,0,0]; //coordinate for the canvas midPoint: a 3D vector in stage world space | ||
21 | this._BBoxMin = [0, 0, 0]; | 27 | this._BBoxMin = [0, 0, 0]; |
22 | this._BBoxMax = [0, 0, 0]; | 28 | this._BBoxMax = [0, 0, 0]; |
23 | this._dirty = true; | 29 | this._isDirty = true; |
24 | 30 | this._isInit = false; | |
25 | //whether or not to use the canvas drawing to stroke/fill | 31 | |
26 | this._useCanvasDrawing = true; | 32 | //the HTML5 canvas that holds this brush stroke |
27 | 33 | this._canvas = null; | |
28 | //the X and Y location of this subpath's canvas in stage world space of Ninja | ||
29 | this._canvasX = 0; | ||
30 | this._canvasY = 0; | ||
31 | 34 | ||
32 | //stroke information | 35 | //stroke information |
33 | this._strokeWidth = 0.0; | 36 | this._strokeWidth = 1.0; |
34 | this._strokeColor = [0.4, 0.4, 0.4, 1.0]; | 37 | this._strokeColor = [0.4, 0.4, 0.4, 1.0]; |
35 | this._secondStrokeColor = [1, 0.4, 0.4, 1.0]; | 38 | this._secondStrokeColor = [1, 0.4, 0.4, 1.0]; |
36 | this._strokeHardness = 100; | 39 | this._strokeHardness = 100; |
@@ -39,10 +42,7 @@ var BrushStroke = function GLBrushStroke() { | |||
39 | this._strokeDoSmoothing = false; | 42 | this._strokeDoSmoothing = false; |
40 | this._strokeUseCalligraphic = false; | 43 | this._strokeUseCalligraphic = false; |
41 | this._strokeAngle = 0; | 44 | this._strokeAngle = 0; |
42 | 45 | this._strokeAmountSmoothing = 0; | |
43 | //the wetness of the brush (currently this is multiplied to the square of the stroke width, but todo should be changed to not depend on stroke width entirely | ||
44 | //smaller value means more samples for the path | ||
45 | this._WETNESS_FACTOR = 0.25; | ||
46 | 46 | ||
47 | //threshold that tells us whether two samples are too far apart | 47 | //threshold that tells us whether two samples are too far apart |
48 | this._MAX_SAMPLE_DISTANCE_THRESHOLD = 5; | 48 | this._MAX_SAMPLE_DISTANCE_THRESHOLD = 5; |
@@ -51,7 +51,7 @@ var BrushStroke = function GLBrushStroke() { | |||
51 | this._MIN_SAMPLE_DISTANCE_THRESHOLD = 2; | 51 | this._MIN_SAMPLE_DISTANCE_THRESHOLD = 2; |
52 | 52 | ||
53 | //prevent extremely long paths that can take a long time to render | 53 | //prevent extremely long paths that can take a long time to render |
54 | this._MAX_ALLOWED_SAMPLES = 500; | 54 | this._MAX_ALLOWED_SAMPLES = 5000; |
55 | 55 | ||
56 | //drawing context | 56 | //drawing context |
57 | this._world = null; | 57 | this._world = null; |
@@ -61,10 +61,15 @@ var BrushStroke = function GLBrushStroke() { | |||
61 | this._planeMat = null; | 61 | this._planeMat = null; |
62 | this._planeMatInv = null; | 62 | this._planeMatInv = null; |
63 | this._planeCenter = null; | 63 | this._planeCenter = null; |
64 | this._dragPlane = null; | ||
64 | 65 | ||
65 | ///////////////////////////////////////////////////////// | 66 | ///////////////////////////////////////////////////////// |
66 | // Property Accessors/Setters | 67 | // Property Accessors/Setters |
67 | ///////////////////////////////////////////////////////// | 68 | ///////////////////////////////////////////////////////// |
69 | this.setCanvas = function(c) { | ||
70 | this._canvas = c; | ||
71 | } | ||
72 | |||
68 | this.setWorld = function (world) { | 73 | this.setWorld = function (world) { |
69 | this._world = world; | 74 | this._world = world; |
70 | }; | 75 | }; |
@@ -74,7 +79,7 @@ var BrushStroke = function GLBrushStroke() { | |||
74 | }; | 79 | }; |
75 | 80 | ||
76 | this.geomType = function () { | 81 | this.geomType = function () { |
77 | return this.GEOM_TYPE_CUBIC_BEZIER; | 82 | return this.GEOM_TYPE_BRUSH_STROKE; |
78 | }; | 83 | }; |
79 | 84 | ||
80 | this.setDrawingTool = function (tool) { | 85 | this.setDrawingTool = function (tool) { |
@@ -97,24 +102,15 @@ var BrushStroke = function GLBrushStroke() { | |||
97 | this._planeCenter = pc; | 102 | this._planeCenter = pc; |
98 | }; | 103 | }; |
99 | 104 | ||
100 | this.getCanvasX = function(){ | 105 | this.setDragPlane = function(p){ |
101 | return this._canvasX; | 106 | this._dragPlane = p; |
102 | }; | ||
103 | |||
104 | this.getCanvasY = function(){ | ||
105 | return this._canvasY; | ||
106 | }; | ||
107 | |||
108 | this.setCanvasX = function(cx){ | ||
109 | this._canvasX=cx; | ||
110 | }; | ||
111 | |||
112 | this.setCanvasY = function(cy){ | ||
113 | this._canvasY=cy; | ||
114 | }; | 107 | }; |
115 | 108 | ||
116 | this.getNumPoints = function () { | 109 | this.getNumPoints = function () { |
117 | return this._Points.length; | 110 | if (this._LocalPoints.length) |
111 | return this._LocalPoints.length; | ||
112 | else | ||
113 | return this._Points.length; | ||
118 | }; | 114 | }; |
119 | 115 | ||
120 | this.getPoint = function (index) { | 116 | this.getPoint = function (index) { |
@@ -125,30 +121,38 @@ var BrushStroke = function GLBrushStroke() { | |||
125 | //add the point only if it is some epsilon away from the previous point | 121 | //add the point only if it is some epsilon away from the previous point |
126 | var numPoints = this._Points.length; | 122 | var numPoints = this._Points.length; |
127 | if (numPoints>0) { | 123 | if (numPoints>0) { |
128 | var threshold = this._MIN_SAMPLE_DISTANCE_THRESHOLD;//this._WETNESS_FACTOR*this._strokeWidth; | 124 | var threshold = this._MIN_SAMPLE_DISTANCE_THRESHOLD; |
129 | var prevPt = this._Points[numPoints-1]; | 125 | var prevPt = this._Points[numPoints-1]; |
130 | var diffPt = [prevPt[0]-pt[0], prevPt[1]-pt[1]]; | 126 | var diffPt = [prevPt[0]-pt[0], prevPt[1]-pt[1]]; |
131 | var diffPtMag = Math.sqrt(diffPt[0]*diffPt[0] + diffPt[1]*diffPt[1]); | 127 | var diffPtMag = Math.sqrt(diffPt[0]*diffPt[0] + diffPt[1]*diffPt[1]); |
132 | if (diffPtMag>threshold){ | 128 | if (diffPtMag>threshold){ |
133 | this._Points.push(pt); | 129 | this._Points.push(pt); |
134 | this._dirty=true; | 130 | this._isDirty=true; |
131 | this._isInit = false; | ||
135 | } | 132 | } |
136 | } else { | 133 | } else { |
137 | this._Points.push(pt); | 134 | this._Points.push(pt); |
138 | this._dirty=true; | 135 | this._isDirty=true; |
136 | this._isInit = false; | ||