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-rw-r--r--js/tools/PenTool.js4
1 files changed, 2 insertions, 2 deletions
diff --git a/js/tools/PenTool.js b/js/tools/PenTool.js
index 6aa5f3ab..cb2ea85a 100644
--- a/js/tools/PenTool.js
+++ b/js/tools/PenTool.js
@@ -378,7 +378,7 @@ exports.PenTool = Montage.create(ShapeTool, {
378 if (this._penCanvas!==null) { 378 if (this._penCanvas!==null) {
379 //obtain the 2D translation of the canvas due to the Selection tool...assuming this is called in Configure 379 //obtain the 2D translation of the canvas due to the Selection tool...assuming this is called in Configure
380 var penCanvasLeft = parseInt(ElementMediator.getProperty(this._penCanvas, "left"));//parseFloat(DocumentControllerModule.DocumentController.GetElementStyle(this._penCanvas, "left")); 380 var penCanvasLeft = parseInt(ElementMediator.getProperty(this._penCanvas, "left"));//parseFloat(DocumentControllerModule.DocumentController.GetElementStyle(this._penCanvas, "left"));
381 var penCanvasTop = parseFloat(ElementMediator.getProperty(this._penCanvas, "top"));//parseFloat(DocumentControllerModule.DocumentController.GetElementStyle(this._penCanvas, "top")); 381 var penCanvasTop = parseInt(ElementMediator.getProperty(this._penCanvas, "top"));//parseFloat(DocumentControllerModule.DocumentController.GetElementStyle(this._penCanvas, "top"));
382 var penCanvasWidth = parseInt(ElementMediator.getProperty(this._penCanvas, "width"));//this._penCanvas.width; 382 var penCanvasWidth = parseInt(ElementMediator.getProperty(this._penCanvas, "width"));//this._penCanvas.width;
383 var penCanvasHeight = parseInt(ElementMediator.getProperty(this._penCanvas, "height"));//this._penCanvas.height; 383 var penCanvasHeight = parseInt(ElementMediator.getProperty(this._penCanvas, "height"));//this._penCanvas.height;
384 var penCanvasOldX = penCanvasLeft + 0.5 * penCanvasWidth; 384 var penCanvasOldX = penCanvasLeft + 0.5 * penCanvasWidth;
@@ -390,7 +390,7 @@ exports.PenTool = Montage.create(ShapeTool, {
390 //update the canvasX and canvasY parameters for this subpath and also translate the subpath points (since they're stored in stage world space) 390 //update the canvasX and canvasY parameters for this subpath and also translate the subpath points (since they're stored in stage world space)
391 this._selectedSubpath.setCanvasX(translateCanvasX + this._selectedSubpath.getCanvasX()); 391 this._selectedSubpath.setCanvasX(translateCanvasX + this._selectedSubpath.getCanvasX());
392 this._selectedSubpath.setCanvasY(translateCanvasY + this._selectedSubpath.getCanvasY()); 392 this._selectedSubpath.setCanvasY(translateCanvasY + this._selectedSubpath.getCanvasY());
393 this._selectedSubpath.translate(translateCanvasX, translateCanvasY, 0); 393 this._selectedSubpath.translateAnchors(translateCanvasX, translateCanvasY, 0);
394 this._selectedSubpath.createSamples(); //updates the bounding box 394 this._selectedSubpath.createSamples(); //updates the bounding box
395 } 395 }
396 } 396 }