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-rwxr-xr-xjs/tools/PenTool.js76
1 files changed, 37 insertions, 39 deletions
diff --git a/js/tools/PenTool.js b/js/tools/PenTool.js
index 6c016cab..cd15b36b 100755
--- a/js/tools/PenTool.js
+++ b/js/tools/PenTool.js
@@ -57,7 +57,7 @@ exports.PenTool = Montage.create(ShapeTool, {
57 _isPickedEndPointInSelectPathMode: {value: false, writable: true}, 57 _isPickedEndPointInSelectPathMode: {value: false, writable: true},
58 58
59 //when the user wants to place a selected anchor point on top of another point, this is the target where the point will be placed 59 //when the user wants to place a selected anchor point on top of another point, this is the target where the point will be placed
60 _snapTarget: { value: null, writable: true }, 60 _snapTargetIndex: { value: -1, writable: true },
61 61
62 //whether or not we're using webgl for drawing 62 //whether or not we're using webgl for drawing
63 _useWebGL: {value: false, writable: false }, 63 _useWebGL: {value: false, writable: false },
@@ -210,7 +210,7 @@ exports.PenTool = Montage.create(ShapeTool, {
210 //setting the selection mode to NONE will effectively add a new anchor point at the click location and also give us snapping 210 //setting the selection mode to NONE will effectively add a new anchor point at the click location and also give us snapping
211 whichPoint = this._selectedSubpath.SEL_NONE; 211 whichPoint = this._selectedSubpath.SEL_NONE;
212 //set the snap target in case the mouse move handler doesn't get called 212 //set the snap target in case the mouse move handler doesn't get called
213 this._snapTarget = this._selectedSubpath.getAnchor(0); 213 this._snapTargetIndex = 0;
214 } 214 }
215 } 215 }
216 //check if the clicked location is close to prev and next of the selected anchor point..if so select that anchor, set mode to PREV or NEXT and do nothing else 216 //check if the clicked location is close to prev and next of the selected anchor point..if so select that anchor, set mode to PREV or NEXT and do nothing else
@@ -240,7 +240,7 @@ exports.PenTool = Montage.create(ShapeTool, {
240 this._penCanvas = null; 240 this._penCanvas = null;
241 this._penPlaneMat = null; 241 this._penPlaneMat = null;
242 this._dragPlane = null; 242 this._dragPlane = null;
243 this._snapTarget = null; 243 this._snapTargetIndex = -1;
244 this._selectedSubpath = new SubPath(); 244 this._selectedSubpath = new SubPath();
245 this._isNewPath = true; 245 this._isNewPath = true;
246 } 246 }
@@ -355,7 +355,7 @@ exports.PenTool = Montage.create(ShapeTool, {
355 } 355 }
356 356
357 //snapping...check if the new location of the anchor point is close to another anchor point 357 //snapping...check if the new location of the anchor point is close to another anchor point
358 this._snapTarget = null; 358 this._snapTargetIndex = -1;
359 var numAnchors = this._selectedSubpath.getNumAnchors(); 359 var numAnchors = this._selectedSubpath.getNumAnchors();
360 for (var i = 0; i < numAnchors; i++) { 360 for (var i = 0; i < numAnchors; i++) {
361 //check if the selected anchor is close to any other anchors 361 //check if the selected anchor is close to any other anchors
@@ -365,7 +365,7 @@ exports.PenTool = Montage.create(ShapeTool, {
365 var distSq = currAnchor.getDistanceSq(selX, selY, selZ); 365 var distSq = currAnchor.getDistanceSq(selX, selY, selZ);
366 if (distSq < this._PICK_POINT_RADIUS * this._PICK_POINT_RADIUS) { 366 if (distSq < this._PICK_POINT_RADIUS * this._PICK_POINT_RADIUS) {
367 //set the snap target to the location of the first close-enough anchor 367 //set the snap target to the location of the first close-enough anchor
368 this._snapTarget = currAnchor; 368 this._snapTargetIndex = i;
369 break; 369 break;
370 } 370 }
371 } 371 }
@@ -413,7 +413,7 @@ exports.PenTool = Montage.create(ShapeTool, {
413 this.application.ninja.stage.drawingCanvas.style.cursor = cursor; 413 this.application.ninja.stage.drawingCanvas.style.cursor = cursor;
414 } else { 414 } else {
415 //detect if the current mouse position will hit the path (such that clicking here will insert a new anchor) 415 //detect if the current mouse position will hit the path (such that clicking here will insert a new anchor)
416 var pathHitTestData = this._selectedSubpath.pathHitTest(currMousePos[0], currMousePos[1], currMousePos[2], this._PICK_POINT_RADIUS*0.5); 416 var pathHitTestData = this._selectedSubpath.pathSamplesLocalHitTest(localMousePos[0], localMousePos[1], localMousePos[2], this._PICK_POINT_RADIUS*0.5);
417 if (pathHitTestData[0]!==-1){ 417 if (pathHitTestData[0]!==-1){
418 //change the cursor 418 //change the cursor
419 var cursor = "url('images/cursors/penCursors/Pen_plus.png') 5 1, default"; 419 var cursor = "url('images/cursors/penCursors/Pen_plus.png') 5 1, default";
@@ -543,11 +543,6 @@ exports.PenTool = Montage.create(ShapeTool, {
543 h = Math.round(h); 543 h = Math.round(h);
544 ElementMediator.setProperty(canvasArray, "width", [w+"px"], "Changing", "penTool");//canvas.width = w; 544 ElementMediator.setProperty(canvasArray, "width", [w+"px"], "Changing", "penTool");//canvas.width = w;
545 ElementMediator.setProperty(canvasArray, "height", [h+"px"], "Changing", "penTool");//canvas.height = h; 545 ElementMediator.setProperty(canvasArray, "height", [h+"px"], "Changing", "penTool");//canvas.height = h;
546
547 //var bboxMid = this._selectedSubpath.getLocalBBoxMidInStageWorld();
548 //left = Math.round(bboxMid[0] - 0.5 * w);
549 //top = Math.round(bboxMid[1] - 0.5 * h);
550
551 ElementMediator.setProperty(canvasArray, "left", [left+"px"],"Changing", "penTool");//DocumentControllerModule.DocumentController.SetElementStyle(canvas, "left", parseInt(left) + "px"); 546 ElementMediator.setProperty(canvasArray, "left", [left+"px"],"Changing", "penTool");//DocumentControllerModule.DocumentController.SetElementStyle(canvas, "left", parseInt(left) + "px");
552 ElementMediator.setProperty(canvasArray, "top", [top + "px"],"Changing", "penTool");//DocumentControllerModule.DocumentController.SetElementStyle(canvas, "top", parseInt(top) + "px"); 547 ElementMediator.setProperty(canvasArray, "top", [top + "px"],"Changing", "penTool");//DocumentControllerModule.DocumentController.SetElementStyle(canvas, "top", parseInt(top) + "px");
553 548
@@ -590,9 +585,10 @@ exports.PenTool = Montage.create(ShapeTool, {
590 } 585 }
591 586
592 //snapping...if there was a snapTarget and a selected anchor, move the anchor to the snap target 587 //snapping...if there was a snapTarget and a selected anchor, move the anchor to the snap target
593 if (this._snapTarget !== null && this._selectedSubpath && this._selectedSubpath.getSelectedAnchorIndex() !== -1) { 588 if (this._snapTargetIndex !== -1 && this._selectedSubpath && this._selectedSubpath.getSelectedAnchorIndex() !== -1) {
594 var selAnchor = this._selectedSubpath.getAnchor(this._selectedSubpath.getSelectedAnchorIndex()); 589 var selAnchor = this._selectedSubpath.getAnchor(this._selectedSubpath.getSelectedAnchorIndex());
595 selAnchor.setPos(this._snapTarget.getPosX(), this._snapTarget.getPosY(), this._snapTarget.getPosZ()); 590 var snapAnchor = this._selectedSubpath.getAnchor(this._snapTargetIndex);
591 selAnchor.setPos(snapAnchor.getPosX(), snapAnchor.getPosY(), snapAnchor.getPosZ());
596 this._selectedSubpath.makeDirty(); 592 this._selectedSubpath.makeDirty();
597 593
598 //if the first or last anchor point were snapped for an open path, check if the first and last anchor point are at the same position 594 //if the first or last anchor point were snapped for an open path, check if the first and last anchor point are at the same position
@@ -600,7 +596,7 @@ exports.PenTool = Montage.create(ShapeTool, {
600 var lastAnchorIndex = this._selectedSubpath.getNumAnchors() - 1; 596 var lastAnchorIndex = this._selectedSubpath.getNumAnchors() - 1;
601 var firstAnchor = this._selectedSubpath.getAnchor(0); 597 var firstAnchor = this._selectedSubpath.getAnchor(0);
602 var lastAnchor = this._selectedSubpath.getAnchor(lastAnchorIndex); 598 var lastAnchor = this._selectedSubpath.getAnchor(lastAnchorIndex);
603 if ((this._selectedSubpath.getSelectedAnchorIndex() === 0 && this._snapTarget === lastAnchor) || (this._selectedSubpath.getSelectedAnchorIndex() === lastAnchorIndex && this._snapTarget === firstAnchor)) { 599 if ((this._selectedSubpath.getSelectedAnchorIndex() === 0 && this._snapTargetIndex === lastAnchorIndex) || (this._selectedSubpath.getSelectedAnchorIndex() === lastAnchorIndex && this._snapTargetIndex === 0)) {
604 this._selectedSubpath.setIsClosed(true); 600 this._selectedSubpath.setIsClosed(true);
605 //set the prev of the first anchor to the be prev of the last anchor 601 //set the prev of the first anchor to the be prev of the last anchor
606 firstAnchor.setPrevPos(lastAnchor.getPrevX(), lastAnchor.getPrevY(), lastAnchor.getPrevZ()); 602 firstAnchor.setPrevPos(lastAnchor.getPrevX(), lastAnchor.getPrevY(), lastAnchor.getPrevZ());
@@ -616,7 +612,7 @@ exports.PenTool = Montage.create(ShapeTool, {
616 } 612 }
617 } 613 }
618 } 614 }
619 this._snapTarget = null; 615 this._snapTargetIndex = -1;
620 616
621 var drawData = this.getDrawingData(); 617 var drawData = this.getDrawingData();
622 if (drawData) { 618 if (drawData) {
@@ -699,7 +695,7 @@ exports.PenTool = Montage.create(ShapeTool, {
699 //close the current subpath and reset the pen tool 695 //close the current subpath and reset the pen tool
700 this._penCanvas = null; 696 this._penCanvas = null;
701 this._penPlaneMat = null; 697 this._penPlaneMat = null;
702 this._snapTarget = null; 698 this._snapTargetIndex = -1;
703 this._selectedSubpath = null; 699 this._selectedSubpath = null;
704 this.application.ninja.stage.clearDrawingCanvas(); 700 this.application.ninja.stage.clearDrawingCanvas();
705 } 701 }
@@ -954,17 +950,21 @@ exports.PenTool = Montage.create(ShapeTool, {
954 throw ("null drawing context in Pentool::DrawSelectedSubpathAnchors"); 950 throw ("null drawing context in Pentool::DrawSelectedSubpathAnchors");
955 ctx.save(); 951 ctx.save();
956 952
957 var widthAdjustment = -snapManager.getStageWidth()*0.5;
958 var heightAdjustment = -snapManager.getStageHeight()*0.5;
959
960 var drawingCanvas = subpath.getCanvas(); 953 var drawingCanvas = subpath.getCanvas();
961 if (!drawingCanvas){ 954 if (!drawingCanvas){
962 drawingCanvas = ViewUtils.getStageElement(); 955 drawingCanvas = ViewUtils.getStageElement();
963 } 956 }
964 var localToGlobalMat = ViewUtils.getLocalToGlobalMatrix(drawingCanvas); 957 var localToGlobalMat = ViewUtils.getLocalToGlobalMatrix(drawingCanvas);
958
959 /*
960 var widthAdjustment = -snapManager.getStageWidth()*0.5;
961 var heightAdjustment = -snapManager.getStageHeight()*0.5;
965 var localToStageWorldMat = ViewUtils.getLocalToStageWorldMatrix(drawingCanvas, true, false); 962 var localToStageWorldMat = ViewUtils.getLocalToStageWorldMatrix(drawingCanvas, true, false);
966 var stageWorldToLocalMat = glmat4.inverse(localToStageWorldMat, []); 963 var stageWorldToLocalMat = glmat4.inverse(localToStageWorldMat, []);
964 */
967 965
966 //build the local coord. for each anchor point (appropriate dirty bit checked in function)
967 subpath.buildAnchorLocalCoord();
968 968
969 //display circles and squares near all control points 969 //display circles and squares near all control points
970 ctx.fillStyle = "#FFFFFF"; 970 ctx.fillStyle = "#FFFFFF";
@@ -975,11 +975,14 @@ exports.PenTool = Montage.create(ShapeTool, {
975 var px=0,py=0; 975 var px=0,py=0;
976 var localCoord = null; 976 var localCoord = null;
977 var sp=[0,0,0]; 977 var sp=[0,0,0];
978 var currAnchor = null; 978 var currAnchor = null, currAnchorLocalCoord=null;
979 for (var i = 0; i < numAnchors; i++) { 979 for (var i = 0; i < numAnchors; i++) {
980 currAnchor = subpath.getAnchor(i); 980
981 localCoord = MathUtils.transformAndDivideHomogeneousPoint([currAnchor.getPosX()+widthAdjustment, currAnchor.getPosY()+heightAdjustment, currAnchor.getPosZ()], stageWorldToLocalMat); //convert from stage world to local coord 981 //currAnchor = subpath.getAnchor(i);
982 sp = MathUtils.transformAndDivideHomogeneousPoint(localCoord,localToGlobalMat); //convert from local coord to global (screen) coord 982 //localCoord = MathUtils.transformAndDivideHomogeneousPoint([currAnchor.getPosX()+widthAdjustment, currAnchor.getPosY()+heightAdjustment, currAnchor.getPosZ()], stageWorldToLocalMat); //convert from stage world to local coord
983 //sp = MathUtils.transformAndDivideHomogeneousPoint(localCoord,localToGlobalMat); //convert from local coord to global (screen) coord
984 currAnchorLocalCoord = subpath.getAnchorLocalCoord(i);
985 sp = MathUtils.transformAndDivideHomogeneousPoint(currAnchorLocalCoord[1],localToGlobalMat); //convert from local coord to global (screen) coord
983 px = sp[0]; py=sp[1]; 986 px = sp[0]; py=sp[1];
984 987
985 ctx.beginPath(); 988 ctx.beginPath();
@@ -995,9 +998,8 @@ exports.PenTool = Montage.create(ShapeTool, {
995 //display the hovered over anchor point 998 //display the hovered over anchor point
996 ctx.lineWidth = 2; 999 ctx.lineWidth = 2;
997 if (this._hoveredAnchorIndex>=0 && this._hoveredAnchorIndex<numAnchors) { 1000 if (this._hoveredAnchorIndex>=0 && this._hoveredAnchorIndex<numAnchors) {
998 currAnchor = subpath.getAnchor(this._hoveredAnchorIndex); 1001 currAnchorLocalCoord = subpath.getAnchorLocalCoord(this._hoveredAnchorIndex);
999 localCoord = MathUtils.transformAndDivideHomogeneousPoint([currAnchor.getPosX()+widthAdjustment, currAnchor.getPosY()+heightAdjustment, currAnchor.getPosZ()], stageWorldToLocalMat); //convert from stage world to local coord 1002 sp = MathUtils.transformAndDivideHomogeneousPoint(currAnchorLocalCoord[1],localToGlobalMat); //convert from local coord to global (screen) coord
1000 sp = MathUtils.transformAndDivideHomogeneousPoint(localCoord,localToGlobalMat);
1001 px = sp[0]; py=sp[1]; 1003 px = sp[0]; py=sp[1];
1002 1004
1003 ctx.beginPath(); 1005 ctx.beginPath();
@@ -1022,17 +1024,14 @@ exports.PenTool = Montage.create(ShapeTool, {
1022 var selAnchor = this._selectedSubpath.getAnchor(this._selectedSubpath.getSelectedAnchorIndex()); 1024 var selAnchor = this._selectedSubpath.getAnchor(this._selectedSubpath.getSelectedAnchorIndex());
1023 var whichPoint = this._selectedSubpath.getSelectedMode(); //which of the selected handles to highlight 1025 var whichPoint = this._selectedSubpath.getSelectedMode(); //which of the selected handles to highlight
1024 1026
1025 //compute the screen (global) coord. of the selected anchor 1027 currAnchorLocalCoord = subpath.getAnchorLocalCoord(this._selectedSubpath.getSelectedAnchorIndex());
1026 localCoord = MathUtils.transformAndDivideHomogeneousPoint([selAnchor.getPosX()+widthAdjustment, selAnchor.getPosY()+heightAdjustment, selAnchor.getPosZ()], stageWorldToLocalMat); //convert from stage world to local coord 1028 sp = MathUtils.transformAndDivideHomogeneousPoint(currAnchorLocalCoord[1],localToGlobalMat); //convert from local coord to global (screen) coord
1027 sp = MathUtils.transformAndDivideHomogeneousPoint(localCoord,localToGlobalMat);
1028 var posX = sp[0]; var posY=sp[1]; 1029 var posX = sp[0]; var posY=sp[1];
1029 1030
1030 //compute the screen (global) coord. of the selected anchor prev and next points 1031 sp = MathUtils.transformAndDivideHomogeneousPoint(currAnchorLocalCoord[0],localToGlobalMat); //convert from local coord to global (screen) coord
1031 var prevLocalCoord = MathUtils.transformAndDivideHomogeneousPoint([selAnchor.getPrevX()+widthAdjustment, selAnchor.getPrevY()+heightAdjustment, selAnchor.getPrevZ()], stageWorldToLocalMat);
1032 sp = MathUtils.transformAndDivideHomogeneousPoint(prevLocalCoord, localToGlobalMat);
1033 var prevX = sp[0]; var prevY=sp[1];