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-rwxr-xr-xjs/tools/RotateObject3DTool.js142
1 files changed, 0 insertions, 142 deletions
diff --git a/js/tools/RotateObject3DTool.js b/js/tools/RotateObject3DTool.js
index c1ddb286..ec2fcc0c 100755
--- a/js/tools/RotateObject3DTool.js
+++ b/js/tools/RotateObject3DTool.js
@@ -58,148 +58,6 @@ exports.RotateObject3DTool = Montage.create(Rotate3DToolBase, {
58 } 58 }
59 }, 59 },
60 60
61 initializeSnapping : {
62 value : function(event)
63 {
64// console.log( "initializeSnapping" );
65
66 var selectedElements = this.application.ninja.selectedElements;
67 if(this.rotateStage) {
68 selectedElements = [this.application.ninja.currentDocument.documentRoot];
69 }
70
71 this._mouseDownHitRec = null;
72 this._mouseUpHitRec = null;
73
74 snapManager.clearAvoidList();
75 snapManager.clearDragPlane();
76
77 // the translate tool does snap align to the bounds of the object only.
78 // turn off snap align to the cursor. This needs to be re-enabled in the mouse up method
79 snapManager.enableSnapAlign( false );
80
81 // snap to element and snap to grid are conditionally enabled based
82 // on the snap results of the mouse down. enable everything for the first snap
83 this._snapToElements = snapManager.elementSnapEnabledAppLevel();
84 this._snapToGrid = snapManager.gridSnapEnabledAppLevel();
85
86 this._dragPlane = null;
87 this._clickedOnStage = false;
88 var do3DSnap = true;
89
90 if(this._handleMode === null)
91 {
92 snapManager.enableElementSnap ( true );
93 snapManager.enableGridSnap ( true );
94 }
95// else
96// {
97// this._delta = null;
98 // special case for z-translation
99// if(this._handleMode === 0)
100// {
101// this._dragPlane = viewUtils.getNormalToUnprojectedElementPlane(this._target);
102// snapManager.setupDragPlaneFromPlane(this._dragPlane);
103// do3DSnap = false;
104
105// snapManager.enableElementSnap ( false );
106// snapManager.enableGridSnap ( false );
107// }
108// }
109
110 if (selectedElements.length)
111 {
112 var point = webkitConvertPointFromPageToNode(this.application.ninja.stage.canvas,
113 new WebKitPoint(event.pageX, event.pageY));
114
115 // do the snap before setting up the avoid list to allow
116 // a snap on the mouse down
117 var hitRec = snapManager.snap(point.x, point.y, do3DSnap);
118
119// if(this._handleMode === 2)
120// {
121// // translate z doesn't snap to element so hitRec's element will always be different
122// // from what the browser says we clicked on. So, skip this check.
123// }
124// else
125// {
126// // Check that hitRec's element matches element that browser says we clicked on
127// // TODO - This is still not working when using a handle that is on top of an
128// // element that is not currently selected
129// var elt = this.application.ninja.stage.GetSelectableElement(event);
130// if(elt && (elt !== hitRec.getElement()))
131// {
132// hitRec = snapManager.findHitRecordForElement(elt);
133// }
134// if(elt === this.application.ninja.currentSelectedContainer)
135// {
136// this._clickedOnStage = true;
137// }
138// }
139
140 // we don't want to snap to selected objects during the drag
141// var len = this._targets.length;
142// for(var i=0; i<len; i++)
143// {
144// snapManager.addToAvoidList( this._targets[i].elt );
145// }
146 if (hitRec)
147 {
148 // disable snap attributes
149 if (hitRec.getType() == hitRec.SNAP_TYPE_ELEMENT)
150 {
151 this._snapToElements = false;
152 this._snapToGrid = false;
153 }
154 else if (hitRec.getType() == hitRec.SNAP_TYPE_ELEMENT_CENTER)
155 {
156 snapManager.enableSnapAlign( snapManager.snapAlignEnabledAppLevel() );
157 }
158
159 if(this._handleMode === 0)
160 this.clickedObject = this._target;
161
162 // parameterize the snap point on the target
163 this._snapParam = this.parameterizeSnap( hitRec );
164
165 if(!this._dragPlane)
166 {
167 if (selectedElements.length === 1)
168 {
169 this._dragPlane = viewUtils.getUnprojectedElementPlane(this._clickedObject);
170 snapManager.setupDragPlaneFromPlane(this._dragPlane);
171 }
172 else
173 {
174 this._dragPlane = snapManager.setupDragPlanes( hitRec, true );
175 }
176
177 }
178
179 // no quadrant snapping for the rotate tool
180 this._shouldUseQuadPt = false;
181
182 var wpHitRec = hitRec.convertToWorkingPlane( this._dragPlane );
183 this._mouseDownHitRec = wpHitRec;
184 this._mouseUpHitRec = null;
185
186 var pt = hitRec.getScreenPoint();
187 this.downPoint.x = pt[0];
188 this.downPoint.y = pt[1];
189 this.downPoint.z = pt[2];
190
191 // TODO - need to figure out snapManager dependency by drawUtils.
192 // For now, bypassing by calling snapManager.drawLastHit();
193// drawUtils.refreshDisplay();
194// snapManager.drawLastHit();
195 }
196 }
197 else
198 {
199 this.target = null;
200 }
201 }
202 },
203 _handleToolOptionsChange: { 61 _handleToolOptionsChange: {
204 value: function(event) { 62 value: function(event) {
205 this._inLocalMode = event.detail.mode; 63 this._inLocalMode = event.detail.mode;