diff options
Diffstat (limited to 'js')
-rw-r--r-- | js/helper-classes/RDGE/GLBrushStroke.js | 54 | ||||
-rw-r--r-- | js/tools/BrushTool.js | 170 |
2 files changed, 138 insertions, 86 deletions
diff --git a/js/helper-classes/RDGE/GLBrushStroke.js b/js/helper-classes/RDGE/GLBrushStroke.js index fdf1595c..59017a0c 100644 --- a/js/helper-classes/RDGE/GLBrushStroke.js +++ b/js/helper-classes/RDGE/GLBrushStroke.js | |||
@@ -67,7 +67,23 @@ function GLBrushStroke() { | |||
67 | 67 | ||
68 | this.getNumPoints = function () { return this._Points.length; } | 68 | this.getNumPoints = function () { return this._Points.length; } |
69 | this.getPoint = function (index) { return this._Points[index]; } | 69 | this.getPoint = function (index) { return this._Points[index]; } |
70 | this.addPoint = function (anchorPt) { this._Points.push(anchorPt); this._dirty=true; } | 70 | this.addPoint = function (pt) |
71 | { | ||
72 | //add the point if it is some epsilon away from the previous point | ||
73 | var doAddPoint=true; | ||
74 | var numPoints = this._Points.length; | ||
75 | if (numPoints>0) { | ||
76 | var prevPt = this._Points[numPoints-1]; | ||
77 | var diffPt = [prevPt[0]-pt[0], prevPt[1]-pt[1]]; | ||
78 | var diffPtMag = diffPt[0]*diffPt[0] + diffPt[1]*diffPt[1]; | ||
79 | if (diffPtMag<4) | ||
80 | doAddPoint=false; | ||
81 | } | ||
82 | if (doAddPoint) { | ||
83 | this._Points.push(pt); | ||
84 | this._dirty=true; | ||
85 | } | ||
86 | } | ||
71 | this.insertPoint = function(pt, index){ this._Points.splice(index, 0, pt); this._dirty=true;} | 87 | this.insertPoint = function(pt, index){ this._Points.splice(index, 0, pt); this._dirty=true;} |
72 | this.isDirty = function(){return this._dirty;} | 88 | this.isDirty = function(){return this._dirty;} |
73 | this.makeDirty = function(){this._dirty=true;} | 89 | this.makeDirty = function(){this._dirty=true;} |
@@ -167,7 +183,9 @@ function GLBrushStroke() { | |||
167 | var bboxWidth = bboxMax[0] - bboxMin[0]; | 183 | var bboxWidth = bboxMax[0] - bboxMin[0]; |
168 | var bboxHeight = bboxMax[1] - bboxMin[1]; | 184 | var bboxHeight = bboxMax[1] - bboxMin[1]; |
169 | ctx.clearRect(0, 0, bboxWidth, bboxHeight); | 185 | ctx.clearRect(0, 0, bboxWidth, bboxHeight); |
170 | /* | 186 | |
187 | |||
188 | /* | ||
171 | ctx.lineWidth = this._strokeWidth; | 189 | ctx.lineWidth = this._strokeWidth; |
172 | ctx.strokeStyle = "black"; | 190 | ctx.strokeStyle = "black"; |
173 | if (this._strokeColor) | 191 | if (this._strokeColor) |
@@ -185,7 +203,35 @@ function GLBrushStroke() { | |||
185 | ctx.lineTo(pt[0]-bboxMin[0], pt[1]-bboxMin[1]); | 203 | ctx.lineTo(pt[0]-bboxMin[0], pt[1]-bboxMin[1]); |
186 | } | 204 | } |
187 | ctx.stroke(); | 205 | ctx.stroke(); |
188 | */ | 206 | */ |
207 | |||
208 | var firstPt = this._Points[0]; | ||
209 | var prevX = firstPt[0]-bboxMin[0]; | ||
210 | var prevY = firstPt[1]-bboxMin[1]; | ||
211 | for (var i = 1; i < numPoints; i++) { | ||
212 | var pt = this._Points[i]; | ||
213 | ctx.globalCompositeOperation = 'source-over'; | ||
214 | var x = pt[0]-bboxMin[0]; | ||
215 | var y = pt[1]-bboxMin[1]; | ||
216 | var r = ctx.createLinearGradient(prevX, prevY, x, y); | ||
217 | r.addColorStop(1, 'rgba(0,0,0,0.01)'); | ||
218 | r.addColorStop(0.5,'rgba(255,0,0,1.0)'); | ||
219 | r.addColorStop(0, 'rgba(0,0,0,0.01)'); | ||
220 | |||
221 | ctx.fillStyle = r; | ||
222 | //ctx.fillStyle = "rgba(0,128,0,0.15)"; | ||
223 | var w2 = this._strokeWidth*0.5; | ||
224 | ctx.moveTo(prevX-w2, prevY); | ||
225 | ctx.lineTo(prevX+w2, prevY); | ||
226 | ctx.lineTo(x+w2, y); | ||
227 | ctx.lineTo(x-w2, y); | ||
228 | ctx.fill(); | ||
229 | |||
230 | prevX = x; | ||
231 | prevY = y; | ||
232 | } | ||
233 | |||
234 | /* | ||
189 | var R2 = this._strokeWidth; | 235 | var R2 = this._strokeWidth; |
190 | var R = R2*0.5; | 236 | var R = R2*0.5; |
191 | var hardness = 0.25; //for a pencil, this is always 1 //TODO get hardness parameter from user interface | 237 | var hardness = 0.25; //for a pencil, this is always 1 //TODO get hardness parameter from user interface |
@@ -209,6 +255,8 @@ function GLBrushStroke() { | |||
209 | //ctx.globalCompositeOperation = 'source-in'; | 255 | //ctx.globalCompositeOperation = 'source-in'; |
210 | //ctx.rect(x-R, y-R, R2, R2); | 256 | //ctx.rect(x-R, y-R, R2, R2); |
211 | } | 257 | } |
258 | */ | ||
259 | |||
212 | ctx.restore(); | 260 | ctx.restore(); |
213 | } //render() | 261 | } //render() |
214 | 262 | ||
diff --git a/js/tools/BrushTool.js b/js/tools/BrushTool.js index ce8ffbb9..97df84a0 100644 --- a/js/tools/BrushTool.js +++ b/js/tools/BrushTool.js | |||
@@ -65,12 +65,30 @@ exports.BrushTool = Montage.create(ShapeTool, { | |||
65 | if (this._selectedBrushStroke === null){ | 65 | if (this._selectedBrushStroke === null){ |
66 | this._selectedBrushStroke = new GLBrushStroke(); | 66 | this._selectedBrushStroke = new GLBrushStroke(); |
67 | } | 67 | } |
68 | console.log("BrushTool Start"); | ||
69 | NJevent("enableStageMove");//stageManagerModule.stageManager.enableMouseMove(); | 68 | NJevent("enableStageMove");//stageManagerModule.stageManager.enableMouseMove(); |
70 | } //value: function (event) { | 69 | } //value: function (event) { |
71 | }, //HandleLeftButtonDown | 70 | }, //HandleLeftButtonDown |
72 | 71 | ||
72 | _getUnsnappedPosition: { | ||
73 | value: function(x,y){ | ||
74 | var elemSnap = snapManager.elementSnapEnabled(); | ||
75 | var gridSnap = snapManager.gridSnapEnabled(); | ||
76 | var alignSnap = snapManager.snapAlignEnabled(); | ||
73 | 77 | ||
78 | snapManager.enableElementSnap(false); | ||
79 | snapManager.enableGridSnap(false); | ||
80 | snapManager.enableSnapAlign(false); | ||
81 | |||
82 | var point = webkitConvertPointFromPageToNode(this.application.ninja.stage.canvas, new WebKitPoint(x,y)); | ||
83 | var unsnappedpos = DrawingToolBase.getHitRecPos(snapManager.snap(point.x, point.y, false)); | ||
84 | |||
85 | snapManager.enableElementSnap(elemSnap); | ||
86 | snapManager.enableGridSnap(gridSnap); | ||
87 | snapManager.enableSnapAlign(alignSnap); | ||
88 | |||
89 | return unsnappedpos; | ||
90 | } | ||
91 | }, | ||
74 | //need to override this function because the ShapeTool's definition contains a clearDrawingCanvas call - Pushkar | 92 | //need to override this function because the ShapeTool's definition contains a clearDrawingCanvas call - Pushkar |
75 | // might not need to override once we draw using OpenGL instead of SVG | 93 | // might not need to override once we draw using OpenGL instead of SVG |
76 | // Also took out all the snapping code for now...need to add that back | 94 | // Also took out all the snapping code for now...need to add that back |
@@ -84,20 +102,10 @@ exports.BrushTool = Montage.create(ShapeTool, { | |||
84 | } | 102 | } |
85 | 103 | ||
86 | if (this._isDrawing) { | 104 | if (this._isDrawing) { |
87 | snapManager.enableElementSnap(false); | 105 | var currMousePos = this._getUnsnappedPosition(event.pageX, event.pageY); |
88 | snapManager.enableGridSnap(false); | ||
89 | snapManager.enableSnapAlign(false); | ||
90 | //this.doDraw(event); | ||
91 | //var currMousePos = this.getMouseUpPos(); | ||
92 | //instead of doDraw call own DrawingTool | ||
93 | var point = webkitConvertPointFromPageToNode(this.application.ninja.stage.canvas, new WebKitPoint(event.pageX, event.pageY)); | ||
94 | var hitRecSnapPoint = DrawingToolBase.getUpdatedSnapPointNoAppLevelEnabling(point.x, point.y, true, this.mouseDownHitRec); | ||
95 | var currMousePos = DrawingToolBase.getHitRecPos(hitRecSnapPoint); | ||
96 | |||
97 | if (this._selectedBrushStroke){ | 106 | if (this._selectedBrushStroke){ |
98 | this._selectedBrushStroke.addPoint(currMousePos); | 107 | this._selectedBrushStroke.addPoint(currMousePos); |
99 | } | 108 | } |
100 | |||
101 | this.ShowCurrentBrushStrokeOnStage(); | 109 | this.ShowCurrentBrushStrokeOnStage(); |
102 | } //if (this._isDrawing) { | 110 | } //if (this._isDrawing) { |
103 | 111 | ||
@@ -123,7 +131,6 @@ exports.BrushTool = Montage.create(ShapeTool, { | |||
123 | 131 | ||
124 | this._isDrawing = false; | 132 | this._isDrawing = false; |
125 | this._hasDraw = false; | 133 | this._hasDraw = false; |
126 | console.log("BrushTool Stop"); | ||
127 | 134 | ||
128 | //TODO get these values from the options | 135 | //TODO get these values from the options |
129 | if (this._selectedBrushStroke){ | 136 | if (this._selectedBrushStroke){ |
@@ -192,92 +199,89 @@ exports.BrushTool = Montage.create(ShapeTool, { | |||
192 | 199 | ||
193 | 200 | ||
194 | RenderShape: { | 201 | RenderShape: { |
195 | value: function (w, h, planeMat, midPt, canvas) { | 202 | value: function (w, h, planeMat, midPt, canvas) { |
196 | if ((Math.floor(w) === 0) || (Math.floor(h) === 0)) { | 203 | if ((Math.floor(w) === 0) || (Math.floor(h) === 0)) { |
197 | return; | 204 | return; |
198 | } | 205 | } |
199 | 206 | ||
200 | var left = Math.round(midPt[0] - 0.5 * w); | 207 | var left = Math.round(midPt[0] - 0.5 * w); |
201 | var top = Math.round(midPt[1] - 0.5 * h); | 208 | var top = Math.round(midPt[1] - 0.5 * h); |
202 | 209 | ||
203 | if (!canvas) { | 210 | if (!canvas) { |
204 | var newCanvas = NJUtils.makeNJElement("canvas", "Brushstroke", "shape", null, true); | 211 | var newCanvas = NJUtils.makeNJElement("canvas", "Brushstroke", "shape", null, true); |
205 | var elementModel = TagTool.makeElement(w, h, planeMat, midPt, newCanvas); | 212 | var elementModel = TagTool.makeElement(w, h, planeMat, midPt, newCanvas); |
206 | ElementMediator.addElement(newCanvas, elementModel.data, true); | 213 | ElementMediator.addElement(newCanvas, elementModel.data, true); |
207 | 214 | ||
208 | // create all the GL stuff | 215 | // create all the GL stuff |
209 | var world = this.getGLWorld(newCanvas, this._useWebGL); | 216 | var world = this.getGLWorld(newCanvas, this._useWebGL); |
210 | //store a reference to this newly created canvas | 217 | //store a reference to this newly created canvas |
211 | this._brushStrokeCanvas = newCanvas; | 218 | this._brushStrokeCanvas = newCanvas; |
212 | 219 | ||
213 | var brushStroke = this._selectedBrushStroke; | 220 | var brushStroke = this._selectedBrushStroke; |
214 | if (brushStroke){ | 221 | if (brushStroke){ |
215 | brushStroke.setWorld(world); | 222 | brushStroke.setWorld(world); |
216 | 223 | ||
217 | brushStroke.setPlaneMatrix(planeMat); | 224 | brushStroke.setPlaneMatrix(planeMat); |
218 | var planeMatInv = glmat4.inverse( planeMat, [] ); | 225 | var planeMatInv = glmat4.inverse( planeMat, [] ); |
219 | brushStroke.setPlaneMatrixInverse(planeMatInv); | 226 | brushStroke.setPlaneMatrixInverse(planeMatInv); |
220 | brushStroke.setPlaneCenter(midPt); | 227 | brushStroke.setPlaneCenter(midPt); |
221 | 228 | ||
222 | world.addObject(brushStroke); | 229 | world.addObject(brushStroke); |
223 | world.render(); | 230 | world.render(); |
224 | //TODO this will not work if there are multiple shapes in the same canvas | 231 | //TODO this will not work if there are multiple shapes in the same canvas |
225 | newCanvas.elementModel.shapeModel.GLGeomObj = brushStroke; | 232 | newCanvas.elementModel.shapeModel.GLGeomObj = brushStroke; |
226 | } | 233 | } |
227 | } //if (!canvas) { | 234 | } //if (!canvas) { |
228 | else { | 235 | else { |
229 | |||
230 | var world = null; | ||
231 | if (can |