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-rw-r--r--js/controllers/elements/shapes-controller.js25
-rw-r--r--js/helper-classes/RDGE/GLMaterial.js2
-rw-r--r--js/helper-classes/RDGE/GLRectangle.js4
-rw-r--r--js/helper-classes/RDGE/Materials/BumpMetalMaterial.js10
-rw-r--r--js/helper-classes/RDGE/Materials/FlatMaterial.js48
-rw-r--r--js/helper-classes/RDGE/Materials/UberMaterial.js6
-rw-r--r--js/helper-classes/RDGE/MaterialsLibrary.js2
-rw-r--r--js/panels/properties/sections/three-d-view.reel/three-d-view.html12
8 files changed, 70 insertions, 39 deletions
diff --git a/js/controllers/elements/shapes-controller.js b/js/controllers/elements/shapes-controller.js
index e764de4e..b9c033aa 100644
--- a/js/controllers/elements/shapes-controller.js
+++ b/js/controllers/elements/shapes-controller.js
@@ -63,11 +63,11 @@ exports.ShapesController = Montage.create(CanvasController, {
63 canvas.height = el.height; 63 canvas.height = el.height;
64 this.application.ninja.elementMediator.replaceElement(el, canvas); 64 this.application.ninja.elementMediator.replaceElement(el, canvas);
65 NJevent("elementDeleted", el); 65 NJevent("elementDeleted", el);
66 this.application.ninja.selectionController.selectElement(canvas);
67 el = canvas; 66 el = canvas;
68 this.toggleWebGlMode(el, value); 67 this.toggleWebGlMode(el, value);
69 el.elementModel.shapeModel.GLGeomObj.buildBuffers(); 68 el.elementModel.shapeModel.GLWorld.render();
70 break; 69 this.application.ninja.selectionController.selectElement(el);
70 return;
71 case "strokeMaterial": 71 case "strokeMaterial":
72 var sm = Object.create(MaterialsLibrary.getMaterial(value)); 72 var sm = Object.create(MaterialsLibrary.getMaterial(value));
73 if(sm) 73 if(sm)
@@ -338,13 +338,26 @@ exports.ShapesController = Montage.create(CanvasController, {
338 { 338 {
339 return; 339 return;
340 } 340 }
341 var world, 341 var sm,
342 fm,
343 world,
342 worldData = el.elementModel.shapeModel.GLWorld.export(); 344 worldData = el.elementModel.shapeModel.GLWorld.export();
343 if(worldData) 345 if(worldData)
344 { 346 {
345 world = new GLWorld(el, true); 347 world = new GLWorld(el, true);
346 el.elementModel.shapeModel.GLWorld = world; 348 el.elementModel.shapeModel.GLWorld = world;
349 el.elementModel.shapeModel.GLGeomObj.setWorld(world);
347 el.elementModel.shapeModel.useWebGl = true; 350 el.elementModel.shapeModel.useWebGl = true;
351 sm = Object.create(MaterialsLibrary.getMaterial("FlatMaterial"));
352 fm = Object.create(MaterialsLibrary.getMaterial("FlatMaterial"));
353 if(sm && fm)
354 {
355 el.elementModel.shapeModel.GLGeomObj.setStrokeMaterial(sm);
356 el.elementModel.shapeModel.GLGeomObj.setFillMaterial(fm);
357 el.elementModel.shapeModel.strokeMaterial = sm;
358 el.elementModel.shapeModel.fillMaterial = fm;
359 el.elementModel.shapeModel.GLGeomObj.buildBuffers();
360 }
348 world.import(worldData); 361 world.import(worldData);
349 } 362 }
350 363
@@ -365,6 +378,10 @@ exports.ShapesController = Montage.create(CanvasController, {
365 world = new GLWorld(el, false); 378 world = new GLWorld(el, false);
366 el.elementModel.shapeModel.GLWorld = world; 379 el.elementModel.shapeModel.GLWorld = world;
367 el.elementModel.shapeModel.useWebGl = false; 380 el.elementModel.shapeModel.useWebGl = false;
381 el.elementModel.shapeModel.GLGeomObj.setStrokeMaterial(null);
382 el.elementModel.shapeModel.GLGeomObj.setFillMaterial(null);
383 el.elementModel.shapeModel.strokeMaterial = null;
384 el.elementModel.shapeModel.fillMaterial = null;
368 world.import(worldData); 385 world.import(worldData);
369 } 386 }
370 387
diff --git a/js/helper-classes/RDGE/GLMaterial.js b/js/helper-classes/RDGE/GLMaterial.js
index 51c27ace..e1a68abd 100644
--- a/js/helper-classes/RDGE/GLMaterial.js
+++ b/js/helper-classes/RDGE/GLMaterial.js
@@ -186,7 +186,7 @@ function GLMaterial( world )
186 var endKey = "endMaterial\n"; 186 var endKey = "endMaterial\n";
187 var index = importStr.indexOf( endKey ); 187 var index = importStr.indexOf( endKey );
188 index += endKey.length; 188 index += endKey.length;
189 rtnStr = importStr.substr( index ); 189 var rtnStr = importStr.substr( index );
190 190
191 return rtnStr; 191 return rtnStr;
192 } 192 }
diff --git a/js/helper-classes/RDGE/GLRectangle.js b/js/helper-classes/RDGE/GLRectangle.js
index 8535a683..b88ecc71 100644
--- a/js/helper-classes/RDGE/GLRectangle.js
+++ b/js/helper-classes/RDGE/GLRectangle.js
@@ -177,8 +177,8 @@ function GLRectangle()
177 this._strokeWidth = Number( this.getPropertyFromString( "strokeWidth: ", importStr ) ); 177 this._strokeWidth = Number( this.getPropertyFromString( "strokeWidth: ", importStr ) );
178 this._innerRadius = Number( this.getPropertyFromString( "innerRadius: ", importStr ) ); 178 this._innerRadius = Number( this.getPropertyFromString( "innerRadius: ", importStr ) );
179 this._strokeStyle = Number( this.getPropertyFromString( "strokeStyle: ", importStr ) ); 179 this._strokeStyle = Number( this.getPropertyFromString( "strokeStyle: ", importStr ) );
180 var strokeMaterialName = Number( this.getPropertyFromString( "strokeMat: ", importStr ) ); 180 var strokeMaterialName = this.getPropertyFromString( "strokeMat: ", importStr );
181 var fillMaterialName = Number( this.getPropertyFromString( "fillMat: ", importStr ) ); 181 var fillMaterialName = this.getPropertyFromString( "fillMat: ", importStr );
182 this._strokeStyle = Number( this.getPropertyFromString( "strokeColor: ", importStr ) ); 182 this._strokeStyle = Number( this.getPropertyFromString( "strokeColor: ", importStr ) );
183 this._fillColor = eval( "[" + this.getPropertyFromString( "fillColor: ", importStr ) + "]" ); 183 this._fillColor = eval( "[" + this.getPropertyFromString( "fillColor: ", importStr ) + "]" );
184 this._strokeColor = eval( "[" + this.getPropertyFromString( "strokeColor: ", importStr ) + "]" ); 184 this._strokeColor = eval( "[" + this.getPropertyFromString( "strokeColor: ", importStr ) + "]" );
diff --git a/js/helper-classes/RDGE/Materials/BumpMetalMaterial.js b/js/helper-classes/RDGE/Materials/BumpMetalMaterial.js
index 0aa3ee78..59720611 100644
--- a/js/helper-classes/RDGE/Materials/BumpMetalMaterial.js
+++ b/js/helper-classes/RDGE/Materials/BumpMetalMaterial.js
@@ -52,7 +52,7 @@ function BumpMetalMaterial()
52 /////////////////////////////////////////////////////////////////////// 52 ///////////////////////////////////////////////////////////////////////
53 // Material Property Accessors 53 // Material Property Accessors
54 /////////////////////////////////////////////////////////////////////// 54 ///////////////////////////////////////////////////////////////////////
55 this._propNames = ["lightDiff", "diffuseMap", "normalMap", "specularMap"]; 55 this._propNames = ["lightDiff", "diffuseTexture", "normalMap", "specularTexture"];
56 this._propLabels = ["Diffuse Color", "Diffuse Map", "Bump Map", "Specular Map"]; 56 this._propLabels = ["Diffuse Color", "Diffuse Map", "Bump Map", "Specular Map"];
57 this._propTypes = ["color", "file", "file", "file"]; 57 this._propTypes = ["color", "file", "file", "file"];
58 this._propValues = []; 58 this._propValues = [];
@@ -122,7 +122,7 @@ function BumpMetalMaterial()
122 exportStr += "lightDiff: " + this.getLightDiff() + "\n"; 122 exportStr += "lightDiff: " + this.getLightDiff() + "\n";
123 exportStr += "diffuseTexture: " + this.getDiffuseTexture() + "\n"; 123 exportStr += "diffuseTexture: " + this.getDiffuseTexture() + "\n";
124 exportStr += "specularTexture: " + this.getSpecularTexture() + "\n"; 124 exportStr += "specularTexture: " + this.getSpecularTexture() + "\n";
125 exportStr += "normalTexture: " + this.getNormalTexture() + "\n"; 125 exportStr += "normalMap: " + this.getNormalTexture() + "\n";
126 126
127 // every material needs to terminate like this 127 // every material needs to terminate like this
128 exportStr += "endMaterial\n"; 128 exportStr += "endMaterial\n";
@@ -143,12 +143,12 @@ function BumpMetalMaterial()
143 var lightDiff = eval( "[" + pu.nextValue( "lightDiff: " ) + "]" ), 143 var lightDiff = eval( "[" + pu.nextValue( "lightDiff: " ) + "]" ),
144 dt = pu.nextValue( "diffuseTexture: " ), 144 dt = pu.nextValue( "diffuseTexture: " ),
145 st = pu.nextValue( "specularTexture: " ), 145 st = pu.nextValue( "specularTexture: " ),
146 nt = pu.nextValue( "normalTexture: " ); 146 nt = pu.nextValue( "normalMap: " );
147 147
148 this.setProperty( "lightDiff", lightDif); 148 this.setProperty( "lightDiff", lightDiff);
149 this.setProperty( "diffuseTexture", dt ); 149 this.setProperty( "diffuseTexture", dt );
150 this.setProperty( "specularTexture", st ); 150 this.setProperty( "specularTexture", st );
151 this.setProperty( "normalTexture", nt ); 151 this.setProperty( "normalMap", nt );
152 152
153 var endKey = "endMaterial\n"; 153 var endKey = "endMaterial\n";
154 var index = importStr.indexOf( endKey ); 154 var index = importStr.indexOf( endKey );
diff --git a/js/helper-classes/RDGE/Materials/FlatMaterial.js b/js/helper-classes/RDGE/Materials/FlatMaterial.js
index 5177a8a0..a5c079a8 100644
--- a/js/helper-classes/RDGE/Materials/FlatMaterial.js
+++ b/js/helper-classes/RDGE/Materials/FlatMaterial.js
@@ -63,11 +63,12 @@ function FlatMaterial()
63 63
64 this.setProperty = function( prop, value ) 64 this.setProperty = function( prop, value )
65 { 65 {
66 // make sure we have legitimate imput 66 // make sure we have legitimate input
67 if (this.validateProperty( prop, value )) 67 if (this.validateProperty( prop, value ))
68 { 68 {
69 this._color = value.slice(0); 69 this._propValues[prop] = value;
70 this._shader.colorMe[prop].set(value); 70 if (this._shader && this._shader.colorMe)
71 this._shader.colorMe[prop].set(value);
71 } 72 }
72 } 73 }
73 /////////////////////////////////////////////////////////////////////// 74 ///////////////////////////////////////////////////////////////////////
@@ -76,7 +77,7 @@ function FlatMaterial()
76 { 77 {
77 // this function should be overridden by subclasses 78 // this function should be overridden by subclasses
78 var exportStr = "material: " + this.getShaderName() + "\n"; 79 var exportStr = "material: " + this.getShaderName() + "\n";
79 exportStr = "name: " + this.getName() + "\n"; 80 exportStr += "name: " + this.getName() + "\n";
80 81
81 if (this._shader) 82 if (this._shader)
82 exportStr += "color: " + String(this._shader.colorMe.color) + "\n"; 83 exportStr += "color: " + String(this._shader.colorMe.color) + "\n";
@@ -87,19 +88,32 @@ function FlatMaterial()
87 return exportStr; 88 return exportStr;
88 } 89 }
89 90
90 this.import = function( importStr ) 91 this.import = function( importStr )
91 { 92 {
92 var pu = new ParseUtils( importStr ); 93 var pu = new ParseUtils( importStr );
93 var material = pu.nextValue( "material: " ); 94 var material = pu.nextValue( "material: " );
94 if (material != this.getShaderName()) throw new Error( "ill-formed material" ); 95 if (material != this.getShaderName()) throw new Error( "ill-formed material" );
95 this.setName( pu.nextValue( "material: ") ); 96 this.setName( pu.nextValue( "name: ") );
96 var color = pu.nextValue( "color: " ); 97
97 98 var rtnStr;
98 var endKey = "endMaterial\n"; 99 try
99