diff options
Diffstat (limited to 'js')
-rwxr-xr-x | js/helper-classes/RDGE/GLCircle.js | 4 | ||||
-rwxr-xr-x | js/helper-classes/RDGE/GLGeomObj.js | 4 | ||||
-rwxr-xr-x | js/helper-classes/RDGE/GLLine.js | 2 | ||||
-rwxr-xr-x | js/helper-classes/RDGE/GLRectangle.js | 24 | ||||
-rwxr-xr-x | js/helper-classes/RDGE/GLWorld.js | 2 |
5 files changed, 21 insertions, 15 deletions
diff --git a/js/helper-classes/RDGE/GLCircle.js b/js/helper-classes/RDGE/GLCircle.js index 656657f6..15ed6b6d 100755 --- a/js/helper-classes/RDGE/GLCircle.js +++ b/js/helper-classes/RDGE/GLCircle.js | |||
@@ -47,8 +47,8 @@ function GLCircle() | |||
47 | 47 | ||
48 | this._strokeWidth = strokeSize; | 48 | this._strokeWidth = strokeSize; |
49 | this._innerRadius = innerRadius; | 49 | this._innerRadius = innerRadius; |
50 | this._strokeColor = strokeColor; | 50 | if (strokeColor) this._strokeColor = strokeColor; |
51 | this._fillColor = fillColor; | 51 | if (fillColor) this._fillColor = fillColor; |
52 | 52 | ||
53 | this._strokeStyle = strokeStyle; | 53 | this._strokeStyle = strokeStyle; |
54 | } | 54 | } |
diff --git a/js/helper-classes/RDGE/GLGeomObj.js b/js/helper-classes/RDGE/GLGeomObj.js index 5d7497ad..c1ee01ba 100755 --- a/js/helper-classes/RDGE/GLGeomObj.js +++ b/js/helper-classes/RDGE/GLGeomObj.js | |||
@@ -38,8 +38,8 @@ function GLGeomObj() | |||
38 | this.m_world = null; | 38 | this.m_world = null; |
39 | 39 | ||
40 | // stroke and fill colors | 40 | // stroke and fill colors |
41 | this._strokeColor; | 41 | this._strokeColor = [0,0,0,0]; |
42 | this._fillColor; | 42 | this._fillColor = [0,0,0,0]; |
43 | 43 | ||
44 | // stroke and fill materials | 44 | // stroke and fill materials |
45 | this._fillMaterial; | 45 | this._fillMaterial; |
diff --git a/js/helper-classes/RDGE/GLLine.js b/js/helper-classes/RDGE/GLLine.js index 5228ac09..5b966896 100755 --- a/js/helper-classes/RDGE/GLLine.js +++ b/js/helper-classes/RDGE/GLLine.js | |||
@@ -43,7 +43,7 @@ function GLLine( world, xOffset, yOffset, width, height, slope, strokeSize, stro | |||
43 | 43 | ||
44 | this._slope = slope; | 44 | this._slope = slope; |
45 | this._strokeWidth = strokeSize; | 45 | this._strokeWidth = strokeSize; |
46 | this._strokeColor = strokeColor; | 46 | if (strokeCOlor)this._strokeColor = strokeColor; |
47 | 47 | ||
48 | this._strokeStyle = strokeStyle; | 48 | this._strokeStyle = strokeStyle; |
49 | this._scaleX = (world.getViewportWidth())/(world.getViewportHeight()); | 49 | this._scaleX = (world.getViewportWidth())/(world.getViewportHeight()); |
diff --git a/js/helper-classes/RDGE/GLRectangle.js b/js/helper-classes/RDGE/GLRectangle.js index cf9c123e..a801d3c4 100755 --- a/js/helper-classes/RDGE/GLRectangle.js +++ b/js/helper-classes/RDGE/GLRectangle.js | |||
@@ -400,27 +400,33 @@ function GLRectangle() | |||
400 | var w = world.getViewportWidth(), | 400 | var w = world.getViewportWidth(), |
401 | h = world.getViewportHeight(); | 401 | h = world.getViewportHeight(); |
402 | 402 | ||
403 | // set the fill | 403 | // render the fill |
404 | ctx.beginPath(); | 404 | ctx.beginPath(); |
405 | if (this._fillColor) | 405 | if (this._fillColor) |
406 | { | 406 | { |
407 | var c = "rgba(" + 255*this._fillColor[0] + "," + 255*this._fillColor[1] + "," + 255*this._fillColor[2] + "," + this._fillColor[3] + ")"; | 407 | var c = "rgba(" + 255*this._fillColor[0] + "," + 255*this._fillColor[1] + "," + 255*this._fillColor[2] + "," + this._fillColor[3] + ")"; |
408 | ctx.fillStyle = c; | 408 | ctx.fillStyle = c; |
409 | |||
410 | ctx.lineWidth = lw; | ||
411 | var inset = Math.ceil( lw ) + 0.5; | ||
412 | this.renderPath( inset, ctx ); | ||
413 | ctx.fill(); | ||
414 | ctx.closePath(); | ||
409 | } | 415 | } |
410 | 416 | ||
411 | // set the stroke | 417 | // render the stroke |
418 | ctx.beginPath(); | ||
412 | if (this._strokeColor) | 419 | if (this._strokeColor) |
413 | { | 420 | { |
414 | var c = "rgba(" + 255*this._strokeColor[0] + "," + 255*this._strokeColor[1] + "," + 255*this._strokeColor[2] + "," + this._strokeColor[3] + ")"; | 421 | var c = "rgba(" + 255*this._strokeColor[0] + "," + 255*this._strokeColor[1] + "," + 255*this._strokeColor[2] + "," + this._strokeColor[3] + ")"; |
415 | ctx.strokeStyle = c; | 422 | ctx.strokeStyle = c; |
416 | } | ||
417 | 423 | ||
418 | ctx.lineWidth = lw; | 424 | ctx.lineWidth = lw; |
419 | var inset = Math.ceil( 0.5*lw ) + 0.5; | 425 | var inset = Math.ceil( 0.5*lw ) + 0.5; |
420 | this.renderPath( inset, ctx ); | 426 | this.renderPath( inset, ctx ); |
421 | if (this._fillColor) ctx.fill(); | 427 | ctx.stroke(); |
422 | if (this._strokeColor) ctx.stroke(); | 428 | ctx.closePath(); |
423 | ctx.closePath(); | 429 | } |
424 | } | 430 | } |
425 | 431 | ||
426 | this.createStroke = function(ctr, width, height, strokeWidth, tlRad, blRad, brRad, trRad, material) | 432 | this.createStroke = function(ctr, width, height, strokeWidth, tlRad, blRad, brRad, trRad, material) |
diff --git a/js/helper-classes/RDGE/GLWorld.js b/js/helper-classes/RDGE/GLWorld.js index 0addcadc..646faa24 100755 --- a/js/helper-classes/RDGE/GLWorld.js +++ b/js/helper-classes/RDGE/GLWorld.js | |||
@@ -157,7 +157,7 @@ function GLWorld( canvas, use3D ) | |||
157 | 157 | ||
158 | // change clear color | 158 | // change clear color |
159 | //this.renderer.setClearFlags(g_Engine.getContext().DEPTH_BUFFER_BIT); | 159 | //this.renderer.setClearFlags(g_Engine.getContext().DEPTH_BUFFER_BIT); |
160 | this.renderer.setClearColor([1.0, 1.0, 1.0, 0.0]); | 160 | this.renderer.setClearColor([0.0, 0.0, 0.0, 0.0]); |
161 | //this.renderer.NinjaWorld = this; | 161 | //this.renderer.NinjaWorld = this; |
162 | 162 | ||
163 | // create an empty scene graph | 163 | // create an empty scene graph |