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-rwxr-xr-xjs/lib/geom/sub-path.js1
-rwxr-xr-xjs/tools/PenTool.js82
2 files changed, 67 insertions, 16 deletions
diff --git a/js/lib/geom/sub-path.js b/js/lib/geom/sub-path.js
index 87840bdc..765316b1 100755
--- a/js/lib/geom/sub-path.js
+++ b/js/lib/geom/sub-path.js
@@ -1354,6 +1354,7 @@ GLSubpath.prototype.buildLocalCoord = function () {
1354 var localPoint = [this._samples[3*i],this._samples[3*i+1],this._samples[3*i+2]]; 1354 var localPoint = [this._samples[3*i],this._samples[3*i+1],this._samples[3*i+2]];
1355 localPoint[0]-= stageWorldCenter[0]; 1355 localPoint[0]-= stageWorldCenter[0];
1356 localPoint[1]-= stageWorldCenter[1]; 1356 localPoint[1]-= stageWorldCenter[1];
1357 localPoint[2]-= stageWorldCenter[2];
1357 1358
1358 // ***** unproject all the centered points and convert them to 2D (plane space)***** 1359 // ***** unproject all the centered points and convert them to 2D (plane space)*****
1359 // (undo the projection step performed by the browser) 1360 // (undo the projection step performed by the browser)
diff --git a/js/tools/PenTool.js b/js/tools/PenTool.js
index 22172193..5145eb39 100755
--- a/js/tools/PenTool.js
+++ b/js/tools/PenTool.js
@@ -184,23 +184,60 @@ exports.PenTool = Montage.create(ShapeTool, {
184 } 184 }
185 } 185 }
186 186
187 //build the mouse down position in local coordinates 187
188 // ****** build the mouse down position in local coordinates *******
189
190 var localMousePos = null; //local mouse position
191 var swFromLocalMousePos = null; //
192 var swMousePos = null;
193
188 var drawingCanvas = this._selectedSubpath.getCanvas(); 194 var drawingCanvas = this._selectedSubpath.getCanvas();
195 var useLocal = true;
189 if (!drawingCanvas){ 196 if (!drawingCanvas){
197 //if the subpath has no canvas, it means we should not use local coordinates, and use stage-world coordinates only
198 useLocal = false;
190 drawingCanvas = ViewUtils.getStageElement(); 199 drawingCanvas = ViewUtils.getStageElement();
200
201 var contentPlane = ViewUtils.getUnprojectedElementPlane(drawingCanvas); //this should just be the
202 snapManager.pushWorkingPlane(contentPlane);
203 var tmpPoint = webkitConvertPointFromPageToNode(this.application.ninja.stage.canvas, new WebKitPoint(event.pageX, event.pageY));
204 var hitRec = snapManager.snap(tmpPoint.x, tmpPoint.y, false);
205 swMousePos = hitRec.calculateStageWorldPoint();
206 //DrawingToolBase.getHitRecPos(snapManager.snap(point.x, point.y, false));
207 this._dragPlane = snapManager.getDragPlane();
208 snapManager.popWorkingPlane();
209 swMousePos[0]+= snapManager.getStageWidth()*0.5; swMousePos[1]+= snapManager.getStageHeight()*0.5;
210
211 this._penPlaneMat = hitRec.getPlaneMatrix();
212 this._selectedSubpath.setPlaneMatrix(this._penPlaneMat);
213 var planeMatInv = glmat4.inverse( this._penPlaneMat, [] );
214 this._selectedSubpath.setPlaneMatrixInverse(planeMatInv);
215 this._selectedSubpath.setDragPlane(this._dragPlane);
216
217 } else {
218 //build the local coordinates of the screen point
219 var globalMousePos = this._getUnsnappedScreenPosition(event.pageX, event.pageY);
220 localMousePos = ViewUtils.globalToLocal(globalMousePos, drawingCanvas);
221
222 //now build the stage world coordinates (without taking the canvas transformation into account) of the local coordinates
223 var localToStageWorldNoTransform = ViewUtils.getLocalToStageWorldMatrix(drawingCanvas, true, false);
224 var swFromLocalMousePos = MathUtils.transformAndDivideHomogeneousPoint(localMousePos,localToStageWorldNoTransform);
225 swFromLocalMousePos[0]+= snapManager.getStageWidth()*0.5; swFromLocalMousePos[1]+= snapManager.getStageHeight()*0.5;
191 } 226 }
192 var globalMousePos = this._getUnsnappedScreenPosition(event.pageX, event.pageY); 227
193 var localMousePos = ViewUtils.globalToLocal(globalMousePos, drawingCanvas); 228
194 var localToStageWorldNoTransform = ViewUtils.getLocalToStageWorldMatrix(drawingCanvas, true, false);
195 var swMousePos = MathUtils.transformAndDivideHomogeneousPoint(localMousePos,localToStageWorldNoTransform);
196 swMousePos[0]+= snapManager.getStageWidth()*0.5; swMousePos[1]+= snapManager.getStageHeight()*0.5;
197 var prevSelectedAnchorIndex = this._selectedSubpath.getSelectedAnchorIndex(); 229 var prevSelectedAnchorIndex = this._selectedSubpath.getSelectedAnchorIndex();
198 // ************* Add/Select Anchor Point ************* 230 // ************* Add/Select Anchor Point *************
199 //check if the clicked location is close to an anchor point...if so, make that anchor the selected point and do nothing else 231 //check if the clicked location is close to an anchor point...if so, make that anchor the selected point and do nothing else
200 // BUT if the anchor point selected is the first anchor point, check if the previous selected anchor was the last anchor point...in that case, close the path 232 // BUT if the anchor point selected is the first anchor point, check if the previous selected anchor was the last anchor point...in that case, close the path
201 233
202 //var selParam = this._selectedSubpath.pickPath(mouseDownPos[0], mouseDownPos[1], mouseDownPos[2], this._PICK_POINT_RADIUS); 234 //var selParam = this._selectedSubpath.pickPath(mouseDownPos[0], mouseDownPos[1], mouseDownPos[2], this._PICK_POINT_RADIUS);
203 var selParam = this._selectedSubpath.pickPath(localMousePos[0], localMousePos[1], localMousePos[2], this._PICK_POINT_RADIUS, true); 235 var selParam = null;
236 if (useLocal) {
237 selParam = this._selectedSubpath.pickPath(localMousePos[0], localMousePos[1], localMousePos[2], this._PICK_POINT_RADIUS, true);
238 } else {
239 selParam = this._selectedSubpath.pickPath(swMousePos[0], swMousePos[1], swMousePos[2], this._PICK_POINT_RADIUS, false);
240 }
204 var whichPoint = this._selectedSubpath.getSelectedMode(); 241 var whichPoint = this._selectedSubpath.getSelectedMode();
205 if (whichPoint & this._selectedSubpath.SEL_ANCHOR) { 242 if (whichPoint & this._selectedSubpath.SEL_ANCHOR) {
206 //if we're in ENTRY_SELECT_PATH mode AND we have not yet clicked on the endpoint AND if we have now clicked on the endpoint 243 //if we're in ENTRY_SELECT_PATH mode AND we have not yet clicked on the endpoint AND if we have now clicked on the endpoint
@@ -262,9 +299,15 @@ exports.PenTool = Montage.create(ShapeTool, {
262 if (!this._selectedSubpath.getIsClosed() || this._makeMultipleSubpaths) { 299 if (!this._selectedSubpath.getIsClosed() || this._makeMultipleSubpaths) {
263 this._selectedSubpath.addAnchor(new AnchorPoint()); 300 this._selectedSubpath.addAnchor(new AnchorPoint());
264 var newAnchor = this._selectedSubpath.getAnchor(this._selectedSubpath.getSelectedAnchorIndex()); 301 var newAnchor = this._selectedSubpath.getAnchor(this._selectedSubpath.getSelectedAnchorIndex());
265 newAnchor.setPos(swMousePos[0], swMousePos[1], swMousePos[2]); 302 if (useLocal) {
266 newAnchor.setPrevPos(swMousePos[0], swMousePos[1], swMousePos[2]); 303 newAnchor.setPos(swFromLocalMousePos[0], swFromLocalMousePos[1], swFromLocalMousePos[2]);
267 newAnchor.setNextPos(swMousePos[0], swMousePos[1], swMousePos[2]); 304 newAnchor.setPrevPos(swFromLocalMousePos[0], swFromLocalMousePos[1], swFromLocalMousePos[2]);
305 newAnchor.setNextPos(swFromLocalMousePos[0], swFromLocalMousePos[1], swFromLocalMousePos[2]);
306 } else {
307 newAnchor.setPos(swMousePos[0], swMousePos[1], swMousePos[2]);
308 newAnchor.setPrevPos(swMousePos[0], swMousePos[1], swMousePos[2]);
309 newAnchor.setNextPos(swMousePos[0], swMousePos[1], swMousePos[2]);
310 }
268 311
269 //set the mode so that dragging will update the next and previous locations 312 //set the mode so that dragging will update the next and previous locations
270 this._editMode = this.EDIT_PREV_NEXT; 313 this._editMode = this.EDIT_PREV_NEXT;
@@ -275,9 +318,15 @@ exports.PenTool = Montage.create(ShapeTool, {
275 if (!this._selectedSubpath.getIsClosed()) { 318 if (!this._selectedSubpath.getIsClosed()) {
276 this._selectedSubpath.addAnchor(new AnchorPoint()); 319 this._selectedSubpath.addAnchor(new AnchorPoint());
277 var newAnchor = this._selectedSubpath.getAnchor(this._selectedSubpath.getSelectedAnchorIndex()); 320 var newAnchor = this._selectedSubpath.getAnchor(this._selectedSubpath.getSelectedAnchorIndex());
278 newAnchor.setPos(swMousePos[0], swMousePos[1], swMousePos[2]); 321 if (useLocal) {
279 newAnchor.setPrevPos(swMousePos[0], swMousePos[1], swMousePos[2]); 322 newAnchor.setPos(swFromLocalMousePos[0], swFromLocalMousePos[1], swFromLocalMousePos[2]);
280 newAnchor.setNextPos(swMousePos[0], swMousePos[1], swMousePos[2]); 323 newAnchor.setPrevPos(swFromLocalMousePos[0], swFromLocalMousePos[1], swFromLocalMousePos[2]);
324 newAnchor.setNextPos(swFromLocalMousePos[0], swFromLocalMousePos[1], swFromLocalMousePos[2]);
325 } else {
326 newAnchor.setPos(swMousePos[0], swMousePos[1], swMousePos[2]);
327 newAnchor.setPrevPos(swMousePos[0], swMousePos[1], swMousePos[2]);
328 newAnchor.setNextPos(swMousePos[0], swMousePos[1], swMousePos[2]);
329 }
281 330
282 //set the mode so that dragging will update the next and previous locations 331 //set the mode so that dragging will update the next and previous locations
283 this._editMode = this.EDIT_PREV_NEXT; 332 this._editMode = this.EDIT_PREV_NEXT;
@@ -329,7 +378,6 @@ exports.PenTool = Montage.create(ShapeTool, {
329 //go through the drawing toolbase to get the position of the mouse 378 //go through the drawing toolbase to get the position of the mouse
330 var currMousePos = DrawingToolBase.getHitRecPos(DrawingToolBase.getUpdatedSnapPoint(point.x, point.y, false, this.mouseDownHitRec)); 379 var currMousePos = DrawingToolBase.getHitRecPos(DrawingToolBase.getUpdatedSnapPoint(point.x, point.y, false, this.mouseDownHitRec));
331 if (currMousePos && this._selectedSubpath && (this._selectedSubpath.getSelectedAnchorIndex() >= 0 && this._selectedSubpath.getSelectedAnchorIndex() < this._selectedSubpath.getNumAnchors())) { 380 if (currMousePos && this._selectedSubpath && (this._selectedSubpath.getSelectedAnchorIndex() >= 0 && this._selectedSubpath.getSelectedAnchorIndex() < this._selectedSubpath.getNumAnchors())) {
332
333 // BEGIN NEW LOCAL COORD BLOCK 381 // BEGIN NEW LOCAL COORD BLOCK
334 //build the mouse position in local coordinates 382 //build the mouse position in local coordinates
335 var drawingCanvas = this._selectedSubpath.getCanvas(); 383 var drawingCanvas = this._selectedSubpath.getCanvas();
@@ -473,6 +521,7 @@ exports.PenTool = Montage.create(ShapeTool, {
473 var globalMousePos = this._getUnsnappedScreenPosition(event.pageX, event.pageY); 521 var globalMousePos = this._getUnsnappedScreenPosition(event.pageX, event.pageY);
474 var localMousePos = ViewUtils.globalToLocal(globalMousePos, drawingCanvas); 522 var localMousePos = ViewUtils.globalToLocal(globalMousePos, drawingCanvas);
475 523
524
476 //var selAnchorRetCode = this._selectedSubpath.pickAnchor(currMousePos[0], currMousePos[1], currMousePos[2], this._PICK_POINT_RADIUS, false); 525 //var selAnchorRetCode = this._selectedSubpath.pickAnchor(currMousePos[0], currMousePos[1], currMousePos[2], this._PICK_POINT_RADIUS, false);
477 var selAnchorRetCode = this._selectedSubpath.pickAnchor(localMousePos[0], localMousePos[1], localMousePos[2], this._PICK_POINT_RADIUS, true); 526 var selAnchorRetCode = this._selectedSubpath.pickAnchor(localMousePos[0], localMousePos[1], localMousePos[2], this._PICK_POINT_RADIUS, true);
478 if (selAnchorRetCode[0] >=0) { 527 if (selAnchorRetCode[0] >=0) {
@@ -553,6 +602,8 @@ exports.PenTool = Montage.create(ShapeTool, {
553 return; 602 return;
554 } 603 }
555 604
605 w= Math.round(w);
606 h = Math.round(h);
556 var left = Math.round(midPt[0] - 0.5 * w); 607 var left = Math.round(midPt[0] - 0.5 * w);
557 var top = Math.round(midPt[1] - 0.5 * h); 608 var top = Math.round(midPt[1] - 0.5 * h);
558 this._selectedSubpath.setPlaneCenter(midPt); 609 this._selectedSubpath.setPlaneCenter(midPt);
@@ -617,8 +668,7 @@ exports.PenTool = Montage.create(ShapeTool, {
617 if (this._entryEditMode !== this.ENTRY_SELECT_CANVAS){ 668 if (this._entryEditMode !== this.ENTRY_SELECT_CANVAS){
618 //update the left and top of the canvas element 669 //update the left and top of the canvas element
619 var canvasArray=[canvas]; 670 var canvasArray=[canvas];
620 w= Math.round(w); 671
621 h = Math.round(h);
622 ElementMediator.setProperty(canvasArray, "width", [w+"px"], "Changing", "penTool");//canvas.width = w; 672 ElementMediator.setProperty(canvasArray, "width", [w+"px"], "Changing", "penTool");//canvas.width = w;
623 ElementMediator.setProperty(canvasArray, "height", [h+"px"], "Changing", "penTool");//canvas.height = h; 673 ElementMediator.setProperty(canvasArray, "height", [h+"px"], "Changing", "penTool");//canvas.height = h;
624 ElementMediator.setProperty(canvasArray, "left", [left+"px"],"Changing", "penTool");//DocumentControllerModule.DocumentController.SetElementStyle(canvas, "left", parseInt(left) + "px"); 674 ElementMediator.setProperty(canvasArray, "left", [left+"px"],"Changing", "penTool");//DocumentControllerModule.DocumentController.SetElementStyle(canvas, "left", parseInt(left) + "px");