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-rwxr-xr-xjs/data/pi/pi-data.js5
-rwxr-xr-xjs/lib/geom/brush-stroke.js23
-rw-r--r--js/tools/BrushTool.js2
3 files changed, 18 insertions, 12 deletions
diff --git a/js/data/pi/pi-data.js b/js/data/pi/pi-data.js
index 157cbc64..c6cbc3cf 100755
--- a/js/data/pi/pi-data.js
+++ b/js/data/pi/pi-data.js
@@ -703,13 +703,14 @@ exports.PiData = Montage.create( Montage, {
703 { 703 {
704 type : "color", 704 type : "color",
705 prop: "border", 705 prop: "border",
706 id : "stroke" 706 id : "stroke",
707 visible: false
707 }, 708 },
708 { 709 {
709 type : "color", 710 type : "color",
710 id : "fill", 711 id : "fill",
711 prop: "background", 712 prop: "background",
712 visible : false, 713 visible : true,
713 divider : true 714 divider : true
714 } 715 }
715 ], 716 ],
diff --git a/js/lib/geom/brush-stroke.js b/js/lib/geom/brush-stroke.js
index b2e56149..d9c2ab53 100755
--- a/js/lib/geom/brush-stroke.js
+++ b/js/lib/geom/brush-stroke.js
@@ -45,7 +45,7 @@ var BrushStroke = function GLBrushStroke() {
45 this._strokeAmountSmoothing = 0; 45 this._strokeAmountSmoothing = 0;
46 46
47 // currently, brush does not support a fill region 47 // currently, brush does not support a fill region
48 this.canFill = false; 48 this.canFill = true;
49 49
50 //threshold that tells us whether two samples are too far apart 50 //threshold that tells us whether two samples are too far apart
51 this._MAX_SAMPLE_DISTANCE_THRESHOLD = 5; 51 this._MAX_SAMPLE_DISTANCE_THRESHOLD = 5;
@@ -180,7 +180,7 @@ BrushStroke.prototype.setStrokeWidth = function (w) {
180 } 180 }
181 this._isDirty=true; 181 this._isDirty=true;
182}; 182};
183 183/*
184BrushStroke.prototype.getStrokeMaterial = function () { 184BrushStroke.prototype.getStrokeMaterial = function () {
185 return this._strokeMaterial; 185 return this._strokeMaterial;
186}; 186};
@@ -188,18 +188,24 @@ BrushStroke.prototype.getStrokeMaterial = function () {
188BrushStroke.prototype.setStrokeMaterial = function (m) { 188BrushStroke.prototype.setStrokeMaterial = function (m) {
189 this._strokeMaterial = m; this._isDirty = true; 189 this._strokeMaterial = m; this._isDirty = true;
190}; 190};
191 191*/
192BrushStroke.prototype.getStrokeColor = function () { 192BrushStroke.prototype.getStrokeColor = function () {
193 return this._strokeColor; 193 return null;//return this._strokeColor;
194}; 194};
195 195
196BrushStroke.prototype.setStrokeColor = function (c) { 196BrushStroke.prototype.setStrokeColor = function (c) {
197 this._strokeColor = c; this._isDirty = true; 197 //this._strokeColor = c; this._isDirty = true;
198}; 198};
199 199
200BrushStroke.prototype.setFillColor = function(c){ 200BrushStroke.prototype.setFillColor = function(c){
201 return; 201 this._strokeColor = c; this._isDirty = true;
202}; //NO-OP for now as we have no fill region 202};
203//sets stroke color for now as we have no fill region
204
205BrushStroke.prototype.getFillColor = function() {
206 return this._strokeColor;
207};
208//return strokeColor for now as we have no fill region
203 209
204BrushStroke.prototype.setSecondStrokeColor = function(c){ 210BrushStroke.prototype.setSecondStrokeColor = function(c){
205 this._secondStrokeColor=c; this._isDirty = true; 211 this._secondStrokeColor=c; this._isDirty = true;
@@ -732,8 +738,7 @@ BrushStroke.prototype.drawToContext = function(ctx, drawStageWorldPts, stageWorl
732 ctx.strokeStyle = this.buildColor(ctx, this._strokeColor, w, h, this._strokeWidth, alphaVal); 738 ctx.strokeStyle = this.buildColor(ctx, this._strokeColor, w, h, this._strokeWidth, alphaVal);
733 } 739 }
734 //linearly interpolate between the two stroke colors 740 //linearly interpolate between the two stroke colors
735 var currStrokeColor = VecUtils.vecInterpolate(4, this._strokeColor, this._secondStrokeColor, t/numTraces); 741 //var currStrokeColor = VecUtils.vecInterpolate(4, this._strokeColor, this._secondStrokeColor, t/numTraces);
736 //ctx.strokeStyle="rgba("+parseInt(255*currStrokeColor[0])+","+parseInt(255*currStrokeColor[1])+","+parseInt(255*currStrokeColor[2])+","+alphaVal+")";
737 ctx.translate(disp[0],disp[1]); 742 ctx.translate(disp[0],disp[1]);
738 ctx.beginPath(); 743 ctx.beginPath();
739 if (drawStageWorldPts) { 744 if (drawStageWorldPts) {
diff --git a/js/tools/BrushTool.js b/js/tools/BrushTool.js
index f85978ad..db369a88 100644
--- a/js/tools/BrushTool.js
+++ b/js/tools/BrushTool.js
@@ -138,7 +138,7 @@ exports.BrushTool = Montage.create(ShapeTool, {
138 } else { 138 } else {
139 colorArray = [1,1,1,0]; 139 colorArray = [1,1,1,0];
140 } 140 }
141 this._selectedBrushStroke.setStrokeColor(colorArray); 141 this._selectedBrushStroke.setFillColor(colorArray);
142 142
143 //add this point to the brush stroke in case the user does a mouse up before doing a mouse move 143 //add this point to the brush stroke in case the user does a mouse up before doing a mouse move
144 var currMousePos = hitRec.calculateStageWorldPoint(); 144 var currMousePos = hitRec.calculateStageWorldPoint();