diff options
Diffstat (limited to 'js')
-rwxr-xr-x | js/document/html-document.js | 4 | ||||
-rw-r--r-- | js/io/system/ninjalibrary.json | 2 | ||||
-rwxr-xr-x | js/lib/rdge/materials/linear-gradient-material.js | 24 |
3 files changed, 24 insertions, 6 deletions
diff --git a/js/document/html-document.js b/js/document/html-document.js index 9d083dd8..61223499 100755 --- a/js/document/html-document.js +++ b/js/document/html-document.js | |||
@@ -209,8 +209,8 @@ exports.HTMLDocument = Montage.create(TextDocument, { | |||
209 | { | 209 | { |
210 | /* | 210 | /* |
211 | // Use this code to test the runtime version of WebGL | 211 | // Use this code to test the runtime version of WebGL |
212 | var cdm = new NinjaCvsRt.CanvasDataManager(); | 212 | var cvsDataMngr = Object.create(NinjaCvsRt.CanvasDataManager, {}); |
213 | cdm.loadGLData(elt, value, null ); | 213 | cvsDataMngr.loadGLData(elt, value); |
214 | */ | 214 | */ |
215 | 215 | ||
216 | // /* | 216 | // /* |
diff --git a/js/io/system/ninjalibrary.json b/js/io/system/ninjalibrary.json index feced079..5bacb28a 100644 --- a/js/io/system/ninjalibrary.json +++ b/js/io/system/ninjalibrary.json | |||
@@ -1,6 +1,6 @@ | |||
1 | { | 1 | { |
2 | "libraries": [ | 2 | "libraries": [ |
3 | {"name": "Montage", "path": "/node_modules/descriptor.json", "version": "0.8.0.0"}, | 3 | {"name": "Montage", "path": "/node_modules/descriptor.json", "version": "0.8.0.0"}, |
4 | {"name": "RDGE", "path": "/assets/descriptor.json", "version": "0.5.6.0"} | 4 | {"name": "RDGE", "path": "/assets/descriptor.json", "version": "0.5.6.1"} |
5 | ] | 5 | ] |
6 | } \ No newline at end of file | 6 | } \ No newline at end of file |
diff --git a/js/lib/rdge/materials/linear-gradient-material.js b/js/lib/rdge/materials/linear-gradient-material.js index 79f323db..9b331fa7 100755 --- a/js/lib/rdge/materials/linear-gradient-material.js +++ b/js/lib/rdge/materials/linear-gradient-material.js | |||
@@ -26,6 +26,8 @@ var LinearGradientMaterial = function LinearGradientMaterial() { | |||
26 | // this._colorCount = 4; | 26 | // this._colorCount = 4; |
27 | this._angle = 0.0; // the shader takes [cos(a), sin(a)] | 27 | this._angle = 0.0; // the shader takes [cos(a), sin(a)] |
28 | 28 | ||
29 | this._textureTransform = [1,0,0, 0,1,0, 0,0,1]; | ||
30 | |||
29 | /////////////////////////////////////////////////////////////////////// | 31 | /////////////////////////////////////////////////////////////////////// |
30 | // Property Accessors | 32 | // Property Accessors |
31 | /////////////////////////////////////////////////////////////////////// | 33 | /////////////////////////////////////////////////////////////////////// |
@@ -195,7 +197,21 @@ var LinearGradientMaterial = function LinearGradientMaterial() { | |||
195 | // Methods | 197 | // Methods |
196 | /////////////////////////////////////////////////////////////////////// | 198 | /////////////////////////////////////////////////////////////////////// |
197 | // duplcate method requirde | 199 | // duplcate method requirde |
198 | this.dup = function () { return new LinearGradientMaterial(); }; | 200 | this.dup = function () { |
201 | // allocate a new material | ||
202 | var newMat = new LinearGradientMaterial(); | ||
203 | |||
204 | // copy over the current values; | ||
205 | var propNames = [], propValues = [], propTypes = [], propLabels = []; | ||
206 | this.getAllProperties( propNames, propValues, propTypes, propLabels); | ||
207 | var n = propNames.length; | ||
208 | for (var i=0; i<n; i++) { | ||
209 | newMat.setProperty( propNames[i], propValues[i] ); | ||
210 | } | ||
211 | newMat._textureTransform = this._textureTransform.slice(); | ||
212 | |||
213 | return newMat; | ||
214 | }; | ||
199 | 215 | ||
200 | this.init = function (world) { | 216 | this.init = function (world) { |
201 | this.setWorld(world); | 217 | this.setWorld(world); |
@@ -241,7 +257,7 @@ var LinearGradientMaterial = function LinearGradientMaterial() { | |||
241 | 257 | ||
242 | this.setAngle(this.getAngle()); | 258 | this.setAngle(this.getAngle()); |
243 | 259 | ||
244 | this._shader['default'].u_texTransform.set( [1,0,0, 0,1,0, 0,0,1] ); | 260 | this._shader['default'].u_texTransform.set( this._textureTransform ); |
245 | } | 261 | } |
246 | }; | 262 | }; |
247 | 263 | ||
@@ -258,7 +274,8 @@ var LinearGradientMaterial = function LinearGradientMaterial() { | |||
258 | 'colorStop2': this.getColorStop2(), | 274 | 'colorStop2': this.getColorStop2(), |
259 | 'colorStop3': this.getColorStop3(), | 275 | 'colorStop3': this.getColorStop3(), |
260 | 'colorStop4': this.getColorStop4(), | 276 | 'colorStop4': this.getColorStop4(), |
261 | 'angle': this.getAngle() | 277 | 'angle': this.getAngle(), |
278 | 'textureTransform': this._textureTransform | ||
262 | }; | 279 | }; |
263 | 280 | ||
264 | return jObj; | 281 | return jObj; |
@@ -278,6 +295,7 @@ var LinearGradientMaterial = function LinearGradientMaterial() { | |||
278 | colorStop3 = jObj.colorStop3, | 295 | colorStop3 = jObj.colorStop3, |
279 | colorStop4 = jObj.colorStop4, | 296 | colorStop4 = jObj.colorStop4, |
280 | angle = jObj.angle; | 297 | angle = jObj.angle; |
298 | this._textureTransform = jObj.textureTransform; | ||
281 | 299 | ||
282 | this.setProperty("color1", color1); | 300 | this.setProperty("color1", color1); |
283 | this.setProperty("color2", color2); | 301 | this.setProperty("color2", color2); |