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| * | | | | | | | | | | | | | | | | | | re-enable some hit testing and change the code for obtaining 3D (stage ↵Pushkar Joshi2012-04-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | world) point when there is no canvas yet
| * | | | | | | | | | | | | | | | | | | limit the size of the subpath canvas by ignoring the last point added that ↵Pushkar Joshi2012-04-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | tool the canvas size over the specified limit
| * | | | | | | | | | | | | | | | | | | Allow the path stroke width to be changed without causing a drift in the ↵Pushkar Joshi2012-04-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | canvas position AND some code cleanup (remove canvas left and top tracking for each subpath) AND add flags for the specifying in what coordinate space we're sampling the subpath
| * | | | | | | | | | | | | | | | | | | Still buggy version of pen tool that can create polylines in 3D space ↵Pushkar Joshi2012-04-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | correctly (except for incorrect canvas translation). Using cleaned up and re-factored version of the code. Not suitable for testing.
| * | | | | | | | | | | | | | | | | | | Use local coordinates for rendering and hit testing only when the path ↵Pushkar Joshi2012-04-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | canvas exists....AND...good state for code that works in 3D as long as the path was originally created in XY plane of the stage
| * | | | | | | | | | | | | | | | | | | create paths in 3D...still buggy if starting from scratch in planes other ↵Pushkar Joshi2012-04-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | than XY
| * | | | | | | | | | | | | | | | | | | correctly add points to open paths on transformed canvasesPushkar Joshi2012-04-11
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| * | | | | | | | | | | | | | | | | | | dragging anchor points in 3D (seems to work ok for existing paths --- the ↵Pushkar Joshi2012-04-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | left and top change causes the rest of the points to move, which *may* be unavoidable), still has bugs with NEW points being placed at wrong position
| * | | | | | | | | | | | | | | | | | | Use local coordinates to pick a point within the path (works correctly even ↵Pushkar Joshi2012-04-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | with canvas and/or stage transformation). Dragging does not yet work in case of canvas transformation
| * | | | | | | | | | | | | | | | | | | compute and store local coordinates for all anchor points and their control ↵Pushkar Joshi2012-04-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | handles separately, AND more hit testing with local coordinates
| * | | | | | | | | | | | | | | | | | | snapping feedback for pen tool, correct for subpaths that may lie on rotated ↵Pushkar Joshi2012-04-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | canvas, and with a rotated view
| * | | | | | | | | | | | | | | | | | | Merge branch 'master' into pentoolPushkar Joshi2012-04-06
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| * | | | | | | | | | | | | | | | | | | | improved comment about plane matrix (no real change)Pushkar Joshi2012-04-06
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| * | | | | | | | | | | | | | | | | | | | Don't update the plane matrix of subpaths that already have a plane matrixPushkar Joshi2012-04-06
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| * | | | | | | | | | | | | | | | | | | | code cleanup and working version of selected path anchor point and overlay ↵Pushkar Joshi2012-04-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | display for new paths
| * | | | | | | | | | | | | | | | | | | | complete version of the code for rendering selected subpath anchor points ↵Pushkar Joshi2012-04-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | and path overlay (code needs cleanup)...still buggy if creating new paths
| * | | | | | | | | | | | | | | | | | | | Merge branch 'master' into pentoolPushkar Joshi2012-04-04
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | |_|_|_|_|_|_|_|_|_|_|/ / / / / / / / | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: js/tools/PenTool.js
| * | | | | | | | | | | | | | | | | | | | draw the path overlay (and anchor points) taking into account the ↵Pushkar Joshi2012-04-04
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | transformation applied to the element canvas and the stage canvas. Still quite buggy.
| * | | | | | | | | | | | | | | | | | | | Merge branch 'master' into pentoolPushkar Joshi2012-04-03
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