| Commit message (Collapse) | Author | Age |
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Signed-off-by: Jonathan Duran <jduran@motorola.com>
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3D tools, eyedropper, fill, ink-bucket, gradients and shape fixes.
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Other shape types will be handled separately for now.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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of whether they are 2d shapes or WebGL shapes.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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well and line shape doesn't have getFillColor method.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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canvas2d shape mode. Also fixed some typos.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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cache because they can easily get out of sync with the actual colors and materials. Instead, we will always query the object for these values.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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